And it wouldn't work with the beast races. And they're mostly doing it in just cutscenes.
How does this apply to, say, an argonian? That's were this technology fails. It can't be used with fictional characters.
BTW, the face tech is also being used during gameplay, not just the cutscenes.
Actually, it does. I just learned this from the June GameInformer that describes how AC: R uses the same type of system. They said the biggest advancement is actually it's ability to scan the actor's movements and expressions and then apply them to any character face in the game.
Sort of like what they did for the movie Avatar, actually. I guess it's a breakthrough for videogames, apparently.....
So it would work for all the races, but as I said earlier, it would require too much work and disk space. So we'll probably see it in TES VI, but not Skyrim. Would be cool, though.
EDIT: I'm adding the paragraphs from the article. Assassins Creed: Revelations will use Mocam, just like L.A Noire. Here's the whole description -
"Mocam enables developers to capture the actual facial motions of an actor using a helmet with a single lens affixed in front of the face. The camera attunes itself to that particular actor by having them exhibit various emotions one by one. Afterwards, when those emotions appear during performance of a scene, the computer recognizes each and transplants them onto an in-game character. Animators then go in and adjust the expressions by hand to set the performance exactly as desired.
This emotion recognition software is combined with a related technology that captures dozens of different real-life faces and then mixes and matches the different features of those faces to create new individuals. The result is an in-game crowd of unique citizens, all of whom can exhibit surprisingly lifelike emotions. The Mocam technology is also significant because, unlike some recent innovations in the field, the actor can look entirely different from the in-game character model, and yet the integrity of the performance is maintained."
Skyrim could really capitalize on all those features the article describes, actually. Could be really cool for the next game as basic game-making procedure for the next console generation.