Has anyone focused on Unarmed combat

Post » Fri Jun 11, 2010 2:20 am

I haven't had any trouble. There's always something to hide or crouch behind so you don't get shot, and enemies have to move up close and you take them out


Gave it a try mself, i think you have to click too many times for a meleer. ah well, back to guns.
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Hussnein Amin
 
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Post » Fri Jun 11, 2010 11:07 am

Melee weapons r strongest in this game. only reason i dont like Unarmed much is cuz of think of fighting a group of people, while there all shooting you, your running around punching people.. kinda easy to die lol.. although when i was level 3 i beat a deathclaw to death with a pipe.. i got him stuck on a rock and went up and started beating him with a pipe.. took A LONG time, but he died lol
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JUDY FIGHTS
 
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Post » Thu Jun 10, 2010 11:01 pm

Melee weapons r strongest in this game. only reason i dont like Unarmed much is cuz of think of fighting a group of people, while there all shooting you, your running around punching people.. kinda easy to die lol.. although when i was level 3 i beat a deathclaw to death with a pipe.. i got him stuck on a rock and went up and started beating him with a pipe.. took A LONG time, but he died lol


That was probabley a bug. Happend to me againt the Mutants on Black Mountain, they get stuck in the rocks some times, you can shoot them but they take no damage, so only way to kill them was melee unless they got loose. My character had base melee of like 12, and i just melee'd a Brute easily.


I am unsure of going for a melee character myself, because it would be too similar to TES with swords etc....but i dunno, lol, i knew i shoudlnt had come on here, i just restarted again with my 3rd character yestarday, now you all got me rethinking a melee build, argh!!!! :toughninja:
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Alexandra Louise Taylor
 
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Post » Fri Jun 11, 2010 7:12 am

Id be interested in knowing too, the pros and cons of melee vs unarmed. In my first playthrough i was staring with awe at just how much damage veronica pumped out with a ballistic fist. Though I do think it was because I had Cha at 5. Followers gets a suprising lot of damage and armor from high cha.

I have unarmed at 100 and melee at 100, and... I don't regret it at all! If u do a strict unarmed/ melee build it turns out really well because of other perks. I have "love and hate" spiked nuckles, but I call them "The Chops" becayse I cripple heads with them so much.
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Brooks Hardison
 
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Post » Fri Jun 11, 2010 1:49 am

Melee weapons r strongest in this game. only reason i dont like Unarmed much is cuz of think of fighting a group of people, while there all shooting you, your running around punching people.. kinda easy to die lol.. although when i was level 3 i beat a deathclaw to death with a pipe.. i got him stuck on a rock and went up and started beating him with a pipe.. took A LONG time, but he died lol


This is false. Depending on your build, unarmed can own melee and melee can own unarmed... all dependent on build. And you say running around punching people is easier to get killed??? Your doing the same thing with a melee weapon... it doesn't make any significant range improvements and there is a thing called DMG THRESHOLD! Plus when you use unarmed you cripple your opponents limbs very easily which makes it hard for them to move and shoot.
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+++CAZZY
 
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Post » Fri Jun 11, 2010 7:20 am

Good luck with your Melee / Unarmed builds when you are facing Deathclaws.....LOL sorry, but GUNS = BETTER
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Rhi Edwards
 
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Post » Fri Jun 11, 2010 6:34 am

There's a weapon called a Displacement Glove for unarmed, and it kinda works like a short ranged power fist from what I can tell... Maybe all those blue energy bursts it emits when you throw punches are actually hadokens.
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Jarrett Willis
 
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Post » Fri Jun 11, 2010 7:21 am

I made my first character around both melee and unarmed.

