hardcoe fallout 3: "dead is dead + no VATS"

Post » Sun Dec 04, 2011 3:01 pm

How many of you play that way? It is possible?
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Nicola
 
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Post » Sun Dec 04, 2011 5:15 am

Haven't tried it, but it should be doable.
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Ross
 
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Post » Sun Dec 04, 2011 8:27 pm

im doing this with my vic character (from a boy and his dog) i also have strict rules on carrying stuff
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Patrick Gordon
 
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Post » Sun Dec 04, 2011 12:37 pm

I've never tried it, never saw a reason to. However I would think depending on the difficulty level you play on it may be possible to finish the game that way.

I do however walk everywhere (no running) No fast travel so far (level 9), and limited VATS usage. I have died though...alot. Over 100 mods including MMM with increased spawns and Feral Ghoul Rampage on Very Hard is not exactly a walk in the park. Maybe I will take it down a notch.
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Verity Hurding
 
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Post » Sun Dec 04, 2011 10:48 am

I never use VATS. I could probably do it on easy/medium. I play only very hard and that's not too bad but I do get killed once in a while.
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IM NOT EASY
 
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Post » Sun Dec 04, 2011 12:58 pm

I've never tried it, never saw a reason to. However I would think depending on the difficulty level you play on it may be possible to finish the game that way.

I do however walk everywhere (no running) No fast travel so far (level 9), and limited VATS usage. I have died though...alot. Over 100 mods including MMM with increased spawns and Feral Ghoul Rampage on Very Hard is not exactly a walk in the park. Maybe I will take it down a notch.


You walk everywhere?

I can barely stand what Fallout games define as "running" let alone walking.

That's not really hardcoe, its just staring at your character walk for about 2 hrs, then fighting something, then walk for another 2 hrs. More like annoying.

Just my opinion though.
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jeremey wisor
 
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Post » Sun Dec 04, 2011 9:19 am

You walk everywhere?

I can barely stand what Fallout games define as "running" let alone walking.

That's not really hardcoe, its just staring at your character walk for about 2 hrs, then fighting something, then walk for another 2 hrs. More like annoying.

Just my opinion though.

I started doing it in New Vegas a couple months back. Think about it, in real life do you run at full speed everywhere you go? I sure as hell don't, For me it's more for roleplaying as well as a bit of realism as opposed to it being hardcoe.

I won't lie, It does take a certain amount of patience, however there are times when i will run, but not often and not for long. Also when I am sneaking sometimes I will be doing so like one would sneak in real life, while other times I'll be sneak running.
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Maeva
 
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Post » Sun Dec 04, 2011 1:40 pm

I won't play dead is dead. It would make me too conservative and that would make the game too boring for me to play. I've played charcters that didn't use stimpaks and other types of hardcoe types things, but I wouldn't want to invest hours and hours into building that character just to lose it because she died.
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Alexandra walker
 
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Post » Sun Dec 04, 2011 4:02 am

I tried to play dead is dead, but I have to agree with llama. Especially since I am still learning the game. There are just too many things that can catch you by surprise even if you try to be well prepared. After I play through everything at least once, I think I will try a dead is dead playthrough, but not yet.

As for VATS, I use it sometimes and sometimes I don't, but it seems to me that the game kind of pushes you to use it. I seem to miss a lot more even when the enemy is in my target when I target outside of VATS. Plus I seem to get more critical hits in VATS as well.
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Matt Fletcher
 
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Post » Sun Dec 04, 2011 4:41 am

Some light reading - http://www.gamesas.com/index.php?/topic/1156755-ultimate-f3-playthrough/page__view__getnewpost

Oooh, my favourite subject! :)

I've tried playing this way on numerous occasions. However, I'm so rubbish That I barely make it past level 10 without being blown up by a super mutant or exploding nearby car. Even on normal difficulty. :nope:

It's quite an exciting way to play, actually. Death awaits around every corner and it's very easy to get yourself surrounded with no escape route.

Playing this is a different discipline really. Just plan for survival rather than investing time in building a fully developed character. Take all the overpowered perks you can get your hands on and pour lots of points into your primary combat skill asap.
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Laura Shipley
 
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Post » Sun Dec 04, 2011 8:24 am

Dead is dead is a no-no way to play really ... and having to start from the beginning again, oh no, no one would ever complete the game unless you set it on very easy and it wouldn't be much fun, considering the size of the game.

However, you could Perk and Stimpack yourself to the eyeballs, have the best super-duper weaponry etceteras ... and do it ... but that kind-of defeats the "hardcoe" into becoming "softcoe". I'm all for more "hardcoe".

I play hardcoe this way:-
No VATS, I find it more fun without anyway. Never use Stimpacks or other chems, use only an average armour and about average weapons which are more fun to use anyway. I did once end up with just 1 health point (had Stimpacks) and it was touch-and-go if I could get back to safety, but I did.

And had no companions to help.

Sometimes I do die if I don't properly think out what I plan on doing, and always have a retreat to position if it goes wrong, learning from my mistakes, it works.
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scorpion972
 
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Post » Sun Dec 04, 2011 11:24 am

I have never used vats.. Actually, I used it once when I got the game just to see what it was like, but never since. The game is EAILY playable without Vats.

As for dead is dead, that`s much harder, especially with the Mods I have. The Mods I use make getting killed very quick and sudden. I would really hate to get to level 10 just to have to start again because one Raider took me down with a lucky grenade, I even got killed 101 at the start because my Mods made getting hit hurt a lot more!

