The TES games, with their "enemies have all the gear on them that they look like they should" style, drop VAST amounts of loot.
A "you can carry only a few items" grid is fine for a hack-n-slash grinder like Diablo, where your average guy drops 0-1 pieces, and a major hoard is 6 pieces. Not for TES.
Example for why the grid is bad - even stacks of small items will take one grid slot. Ok, a walk across the countryside might give you a couple dozen different alchemy ingredients. And there's alot more than just "health" and "mana" potions. And more than just "recall" and "identify" scrolls. So, you either can't carry even a fraction of the basic stuff you come across, or you need a huge grid - at which point, why bother?
Morrowind, Oblivion, and Fallout 3's loot and carrying system was fine.
A "you can carry only a few items" grid is fine for a hack-n-slash grinder like Diablo, where your average guy drops 0-1 pieces, and a major hoard is 6 pieces. Not for TES.
Example for why the grid is bad - even stacks of small items will take one grid slot. Ok, a walk across the countryside might give you a couple dozen different alchemy ingredients. And there's alot more than just "health" and "mana" potions. And more than just "recall" and "identify" scrolls. So, you either can't carry even a fraction of the basic stuff you come across, or you need a huge grid - at which point, why bother?
Morrowind, Oblivion, and Fallout 3's loot and carrying system was fine.
I agree; a grid system just wouldn't work with TES or FO games as they have been. I personally didn't think Oblivion's capacity was too bad, but it could be a bit more limited than it was. Everything in the game can't be entirely realistic, otherwise it just ruins the whole "game" aspect of it. I don't want to be forced to bring along companions or carts or something of the like every time I go dungeon-crawling just so I can carry all my loot back. I tend to be in the middle of the road on the whole realism argument, but this is one thing that I don't really think the realism needs to be pushed on.