You're joking, right? Seriously, right? No food gives 21 health per tick. Not even Brahmin Wellington does.Even Stimpaks with max medicine only give around fifteen for like eight seconds.
Desert Salad -> 21(15)
Wasteland Omelet -> 12(1m)
Trailmix -> 15(15)
BrahminWellinton -> 15(10)
It does not even matter if you stack multiple of the 12-15 foods you can get a regen high enough that if your not playing like a total moron you can easily out pace the damage that is being done to you.
And even if everything you said was true, I'd still argue that it's only just as easy as FO3, considering that at least in NV the food has weight and you can't spam healing items like you could in FO3, due to the heal-over-time mechanic.
Spaming or Stacking -> Unlimited Stacking is far more over powered of a mechanic, had they limited consumables to only 3-4 over a 60 second period it would have made the game harder but as it is it just makes the game easier.
Go on. Walk into the quarry with your regenerating food and whatever armor you want. Don't shoot anything, just see how long you last.
Deathclaws have enough damage to overpower any amount of DT and regen possible, and Murder wasps have extremely powerful poison that, due to the game's mechanics, ignores DT. Ditto giant radscorps.
I have DC's do not attack very fast but do 100 dmg per hit that is not very hard to out regen, and as long as you stand Toe to Toe avoiding in close damage by straifing around them (they miss alot when you do that) with them they do not Forward Power Attack and do nothing but normal attacks and the odd power attack -> not exactly difficult to kill unless you are a coward that runs and gets knocked down by the Forward Power Attack avoid it and they are easy to kill.
What are you talking about? Ranger vets typically carry AMRs or ranger sequoias or brush carbines, all of which will handily overpower any amount of DT possible without cheats. Legion vets will typically carry things like 12.7mm SMGs and chainsaws, which will also overpower any reasonable amount of DT. With the new patch, the occasional fiend with a plasgun is also dangerous, considering the plasgun's buffed damage and -2 DT from standard MFCs.
Furthermore, how are you supposed to get 25+ DT in the early game? That's as much as a fully repaired suit of T-51b here. Even if you take both toughness perks and shell out for the implant, you've got less then ten, and by the time you could actually do all that you're well into the midgame. You could get to around 26ish if you shell out thousands of caps for a suit of reinforced CA2 from the gun runners and a helmet, but that's not exactly something you can conveniently do in the early game, and 26 DT won't save you from very many high end baddies.
There is a Recon Armor within about 5 minutes walking distance from the start of the game -> 17 DT right there -> the Space Helmit gives 4 and thats on the way to the Recon Armor -> that 21 DT before Perks and all you have to kill are a few Ferals.
Uh-huh. Uh-huh. I don't believe this at all. Legion assassin teams have large amounts of health and typically have at least one hunting rifle. NCR strike teams are even worse. I'm fairly certain that it's impossible to consistently beat them in hardcoe with only low level weapons and 5-6 DT.
The Death Squads have terrible weapons I have yet to see one that was not carring Caravan Shotguns, .357's, Coyboy Repeater or some low level Melee Weapon even in the Mid Twenties where my current game is they are still carrying that low level garbage. -> not that it matters either way as I just use one of the Snipers or the Brush and kill them before they get close enough to do anything to me anylonger, in the earily part of the game the Cowboy Repeater and some AP ammo dispatched these guys quite easily.
Eh? AII works fine. I just turned it on in FOMM and away I went. :\
The only way I could get that garbage Steam to not update my game ini's was to hack it out of my game exe as no matter what the auto update crap just kept getting re-enabled pissing me off -> besides it only takes 5-10 minutes to destroy Steams terrible DRM -> popping the lid on a CD check takes longer.
Besides Steam should have been an option NOT a requirement it just annoys people that do not want to be bothered with that trash.