I don`t think I could do dead is dead. However, I might do a separate dead is dead game trial one day.
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Colton Idonthavealastna
 
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Post » Sun Dec 04, 2011 5:45 am

Dead is dead with FWE and MMM? Absolutely not!
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Brian Newman
 
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Post » Sun Dec 04, 2011 8:04 am

"Dead is dead" is not my style. I like to experiment a lot, both within a game and with adding small tweaks myself with the GECK, and it often ends up deadly. :) However, I don't use the VATS or the HUD. Or, for that matter, fast travel much (unless experimenting ...), though this tends to underline just how crowded the "Wasteland" really is. I can barely walk for a few minutes without dumping into another (mostly aggressive) monster or raider or whatever ...
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WYatt REed
 
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Post » Sun Dec 04, 2011 7:35 am

Good points here. I started to play Oblivion with a mod that adds peanlties to your stats every time you die. I ended playing "dead is dead" and it was a great experience. Gameplay changes drastically. You play carefully, avoiding fights, checking for traps, allways having in mind a way to escape of dungeons if necessary and building your character more towards his ability to survive than perfection. Melee isnt the way, but the bow for exemple, is a good choice... But is true that it can be harsh to do all the quests again afther reach a high level and die.

I played today for a while, just for checking some mods and I saw so easy is to die in Fallout 3 and I think now that is a crazy idea. But what about another options? Is there a mod that adds penalties? What about to start from the last save afther to reach your actual level? What I dont like is the fact that you automatically play like a kamikaze because you know you can load some minutes before. I want to have the same feeling I had with Oblivion. I had never played so much a game and I think this is because that way to play.
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Daniel Brown
 
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Post » Sun Dec 04, 2011 5:38 am

I've done it. I used only a sniper rifle, smg, grenades, and mines. Was probably my most fun play through ever.
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Lil'.KiiDD
 
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Post » Sun Dec 04, 2011 2:57 pm

I never use vats anyways. I have tried the Dead is Dead but I always get killed by the dumbest ways, like falling off of Arefu or drowning because I did not look at the oxygen thing.
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Jessica Nash
 
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Post » Sun Dec 04, 2011 7:02 pm

There is also one thing that looks like something to explore yet is scripted to explode and kill the player with no warning.
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victoria gillis
 
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Post » Sun Dec 04, 2011 4:29 pm

I also use some mods to ramp up the difficulty (2-3 well-aimed shots from a .32 will put me down, to give an example) so dead-is-dead isn't really an option unless I wanted to remake every 3 minutes. I also have FWE for primary needs. I couldn't play without it, TBH.
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Elisabete Gaspar
 
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Post » Sun Dec 04, 2011 5:06 am

"What I dont like is the fact that you automatically play like a kamikaze because you know you can load some minutes before."

Personally, I like to get that feel-good satifaction of having well-played a situation with really good tactics and strategy, I feel that I am a bad player otherwise, and kamikaze wouldn't do it for me ... but that's just me.
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louise tagg
 
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Post » Sun Dec 04, 2011 2:08 pm

Yes, I`m the same, even though I know I can Load after I get killed, I never let that make me play kamikaze or reckless. I just don`t think that way. Every time I have to Reload, I see it as a kind of failure, like I lost the game, like I did DIE and just ended up restarting in a new reality where things are similar, but not quite. So basically, I failed in the last reality.

I always do my best to survive without getting killed. If I could make it through the entire game without ever needing to Reload i`d be wqell happy, but that`s pretty much impossible.


Nope, I certainly don`t see being able to Reload as a go reckless freebie at all. In fact I never have seen it that way with ANY game ever.

Amazing how differently people play their game.
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Felix Walde
 
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Post » Sun Dec 04, 2011 11:42 am

Instead of dead is dead, how about limiting your saves to one allowed every real thirty minutes or one allowed every real hour?
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Brooks Hardison
 
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Post » Sun Dec 04, 2011 9:38 am

Instead of dead is dead, how about limiting your saves to one allowed every real thirty minutes or one allowed every real hour?



That`s a good idea and it`s actually how I play a lot.

Unfortunately, especially if you have a Modded PC game this can be dangerous because if your game is unstable you can go for 3 hours without saving (which I`ve done) then lose everything because your game crashed suddenly.

However, when my game seems stable, I do try to go for at least 30 minutes or even longer without saving if I`m confident I won`t get a random crash.

I hate `save-walking` through a dangerous area because it`s like a massive cheat. I remember when I dropped into that Yai Guai sewer by accident at like level 4 or something and I kept getting killed I was determined not to `Save-walk` my way through, even though it took me hours to kill the monsters and escape in the end! I had to use all kinds of sneak shoot, mines and run tactics.
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Pumpkin
 
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Post » Sun Dec 04, 2011 4:31 am

Ignoring two excellent mechanics that were intentionally provided for your use.

Fascinating.

I am fascinated by the fact that people do this. Or claim to do it.

For the record:

Saving != cheating.

VATS != cheating.

Saving + VATS != cheating.
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Claire
 
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Post » Sun Dec 04, 2011 2:46 pm

Can you explain a bit more? I mean, you never use V.A.T.S. and never save. Have you succesfully played a character for a long time?
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Your Mum
 
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