» Sat Mar 06, 2010 3:33 pm
Erm.... altering hardware acceleration when you don't have a hardware accelerated sound card might cause trouble, or, it might not. What it WON'T do is, improve performance.
On machines that do NOT have a hardware accelerated sound card, (and, incidentally, machines running Vista/Win7, whether they have one or not) turning it off completely is better all the way around. If you have H/A, play with the setting, and see what gives the best performance/stability.
Hardware acceleration support was removed from directx10, when vista came out. There is zero native support for it in either vista, or, win7. In order to use that nice expensive hardware accelerated sound card with either of those two operating systems, you are required to use some third party software, that intercepts the directsound calls, and converts them to OpenAL. THEN your nice expensive card does what you paid for it to do.
The reason it was removed, was to force sound to go thru the processor, so that certain DRM schemes would work. Thank the recording industry for that little tidbit. I am sure the manufacturers of sound cards were somewhat less than impressed with the idea.
Now, having a REAL sound card, with REAL hardware acceleration, DOES make a performance difference. ESPECIALLY on games like oblivion. This game is already pretty processor intensive, and removing the load of having to do all the sound processing WILL give you a performance boost, AND make your sound, sound better. Not to mention having a more stable game.