Has Crytek given up on the PC platform?

Post » Fri Apr 17, 2009 2:56 pm

Between Crysis 2 being only shown on the 360 or at least the PC with a 360 controller, and Crytek now doing an Xbox 360 exclusive game. It seems like they've totally given up on PC gamers.
User avatar
WTW
 
Posts: 3313
Joined: Wed May 30, 2007 7:48 pm

Post » Fri Apr 17, 2009 10:26 pm

No they haven't.

PC is where their engine shines, it's where the modding community show what they can do. They even said the PC is going to be the best out of the rest.

You sir, need to have some faith in Crytek. This game is still far far away till release, and you're questioning the game on footage which could still be an alpha build?

It's something which so many of you have finally reached, criticising the game too early, thinking it's the final thing.
User avatar
Gemma Flanagan
 
Posts: 3432
Joined: Sun Aug 13, 2006 6:34 pm

Post » Fri Apr 17, 2009 12:02 pm

What Sahdev said...
Why don't we just wait until they've actually released the game before we make a decision about whether they have or not?
User avatar
gary lee
 
Posts: 3436
Joined: Tue Jul 03, 2007 7:49 pm

Post » Fri Apr 17, 2009 8:38 pm

I think that the reason they are aiming more at getting hype for the console versions of Crysis 2 is that they already have the majority of PC gamers already on board. We have seen the other two games and can see how good they are and we know to expect high quality - the console gamers on the other hand haven't yet had a taste of the Crysis style.
User avatar
Stat Wrecker
 
Posts: 3511
Joined: Mon Sep 24, 2007 6:14 am

Post » Fri Apr 17, 2009 10:02 am

Many people are taking the criticism way too far this early. We need more information and it needs to be much closer to release before we make these criticisms.
User avatar
Leonie Connor
 
Posts: 3434
Joined: Mon Mar 12, 2007 4:18 pm

Post » Fri Apr 17, 2009 5:30 pm

[quote]What Sahdev said...
Why don't we just wait until they've actually released the game before we make a decision about whether they have or not?[/quote] Because after the release it is a bit too late to criticise anything don't you think?
User avatar
Megan Stabler
 
Posts: 3420
Joined: Mon Sep 18, 2006 2:03 pm

Post » Fri Apr 17, 2009 9:35 pm

[quote]I think that the reason they are aiming more at getting hype for the console versions of Crysis 2 is that they already have the majority of PC gamers already on board. We have seen the other two games and can see how good they are and we know to expect high quality - the console gamers on the other hand haven't yet had a taste of the Crysis style.[/quote]Not really. Remember what happened with FEAR 2? The original just on the PC sold over two million copies. The second sold something like 400k on the PC/PS3/360 combined. What happens most of the time is that they churn out crap designed around the xbox and it alienates the base from the original game, the original base (the PC players in this case) don't buy it, and it never catches on with a console one because the shooter market on consoles is too crowded.
User avatar
Mari martnez Martinez
 
Posts: 3500
Joined: Sat Aug 11, 2007 9:39 am

Post » Fri Apr 17, 2009 9:13 am

[quote][quote]What Sahdev said...

Why don't we just wait until they've actually released the game before we make a decision about whether they have or not?[/quote]

[/quote]

That is where game reviewing sites come in. But you guys will be able to criticise the game after these guys do since we'll have enough to look at.
User avatar
Rhi Edwards
 
Posts: 3453
Joined: Fri Jul 28, 2006 1:42 am

Post » Fri Apr 17, 2009 9:03 am

[quote]I think that the reason they are aiming more at getting hype for the console versions of Crysis 2 is that they already have the majority of PC gamers already on board. We have seen the other two games and can see how good they are and we know to expect high quality - the console gamers on the other hand haven't yet had a taste of the Crysis style.[/quote] This is really fail assumption if you are right... to think hey PC gamers will now eat anything we serve... first off they must think of us as a core on which they can build up strategy or they might end up really surprised by the PC sales...
User avatar
Gavin boyce
 
Posts: 3436
Joined: Sat Jul 28, 2007 11:19 pm

Post » Fri Apr 17, 2009 8:05 am

[quote][quote]

[quote]What Sahdev said...

