hardcoe options

Post » Tue Nov 23, 2010 8:45 pm

I hope Skyrim has hardcoe options the you can choose from before you start a character. Some options I would like to see are:

- No difficulty scale option (stays where you leave it before character start)
- No fast travel
- Must eat and drink to stay healthy/alive
- Resting no longer restores health
- Must stop to go to the bathroom on occasion (haha not likely though : [)
- Death is permanent (not a big fan of this but im sure some are)

I can't really think of more at the moment so maybe other people would like to post anything i have missed. Also i would love for limbs to take damage and be chopped off and have romance options in the game, maybe even have a family.

Anyway these options should not be on toggle for in game purpose, they should only be before you start a character so you can't wimp out while playing.

Todd howard i hope you see this and put these ideas in game, thanks I love you.
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Josephine Gowing
 
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Post » Tue Nov 23, 2010 2:38 pm

I hope Skyrim has hardcoe options the you can choose from before you start a character. Some options I would like to see are:

- No difficulty scale option (stays where you leave it before character start)
- No fast travel
- Must eat and drink to stay healthy/alive
- Resting no longer restores health
- Must stop to go to the bathroom on occasion (haha not likely though : [)
- Death is permanent (not a big fan of this but im sure some are)

I can't really think of more at the moment so maybe other people would like to post anything i have missed. Also i would love for limbs to take damage and be chopped off and have romance options in the game, maybe even have a family.

Anyway these options should not be on toggle for in game purpose, they should only be before you start a character so you can't wimp out while playing.

Todd howard i hope you see this and put these ideas in game, thanks I love you.


This won't happen, and I don't like the idea. Though I do like the idea of no fast travel and no quest markers, that'd be awesome, just not optional. :D
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Tania Bunic
 
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Post » Tue Nov 23, 2010 2:55 pm

This won't happen, and I don't like the idea. Though I do like the idea of no fast travel and no quest markers, that'd be awesome, just not optional. :D


This. :thumbsup:
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Josh Lozier
 
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Post » Tue Nov 23, 2010 2:46 pm

I like the idea of eating and drinking to stay alive. Everything else...meh.
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Carlos Vazquez
 
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Post » Tue Nov 23, 2010 3:46 pm

-Cooking food in real time
-Making potions in real time
-SLeeping in wilderness
- New Vegas style hardcoe
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LuBiE LoU
 
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Post » Tue Nov 23, 2010 11:09 am

You guys have to realize Skyrim is NOT real life. It's a fantasy game.
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mollypop
 
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Post » Tue Nov 23, 2010 7:07 pm

Well I'd agree about the options at character creation. Probably not the same as yours exactly. However permanent death is not likely it'll likely be the same as previously where you can load a previously saved game, which is in a way permadeath.
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Setal Vara
 
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Post » Tue Nov 23, 2010 4:14 pm

You guys have to realize Skyrim is NOT real life. It's a fantasy game.

Yes but it would be nice to have these things for those of us whos lives are consumed by video games, most of the time haha :P
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Marlo Stanfield
 
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Post » Tue Nov 23, 2010 8:45 pm

You guys have to realize Skyrim is NOT real life. It's a fantasy game.


RPG = Role Playing Game

Thats the whole point. You have to realise some people WANT this game to be realistic. Thats what makes it so much better.
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David John Hunter
 
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Post » Tue Nov 23, 2010 9:13 am

You guys have to realize Skyrim is NOT real life. It's a fantasy game.


This :wavey:
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maya papps
 
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Post » Tue Nov 23, 2010 4:32 pm

I don't like the idea of eating and drinking maybe because I have nightmares from that MW mod
otherwise I like the No fast travel and the No difficulty scale option

- outside you cannot sleep during a blizzard because your body gives up... and your rest willl be interrupted
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Ridhwan Hemsome
 
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Post » Tue Nov 23, 2010 7:08 pm

RPG = Role Playing Game

Thats the whole point. You have to realise some people WANT this game to be realistic. Thats what makes it so much better.

Thank you!
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Camden Unglesbee
 
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Post » Tue Nov 23, 2010 6:42 pm

RPG = Role Playing Game

Thats the whole point. You have to realise some people WANT this game to be realistic. Thats what makes it so much better.


No.

Real life is not role play. You can role play any role.

[sarcasm]Might as well have TVs in the game too, right? It's role play after all. We have TVs in real life...we have to have them in the game. Because it's role play. We should also need to go to the bathroom at least once a day.[/sarcasm]
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Latisha Fry
 
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Post » Tue Nov 23, 2010 8:28 am

RPG = Role Playing Game

Thats the whole point. You have to realise some people WANT this game to be realistic. Thats what makes it so much better.


RPG does not equal Life Simulator. I can play a role in a fantasy setting that isn't completely realistic.
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Flutterby
 
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Post » Tue Nov 23, 2010 11:20 pm

I still prefer the morrowind way of fast travel using the riders. Made camping abit harder, while fast traveling to cities for gold kinda makes sense, if the map is as big as they say, some kind of fast travel would be needed, but preferably more logical than "I found a place, now I can can travel to it at anytime to get all the items from there with ease."
hardcoe shouldn't be a option it should just be. Setting should be changable no matter what or you might end up wasting time and smashing screens against walls for putting on stupid settings. Eating and drinking should be like if your guy after set game time like 24 hours game time, gives you negative effects and eating food and drinking should get rid of it.
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Andrew Perry
 
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Post » Tue Nov 23, 2010 11:12 pm

Oh please you negative neds, these are options for the people who want stuff like this. The elder scrolls is the only game i actully would like to have harcore options because i just feel it would be more fun for me. I don't really care for military sims or racing sims but I absolutely love TES, I get so into it that it's almost like it is real life haha, I'm such a nerd.
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ijohnnny
 
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Post » Tue Nov 23, 2010 9:37 am

I'd rather have hardcoe change meaningful things in the game. The Food/Water/Sleep stuff was kind of Arbitrary in New Vegas, but the Ammo Weight and Healing from Stimpacs change is what actually made it "hardcoe".

