» Sat Oct 09, 2010 10:55 am
I religiously play 'hardcoe mode' on NV and would very much like to see it available in Skyrim. Despite this, the manner in which it was implemented to NV just seemed very asymmetrical. You have your standard playthrough on the left and your 'hardcoe' playthrough on the right...the only difference being the periodic annoyances of dehydration, hunger, and sleep deprevation, all of which were, as stated, annoying! Not engaging. I believe that hardcoe and standard could be meshed and the outcome could be extrodinary! I want to avoid redundancy, but I feel that it is inevitable. To begin, in NV, NOT eating and drinking does two things...negatively effects you and then kills you. Perhaps, instead of this, REMEMBER TO EAT AND DRINK effects you positively, say...a slight boost to health and stamina and not eating/drinking has NO NEGATIVE EFFECTS. One thing that could bolster this would be to make foods less obtainable and much more valuable. This would simultaneously increase the joys of owning a farm, both through fiscal gain and the statistical benefits. The same benefits would go to sleeping in a 'comfortable' bed. As for the question of fast travel...this is a very difficult question for me....I would very much like to say, "Down with fast travel, make them walk, ride, or sit in a buggy." But this is fruitless and ignorant. It is loved by many people, and should maintain. I would therefore say, just as Zen, permit me the option to 'turn it off.' I could write on forever about this subject, but because I have a milkshake waiting, I am cutting it off here. In short, I am against a 'hardcoe' mode, but entirely for an effective implementation of hardcoe apsects.