Why don't we just wait until they've actually released the game before we make a decision about whether they have or not?[/quote][/quote]

That is where game reviewing sites come in. But you guys will be able to criticise the game after these guys do since we'll have enough to look at.[/quote]is it illegal for me to assume and complained based on logical conclusions?
User avatar
Katie Samuel
 
Posts: 3384
Joined: Tue Oct 10, 2006 5:20 am

Post » Fri Apr 17, 2009 6:17 pm

Whoops, I made a mistake, I meant "Before", not "After". Silly me. :P
User avatar
Nathan Maughan
 
Posts: 3405
Joined: Sun Jun 10, 2007 11:24 pm

Post » Fri Apr 17, 2009 9:57 am

I agree with Remus. Despite Crytek being good on PC in the past, there is no proof it will still be good on PC. What i have seen so far looks very...well...lets just say i dont like it. To assume that we will just buy it because of previous games is not good. They should still treat us as a potential audience, and therefore should advertise a bit for us too.
User avatar
Melanie
 
Posts: 3448
Joined: Tue Dec 26, 2006 4:54 pm

Post » Fri Apr 17, 2009 11:44 am

Like it or not, the consoles will bring in a lot more $$ for Crytek than the PC gamers will. I hope they don't abandon what got them here though.

But expect to see the console version displayed much more than the PC stuff. It's what they have to do to really grab the console market. The key will be online play. It may have a great story and graphics, but if the online play isn't top notch the console gamers will put it down and go back to the Halo and COD games.

PC players will stick with it no matter what because of the mods.
User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Fri Apr 17, 2009 10:39 am

[quote][quote]I think that the reason they are aiming more at getting hype for the console versions of Crysis 2 is that they already have the majority of PC gamers already on board. We have seen the other two games and can see how good they are and we know to expect high quality - the console gamers on the other hand haven't yet had a taste of the Crysis style.[/quote]
This is really fail assumption if you are right... to think hey PC gamers will now eat anything we serve... first off they must think of us as a core on which they can build up strategy or they might end up really surprised by the PC sales...
[/quote]

I'm pretty sure this is what is going to happen to Crysis 2. Over the last two years or so, its all just been a bunch of hype. Crytek knew they were not going to further CE2, but come up with a console engine that could be easily ported to PC. Now that it is becoming obvious, Crytek is afraid to show the PC video for fear of massive backlash from the C1 PC fans.

Be glad that we have Wars and the wiki, for it is starting to get decent. Its probably the best were going to have for some time. The only thing I can think of that might be good about C2 is that maybe there will be some models worthy of salvage from it for Wars. But I doubt it. They're all console grade.

Crytek has gotten it all wrong. They should have developed for PC first, and made a game as fine as C1 and Wars. Then they could have dumbed it down for the consoles to handle. Instead, they did it the other way, and now they will suffer the wrath and disdain of the PC community, many of whom will not buy the game.
User avatar
Laura Elizabeth
 
Posts: 3454
Joined: Wed Oct 11, 2006 7:34 pm

Post » Fri Apr 17, 2009 6:37 pm

@maxpower - So it can be modded. So what? So can Wars. Since Wars looks better than C2, why would any PC player buy C2?
User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Fri Apr 17, 2009 10:40 pm

Kuro, again how can you be so sure?

We haven't even played it ourselves!
User avatar
Daniel Holgate
 
Posts: 3538
Joined: Tue May 29, 2007 1:02 am

Post » Fri Apr 17, 2009 6:05 pm

Since they won't show the PC version and its all been made with "live create" Total Port , its not hard to put 2 and 2 together, and come up a with a picture of the "PC" version.

They are welcome to prove me wrong and show the "PC" game play.
User avatar
Jack Bryan
 
Posts: 3449
Joined: Wed May 16, 2007 2:31 am

Post » Sat Apr 18, 2009 1:11 am

[quote]@maxpower - So it can be modded. So what? So can Wars. Since Wars looks better than C2, why would any PC player buy C2?[/quote]

Because many will move on to the latest and greatest. They may not like the changes, but they will move on. They will create numerous topics complaining about how messed up everything is now, consoles ruined it, fix it topics, etc. But it will be purchased by a majority of their PC gamers.

Like it or not, game companies employ the 'smash and grab' business model. Promote the crap out of a new game, grab the initial sales, then cut support to its absolute minimum so they can move on to the next title. Crytek will do it like everyone else...I don't like it but I blame them for wanting to make $$.