Don't get me wrong, I'd like to see stuff like Food, sleep and whatnot given incentive, but not made a necessity. Instead, and I've posted this in probably every single of the billion "hardcoe" threads so far, I'd like to see things including: Serious Injuries in Combat, Changes to balance Alchemy (Think, The Witcher 2's Toxicity meter), Delayed item-based healing, blocking fast travel entirely, minus the carriage system, (Could be blocked too, but doesn't make as much sense).

I just wanted to expand on the "Serious Injuries" thing a little though, and what it would do. Basically, it's designed to give a little bit more threat to even low-level engagements, as a serious injury is a random chance (Like a disease) effect given to the player for any unblocked power attack. Healing them would involve extremely high, and costly restoration spells, or visiting a professional healer.
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SexyPimpAss
 
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Post » Tue Nov 23, 2010 9:09 am

Oh please you negative neds, these are options for the people who want stuff like this. The elder scrolls is the only game i actully would like to have harcore options because i just feel it would be more fun for me. I don't really care for military sims or racing sims but I absolutely love TES, I get so into it that it's almost like it is real life haha, I'm such a nerd.


Do you really want to have so much options? I don't want a huge list of useless and specific options. Options are for general settings...not every little thing in the game.
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Steven Nicholson
 
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Post » Tue Nov 23, 2010 11:22 pm

http://www.gamesas.com/index.php?/topic/1191134-skyrim-hardcoe-mode/page__pid__17699968__st__20#entry17699968

http://www.gamesas.com/index.php?/topic/1192957-hard-core/page__pid__17721980#entry17721980

There's two hardcoe threads for you OP. You might find some ideas in there as well. I'm ok with an optional hardcoe mode, although i'll never use it.
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Harry Leon
 
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Post » Tue Nov 23, 2010 12:09 pm

Do you really want to have so much options? I don't want a huge list of useless and specific options. Options are for general settings...not every little thing in the game.

Yes I want the big list of options and for good reason too. Not one person has agreed with every option which means a general optin may not be for everyone. You may not want a big list of "useless and specific options" but is it going to hurt you? no. Is it going to make some peoples experiences better? Hopefully.
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jessica breen
 
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Post » Tue Nov 23, 2010 10:25 am

http://www.gamesas.com/index.php?/topic/1191134-skyrim-hardcoe-mode/page__pid__17699968__st__20#entry17699968

http://www.gamesas.com/index.php?/topic/1192957-hard-core/page__pid__17721980#entry17721980

There's two hardcoe threads for you OP. You might find some ideas in there as well. I'm ok with an optional hardcoe mode, although i'll never use it.

Thanks for those, and I am glad you understand even though you won't use them : )
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Liv Brown
 
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Post » Tue Nov 23, 2010 11:23 am

You guys have to realize Skyrim is NOT real life. It's a fantasy game.

You have to realize that other people want different things than YOU want.
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sam
 
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Post » Tue Nov 23, 2010 4:37 pm

You have to realize that other people want different things than YOU want.


And you have to realize that Bethesda needs to make money. They're not going to make anything making Skyrim a real life simulator.
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LuCY sCoTT
 
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Post » Tue Nov 23, 2010 7:20 pm

And you have to realize that Bethesda needs to make money. They're not going to make anything making Skyrim a real life simulator.

Oh you work for them? That's cool..just admit you got pooped on by that last comment.
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Hayley O'Gara
 
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Post » Tue Nov 23, 2010 9:07 pm

I hope Skyrim has hardcoe options the you can choose from before you start a character. Some options I would like to see are:

- No difficulty scale option (stays where you leave it before character start)
- No fast travel
- Must eat and drink to stay healthy/alive
- Resting no longer restores health
- Must stop to go to the bathroom on occasion (haha not likely though : [)
- Death is permanent (not a big fan of this but im sure some are)

I can't really think of more at the moment so maybe other people would like to post anything i have missed. Also i would love for limbs to take damage and be chopped off and have romance options in the game, maybe even have a family.

Anyway these options should not be on toggle for in game purpose, they should only be before you start a character so you can't wimp out while playing.

Todd howard i hope you see this and put these ideas in game, thanks I love you.


IMO it makes no sense to combine this with the other options you mentioned.
  • there are some players who like the survival type elements, like reduced carry weight, higher merchant prices, needing to eat, drink and sleep to stay alive. Personally, after having played with some survival mods for Oblivion and FNV, I realized that without these features, food and drink items are essentially meaningless junk.
  • there are some players who enjoy "hardcoe runs" in games like Diablo, etc., where you rush to finish a game without dying, or similar combat challenges.

I imagine these two groups rarely overlap.

The "dead is dead" type of feature is particularly out of place in epic open world TES games where you are not racing toward any particular finish line, instead many playthroughs last hundreds or even thousands of hours without even touching the main quest.

Personally RPGs only feel challenging when I'm dying and reloading constantly, rarely surviving any battle without dying at least a couple times. This means in my case any sort of permanent death feature would mean either the game feels way too easy and becomes boring, or I'm dying thousands of times and never get anywhere, also boring.
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Krystal Wilson
 
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