Oblivion destroys Morrowind this isn't even a contest but both games do have flaws big ones that I hope are changed for Skyrim.
LOL, patetic, but your endowed to your opinion.
Good things about Morrowind
Main Quest (awesome)
Different Factions that you could side with in the main quest
Leveled Items that weren't leveled Scaled
Unique Dungeons
Leveled Enemies
Limited Gold
Limited Fast Travel
You forgot:
Interwebed side plots with main plots.
Non agressive misisons (you do not have to kill to complete it)
Good Things about Oblivion
Good Main Quest (Character Creation that was much better then Morrowind's (to be expected, and nothing that really matter until you play looking at your own face)
Awesome Graphics (To be expected, Morrowind was awesome for its time, this shouldn t even be here)
The size of the land itself (Main land smaller than morrowind, and WAYYYYYY les interesting))
Dungeons respawned (Since when grinding exactling the same people over and over is fun)
Items were leveled scaled (LOL that was the WORST PART EVER IN OBLIVION)
The Combat was excellent
You can fast travel anywhere (Not imposed but sh!tty)
Bad Things about Morrowind
Limited Fast Travel (Optional but awesome feature)
Texted Based lines instead of a Voice Actor talking (Voice acting was painful in OBLIVION, and 75% of the voice acting was IRRELEVANT RANDOM SENTENCES)
The Combat was Horrible
Crappy Graphics (You sir are an :swear: comparing an half a decade old game to a "new one")
Limited Gold (Awesome, take decisions and suffer consequences)
Dungeons didn't respawn (Awesome grinding over and over ain t fun)
Leveled Enemies (Its god in OBIVION and BAD in Morrowind ? LOL at least it was least clear and less game stopper)
Cliff Racers (Awesome PITA)
You basically have to get the game for PC (I wish Oblivion was that way, wouldn t have degraded in so many aspect from configuring control to quest quality etc)
Limited Character Creation (LIMITED ? How you can create your own class exactly like Oblivion!!!!)
Bugs and Glitches (Yeah because Oblivion had NONE!!!!!)
Bad Things about Oblivion
Leveled Scaled Items including quest rewards, the days of getting +3's on the Black Band is done and I hope thats changed in Skyrim.
Level Scaled Enemies including (Censored Goblin Warlords) Only Dungeon Bosses that are human and certain quest bosses should be leveled scaled and even then they should have a minimum level to start out at. Hopefully that changes in Skyrim.
Every Maruarder and Bandit having the best armor of their class. Hopefully thats tweaked in Skyrim
Bugs and Glitches
The Leveling sytem itself as theres no point in going past Level 30 hopefully thats tweaked a little bit in Skyrim
Your character can get broken really easily so get rid of some of the broken items for Skyrim no more Neckless Of Swords.
Hearing the same voice actor get repetive after a while even if they're good. Hopefully we will have different voice actors for Skyrim and not just one actor for two races like in Oblivion.
Character Creation had flaws especially if you moved the wrong slider and screwed up the face. Hopefully the Character creation is updated and we get even more options for creating a face.
Limited configurable keys compared to morrowind
Combat rendered all combat skill useless and a waste
Shoddy enchanting
Inferior spell creation
Main quest can be completed LVL2
Sense of urgency unfullfilled in the main quest, you can ignore all and the land will never perish portal opens and nothing happens, no invasion, no destruction nothing...
No side plot interwebbed with the main plot
few lore, lore breaker game
Small land, bland land, comon land, unimaginative setting
Bland [censored] characters due to failed radial engine, no diference beetween nord imperial, races etc, all the same bland uninterested same behavior
Main plot straightforward, you re the hero from mark zero,
Copy pasted dungeons, copy pasted land, copy pasted characters,
No sense of reward throught lvling as ALL ennemies are always your lvl with always best gear
Mindless kill missions for 90 % of the time
Dungeon respawning, at least too fast.
Your threated as a Moron by handhanding devices, no way to avoid them as mission description and place are shoddily described
LVL system killed and rendered unimportant by lvl scaling
Combat rendered boring at high lvl as it is a matter of hit point and not skill hit the monster 500 time and he ll die.. boring
Main characters won t die, so youre no way to fail, no responsability for your acts
I could go on but i already made a trend way back called :
73 reasons why Oblivion fails.