I was going to go just melee cause it seemed pointless to me to take both, but when i saw the perks that used unarmed aswell i decided to go both. My main skills were Sneak\Melee\Unarmed\Survival and playing on HC mode, and i feel really really OP and very glad i took both melee and unarmed. I can probably do fine with just unarmed, but it's a lot of fun to have variation in your melee weapons imo, sometimes you just feel like going into hand to hand, and sometimes you want to keep some distance and beat stuff back with a club.(my hot bar is 6 different melee weapons and 1 silenced ranged weapon)

No enemy in the game has caused me any problems except deathclaws and cade...something(the bugs) and they only caused me problems cause i was fighting them before i should have been. Deathclaws are fine now provided i'm not fighting more then 4 at a time, once you get ranger take down, the vats special moves(upercut and cross) your pretty unstopable. I don't even wear armor(formal wear and a nice hat atm, though i do have x2 toughness and stonewall).

I don't know if it's OP cause i haven't played any other builds, but i'm not wearing armor, i punch\beat every enemy to death and have a jolly time doing it(vats upercut sneak attack kills lololol). I'll finish this play on normal cause i'm near the end, but anyone going full melee, rock it up to hard.
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benjamin corsini
 
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Post » Fri Jun 11, 2010 9:07 am

There's a weapon called a Displacement Glove for unarmed, and it kinda works like a short ranged power fist from what I can tell... Maybe all those blue energy bursts it emits when you throw punches are actually hadokens.

Just for fun, they should have included a Shin Shoryuken technique for Unarmed.
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Emerald Dreams
 
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Post » Fri Jun 11, 2010 3:03 am

So if you were to go Unarmed it would be wise to raise Melee as well?

I'm considering a str 5 per 5 end 5 cha 4 int 5 agil 6 luck 10 character. Think he'll be alright as an Unarmed master?

I really want a high luck for my second playthrough... I *was* going to go with energy weapons but unarmed sounds really fun.
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Sasha Brown
 
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Post » Fri Jun 11, 2010 5:17 am

Id be interested in knowing too, the pros and cons of melee vs unarmed. In my first playthrough i was staring with awe at just how much damage veronica pumped out with a ballistic fist.



I have to say that I avoided all H2H combat in Fallout 3 and rarely used Melee weapons in any Fallout game. I took Veronica as a follower and the first time I saw her knock a Thugs head off it opened my eyes to the possibilities. I now have a Bladed Gauntlet in my aresenal and use it quite frequently. When I find a Power Fist, I will go with that.

I will go with a Melee character on my next build. However, I still think I will have a rifle for those times when it is needed. But, no pistols.
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Holli Dillon
 
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Post » Fri Jun 11, 2010 6:57 am

Well i thought i would give Melee a try with a new character to start out in the tutorial, so with melee/strength based stats in the Goddspings tutorials & misson, on Hard with hardcoe, using only a damaged shovel. All my previous plays were with guns & i found with just a shovel i could own anything at the start compared to guns. The scorpion in the graveyard took 2 hits to die, the powder gangers took about 2-3 hits(tested that only as i dont want too much bad karma with them) for them to die or be near death, and i let the town folk finish them. The skorp usally takes a clip, & normaly with a gun it can take 2-3 bullets if i get a sneak critical on a powder ganger, but otherwise a clip or two with the varmit rifle. Melee seemed to me, to be a bit too easy compared to guns, so i went with a gun using character before leaving town. That was my take on it.
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JERMAINE VIDAURRI
 
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Post » Fri Jun 11, 2010 7:33 am

Make sure you get the Knockdown Strike technique from Ranger Andy in Novac.
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Eire Charlotta
 
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Post » Fri Jun 11, 2010 2:54 pm

Well i thought i would give Melee a try with a new character to start out in the tutorial, so with melee/strength based stats in the Goddspings tutorials & misson, on Hard with hardcoe, using only a damaged shovel. All my previous plays were with guns & i found with just a shovel i could own anything at the start compared to guns. The scorpion in the graveyard took 2 hits to die, the powder gangers took about 2-3 hits(tested that only as i dont want too much bad karma with them) for them to die or be near death, and i let the town folk finish them. The skorp usally takes a clip, & normaly with a gun it can take 2-3 bullets if i get a sneak critical on a powder ganger, but otherwise a clip or two with the varmit rifle. Melee seemed to me, to be a bit too easy compared to guns, so i went with a gun using character before leaving town. That was my take on it.


Yes, your great testing (killing the weakest enemies in the game at level 1) is truly a great boon to fellow gamers out there.