Believe me, I have quit playing many games because the latest version was crap compared to the previous one. And it didn't change the companies strategy in anyway because there's always some noob to take my place that loves the new version.
User avatar
Sara Lee
 
Posts: 3448
Joined: Mon Sep 25, 2006 1:40 pm

Post » Fri Apr 17, 2009 10:37 pm

[quote]Like it or not, the consoles will bring in a lot more $$ for Crytek than the PC gamers will. I hope they don't abandon what got them here though.

But expect to see the console version displayed much more than the PC stuff. It's what they have to do to really grab the console market. The key will be online play. It may have a great story and graphics, but if the online play isn't top notch the console gamers will put it down and go back to the Halo and COD games.

PC players will stick with it no matter what because of the mods.[/quote]
That depends a lot. For cases like Call Of Duty where it's very successful on consoles is rare. A lot of what happens is that it alienates the original PC audience and never catches on with console gamers. Remember, consoles have killed a lot of developers and Crytek actually made a profit with Crysis as a PC only game.
User avatar
kristy dunn
 
Posts: 3410
Joined: Thu Mar 01, 2007 2:08 am

Post » Fri Apr 17, 2009 2:02 pm

[quote]@maxpower - So it can be modded. So what? So can Wars. Since Wars looks better than C2, why would any PC player buy C2?[/quote]
And just how the hell do you know that?
User avatar
Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Fri Apr 17, 2009 11:23 am

It's funny how the only thing Crytek would need to do to ease the tension is to show us 5 minutes of PC gameplay on max settings...
We are asking for 5 minutes, that + a 45sec boot time, maybe 2-3 min to load the alpha version of the game, all this adds up to below 10 minutes, then they have to put the video on this site, and DONE! All us PC gamers would be happy and content to see the work. But apparently we're not worth 10 minutes... I'm still hopeful tho, EA has stepped up their effort on the PC versions of their games lately, and hopefull we'll get to see some action on the Beta.
User avatar
cutiecute
 
Posts: 3432
Joined: Wed Sep 27, 2006 9:51 am

Post » Fri Apr 17, 2009 6:22 pm

[quote][quote]@maxpower - So it can be modded. So what? So can Wars. Since Wars looks better than C2, why would any PC player buy C2?[/quote]

Because many will move on to the latest and greatest. They may not like the changes, but they will move on. They will create numerous topics complaining about how messed up everything is now, consoles ruined it, fix it topics, etc. But it will be purchased by a majority of their PC gamers.

Like it or not, game companies employ the 'smash and grab' business model. Promote the crap out of a new game, grab the initial sales, then cut support to its absolute minimum so they can move on to the next title. Crytek will do it like everyone else...I don't like it but I blame them for wanting to make $$.

Believe me, I have quit playing many games because the latest version was crap compared to the previous one. And it didn't change the companies strategy in anyway because there's always some noob to take my place that loves the new version.[/quote]That doesn't work most of the time actually. Look at Quake 4, Quake Wars, Fear 2, Wolfenstein, and a lot of others.
User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Fri Apr 17, 2009 1:35 pm

No, as long they stay independant, it will be always more profitable for crytek to stay on every platforms, PC included. in the case they would be bought by a big name, the series would turn into a monstruous money extorsion machine and ends up like the COD series.
I hope they keep working on the game after the release, i really apreciated the maps they added later on in Wars
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Fri Apr 17, 2009 5:22 pm

ITS JUST BEACUSE THEY ARE GIVING CRYSIS 2 ON PS3 AN XBOX
User avatar
Barbequtie
 
Posts: 3410
Joined: Mon Jun 19, 2006 11:34 pm

Post » Sat Apr 18, 2009 1:01 am

Crytek may have creative control over their games, but EA's $$ dictates who they make the game for. Its no secret that consoles games outsell PC games by a large margin, so it only makes business sense to move into and cater to that market.

From a gaming standpoint, CE3 with Live Create could be a good thing for PC gamers as a whole. Makes it easier to make games for all platforms while reducing dev costs. That translates into bigger profits and therefore, even more game development.

Selfishly, I hope the PC version of C2 sacrifices nothing due to the console versions. We just don't know yet, but it makes sense that they are only promoting the consoles right now. We will know soon enough.
User avatar
RUby DIaz
 
Posts: 3383
Joined: Wed Nov 29, 2006 8:18 am

Next

Return to Crysis