Hard to play a bad guy?

Post » Thu May 03, 2012 3:15 pm

Really? In Fallout 3 if I remember correctly you could basically bribe random hobos with purified water to get your karma back up.
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matt oneil
 
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Post » Thu May 03, 2012 2:17 pm

Really? In Fallout 3 if I remember correctly you could basically bribe random hobos with purified water to get your karma back up.
You could, but by that time I'd need 100 purified waters lol
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Izzy Coleman
 
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Post » Thu May 03, 2012 8:00 am

and so on? thats probably it.
Okay...
Complete I Put A Spell On You for Legion.
Side with the Omerta's.
Serve Veronica, Boone, Cassidy or Arcade as food to White Glove Society.
Turn White Glove Society into cannibals.
Let Keene have the Stealthboy MK II.
Do Jack's quest but tell his girlfriend to be that the Boomers are already expecting her when they are in fact, not.
[censored] over Keeley don in Vault 22.
Don't help the Vault 34 Survivors and give the water to Sharecroppers instead.
Don't do any Followers quests.
Turn Helios One into a weapon.
Kill all officials in Forlorn Hope for Dead Sea. (not adviced though)
Have Hanlon kill himself.
Say hello to the Misfits but don't help them.
When collecting money for Atomic Wrangler, be rough with the ones who need to pay up.
Heat up the feud between The Kings and NCR.
That ugly ghoul in Freeside, make fun of him.
Do the Van Graffs quest-line.
Help Vault 19 Powder Gangers.
Silently steal the Lonesome Drifters guitar for fun.
Charm Benny and silently assassinate him.
Steal from people.
Cannibalize.
Do the Crimson Caravan jobs, but do them evil'y.


And probably lots more.
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Steve Fallon
 
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Post » Thu May 03, 2012 8:20 am

1. Side with Powder Gangers and help them out.
2. Go to Quarry Junction and "put Snuffy out of it's misery".
3. Go to Primm and get the first issue resolved, but never help the town get a sheriff.
4. Go to Mojave Outpost, don't accept the clearing up the road quest but accept Ghosts, go to Vulpes, accept his, go back and talk to the Sgt and Ghost and tell them what Legion did.
5. Go to Searchlight and kill the one surviving non-feral ghoul there for being a "mutie bastard".
6. Go to Novac and first of all, make sure someone you don't like dies by Boone's hands, though it might be hard if you have NCR -rep.
7. Then go do the REPCONN mission, but asplode the rockets in the last second.

And so on.

Ain't that hard to play an evil person.

And then while walking around, especially in sw, s and se portions of map you kill feral ghouls, and your karma skyrockets up.

Wander around outskirts of vegas, get attacked by fiends, kill them, gain karma.

Some of the things you list are only borderline evil, imo, where you basically gain or lose rep with factions, but it doesn't necessarily effect karma.

I have been evil. But if I explore certain parts of map, boom, I'm now "good".

This killing of fiends could have been offset if I had a mezmetron and slave collars. But... nope. Would of been nice to collect slaves for cottonwood cove. When I first played I did every evil thing I could, was going great, until the fiend/ghoul problem. Took me awhile to notice, then I was like wtf...I'm good?
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Leah
 
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Post » Thu May 03, 2012 7:07 pm

And then while walking around, especially in sw, s and se portions of map you kill feral ghouls, and your karma skyrockets up.

Wander around outskirts of vegas, get attacked by fiends, kill them, gain karma.

Some of the things you list are only borderline evil, imo, where you basically gain or lose rep with factions, but it doesn't necessarily effect karma.

I have been evil. But if I explore certain parts of map, boom, I'm now "good".

This killing of fiends could have been offset if I had a mezmetron and slave collars. But... nope. Would of been nice to collect slaves for cottonwood cove. When I first played I did every evil thing I could, was going great, until the fiend/ghoul problem. Took me awhile to notice, then I was like wtf...I'm good?
And why would I ever care about the karma tracker?
It doesn't decide if I'm evil or not, I decide that.
As for the ending sliders based on karma, I just edit in the karma I please with console commands.

Though the karma tracker? I don't give a flying [censored] what that piece of crap tells me what I am, I wrote up my character, I decide what (s)he is.
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Da Missz
 
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Post » Thu May 03, 2012 12:24 pm

In New Vegas I usually end up being a neutral character. While in Fallout 3 I almost always ended up being "evil" because I supported the Enclave (obviously).

In my opinion in both games I should have been "neutral," but the karma system decides that for me. :down:

Its one reason I wish the system was gone.
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Amysaurusrex
 
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Post » Thu May 03, 2012 9:11 am

I think Legion is the hardest faction to side with, because once your allied with them everyone instantly hates your evil character across the majove.

Stealing to become evil isnt that bad though, I usually have Cass complain about me numerous times.
You don't have to be a bad person to support the Legion, you just have to have the right mindset.
I was considered bad in Fallout 3 because I stole things everywhere I went.... not to mention in order to get out of a situation you had to shoot your way out.. Someone catches you stealing... boom they all go crazy.. I found it hard to be good in Fallout 3
Being good was horribly easy in Fallout 3. Just donate money to one of the churches, though I personally can't see how giving money to a cult that worships an undetonated nuclear bomb is a good thing.
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elliot mudd
 
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Post » Thu May 03, 2012 3:49 pm


And why would I ever care about the karma tracker?
It doesn't decide if I'm evil or not, I decide that.
As for the ending sliders based on karma, I just edit in the karma I please with console commands.

Though the karma tracker? I don't give a flying [censored] what that piece of crap tells me what I am, I wrote up my character, I decide what (s)he is.

And that is the point. From a rpg standpoint, the karma tracker should have a purpose, otherwise wtf it even there for? It should be relevant for some quests. Btw, some quests are karma relevant come to think of it, white gloves, etc, and I do not have console commands to fix what is broke, ie the karma system.
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Wayland Neace
 
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Post » Thu May 03, 2012 10:12 am

Come to think of it more, there are only two quests I can think of that have a negative karma requirement. I don't think Cobb will give quest or the white gloves unless you are evil. Not very many quests only open for evil, regardless if some have some option where you can pull an a hole move.

But it is annoying to be evil and all these people consider me a hero. If you have to use console commands, it is broken.
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saharen beauty
 
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Post » Thu May 03, 2012 6:20 am

I Join the Legion and was not evil plus its kind of hard for me to be evil when I don't know what evil is :P I usually just hunt down NCR troopers down
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Charity Hughes
 
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