The game is pretty easy no matter what you use, it comes down to what is more fun.
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Hope Greenhaw
 
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Post » Fri Jun 11, 2010 11:45 am

Ballistic Fist and Paralyzing Palm is a utterly deadly combination. You can take down [individual] Deathclaw with that combo.

So Paralyzing Palm is still broken, in that it doesn't actually require you to be completely unarmed? Interesting...
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flora
 
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Post » Fri Jun 11, 2010 5:52 am

You need 7 agi to qualify for Slayer, or 6 with an implant.


Well, I have 5 to start, +1 from level 2 Intense Training, then with high End I don't need to ration implants. The running speed is probably good for an up-close build, though.
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stevie critchley
 
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Post » Fri Jun 11, 2010 1:37 pm

So if you were to go Unarmed it would be wise to raise Melee as well?

I'm considering a str 5 per 5 end 5 cha 4 int 5 agil 6 luck 10 character. Think he'll be alright as an Unarmed master?

I really want a high luck for my second playthrough... I *was* going to go with energy weapons but unarmed sounds really fun.

Anyone want to help me out with this?
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Amy Siebenhaar
 
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Post » Fri Jun 11, 2010 9:22 am

Personally I would max int right away and then build up the other stats with that attribute training perk as I progress

Skill points!
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Curveballs On Phoenix
 
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Post » Fri Jun 11, 2010 9:17 am

Here's an alternate build for those who are less into sneaking perks. Haven't tried it yet; going to do it for an evil character after I finish the game with my good character. Perks are offered in order that they become available, not necessarily when you'd want to take them.

Tag: Melee, Unarmed, Sneak
SPECIAL: Focus on Strength, Endurance; ignore Luck, Charisma
Trait: Heavy Handed

Black Widow
Cherchez La Femme
Toughness
Toughness (again)
Super Slam (8, Melee 45)
Stonewall
Piercing Strike
Unstoppable Force
Purifier
Light Step
Adamantium Skeleton
Action Girl
Paralyzing Palm
Slayer
Whatever leftover that looks interesting (Bloody Mess, Nerves of Steel, Reaper's Sprint, Ninja, etc.)
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Jonathan Montero
 
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Post » Fri Jun 11, 2010 4:26 am

Two Words.

Holy [censored].

My skill 100 unarmed/melee can one shot deathclaws in vats with crits. (Super sledge, ballistic fist)
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Cody Banks
 
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Post » Fri Jun 11, 2010 11:02 am

My big question remaining:

Do those who do unarmed builds tend to use only the most powerful weapons? (I see "Ballistic Fist" popping up a lot, but have yet to encounter one, and I have seen some really fun looking other weapons that do less damage, like Boxing Tape...)
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Susan Elizabeth
 
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Post » Fri Jun 11, 2010 3:32 am

My big question remaining:

Do those who do unarmed builds tend to use only the most powerful weapons? (I see "Ballistic Fist" popping up a lot, but have yet to encounter one, and I have seen some really fun looking other weapons that do less damage, like Boxing Tape...)


Better question: is massive damage possible while -completely- unarmed, with bare fists?

I'd really like to make a Fist of the North Star style character.
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Nathan Barker
 
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Post » Fri Jun 11, 2010 2:45 pm

Anyone know the locations to train specific unarmed attacks? Like the ones advertised all over the place before the game was released
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Niisha
 
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Post » Fri Jun 11, 2010 2:29 am

Nvm
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James Rhead
 
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Post » Fri Jun 11, 2010 4:15 pm

Yes, your great testing (killing the weakest enemies in the game at level 1) is truly a great boon to fellow gamers out there.

The game is pretty easy no matter what you use, it comes down to what is more fun.



Indeed, i was just giving my, very basic i guess, take on having used both selection of styles. At certain points both styles get easy, just that i think overall Melee is just a fraction easier. Later on in Primm i killed a convict with my poor condition shovel with strength at 5 & melee at 12 :woot:


I think for sure, as a non- melee player from F3 that Melee seems allot more interesting, either as a mian skill or as a backup.
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Kate Norris
 
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