Have Bethesda learned the lesson of Oblivion?

Post » Wed Feb 24, 2010 11:01 pm

Well,

i totally agree with the OP as I share the same views on Morrowind as a very original and creative setting and game (with bad combat as only real flaw), and Oblivion as a, simply put, visually boring and bland setting with a combat system that is better that Morrowind's, but becomes boring as well because of lvl scaling and the "hit-him-a-thousand-times-to-kill-him" effect.

I think that the gaming market itself has expressed the desire for unusual games with different setting and game mechanics. Just look at how much copies, for instance, Fallout 3 and New Vegas sold.
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YO MAma
 
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Post » Thu Feb 25, 2010 4:27 am

Good Things about Oblivion
Good Main Quest - it wasn't good. It was passable. There were no twists, no things to uncover, a direct line with no substance.
Character Creation that was much better then Morrowind's - I wouldn't say so. You could alter the featuers on the fly, but the faces you could mod into morrowind looked much more natural. I've yet to make a good looking person in oblivion.
Awesome Graphics - subjective and ultimately irrelevant.
The size of the land itself - they're actually quite similar in size. the fact that you can run so fast in Oblivion right off the bat, there are no obstacles in terms of environment and water does not slow you down means that Oblivion actually feels smaller.
Dungeons respawned - dungeons respawned in Morrowind. have you played it?
Items were leveled scaled - how is this a good thing at all?
The Combat was excellent - the combat wasn't excellent, it was a button mash fest with attack and block as your only options. Was it better than morrowind? Yes, but that wasn't hard to do in the first place. To me the elderscrolls will always lag behind in terms of combat mechanics, it's all about exploration.
You can fast travel anywhere - again not a good thing. Good for people with ADD perhaps but not for people who wanted an immersive fast travel system like in morrowind (riding, boats, spells etc)

Bad Things about Morrowind
Texted Based lines instead of a Voice Actor talking - which means MUCH more actual diologue, and much less bad voice acting from the same 4 people.
The Combat was Horrible - Add manual shield blocking and it's oblivion.
Crappy Graphics - irrelevant.
Limited Gold - what? Do you even know what it is to have a rewarding experience? How is easy access to gold a good thing? It ruins the sense of progression you get when you finally have enough of it. I suppose it's not hard to make money though with every bandit and his mother wearing glass.
Dungeons didn't respawn - they did.
Leveled Enemies - Oblivion is the one where level scaling was more prevalent. If you mean they were leveled less in Morrowind you'd be right, and it's better for it.
Cliff Racers - A single enemy can influence a game that much? I've played morrowind for 200+ hours and I can't remember the last time cliff racers were a problem. Turn around swing, they die.
You basically have to get the game for PC
Limited Character Creation - only in the faces, and I'd argue using set models is much better than sliders.
Bugs and Glitches - which were still in oblivion.





Look, I liked Oblivion. It was a good game. It was fun and pretty and a good ride - more streamlined, more user friendly, easier to get into. What it wasn't was a lasting experience. I probably will never play Oblivion again because once you've swung your sword a few hundred times you've really done everything. With Morrowind on the other hand, everything you hear from other people is interesting. There are living gods that see their power crumbling, great houses in a power struggle, the guilds are at each others throats (literally with the fighters and thieves guild) And the temple is fighting the Nerevarine cult. it all feels like everyone has their own problems and you're the one wading through them, while in Oblivion it seems like you're the star of the show (everything leveled to you after all) and nothing in the world matters.

Did Oblivion have better Combat than Morrowind? Yes. But if I wanted to play a game with amazing combat I wouldn't be playing any Elderscrolls game. I play them for the experience I get moving through the world. I was done with Oblivion in a couple years. I'm STILL playing Morrowind because its people, location and story have lasting value.
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Marie
 
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Post » Wed Feb 24, 2010 8:49 pm

I'm getting sick of the Oblivion bashing. It becomes especially bad when you see that the good things about Oblivion is being handwaved away and trivialized, just to try and "prove" that Morrowind is in almost every aspect a better game. It's been going on for four years, and it's wearing to both read an join in on. Not to mention that it's childish and helps ruining the forum. Do we really need to keep doing this still? I daren't think what will happen when Skyrim is out, and we have another game to compare and moan about.
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Chantelle Walker
 
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Post » Thu Feb 25, 2010 8:58 am

Here's an idea, If you don't like Oblivion, you can simply, oh I don't know,Shut up, Get over it, and go back to Morrowind? I love both, they are great games. And Skyrim is going to be awesome as well. This whole "Debate" is just stupid. Bethesda isn't going to throw out all they have for Skyrim to make "TES V:Morrowind 2, In Skyrim!" Either buy the game and enjoy it, or stick to Morrowind. Either way, this "debate" accomplishes nothing.
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Talitha Kukk
 
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Post » Wed Feb 24, 2010 10:40 pm

I'm getting sick of the Oblivion bashing. It becomes especially bad when you see that the good things about Oblivion is being handwaved away and trivialized, just to try and "prove" that Morrowind is in almost every aspect a better game. It's been going on for four years, and it's wearing to both read an join in on. Not to mention that it's childish and helps ruining the forum. Do we really need to keep doing this still? I daren't think what will happen when Skyrim is out, and we have another game to compare and moan about.


Took the words right out of my :swear: mouth....Oblivion was the first elder scrolls game I had beaten, and quite honestly one of the best. Morrowind had its moments, but it didn't move me like oblivion did.
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Jason King
 
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Post » Wed Feb 24, 2010 10:46 pm

physics - why do you think there aren't any airships in modern Final Fantasy?


Because there isn't a wide open world anymore, because modern games have to have high quality graphical content, which is expensive and takes time and thus cuts the amount of content. See FFXIII, just corridors, pretty corridors, but still just corridors. Personally i'd be happy if the series graphics had never advanced past FF6).

That is actually worrysome with TESV too. If the new engine will have much better looking models and textures the size of the world and content may suffer. Game budgets aren't infinite, and if there is plenty of high quality graphics and famous voice actors, there isn't much left for the "meat" of the game.

In other words don't expect Morrowind 2, but a smaller, yet prettier Oblivion. If that is not what they deliver everyone will be positively surprised :D
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DAVId Bryant
 
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Post » Thu Feb 25, 2010 12:23 am


In other words, don't expect Morrowind 2.


Good >_> I don't want Morrowind 2.
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BEl J
 
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Post » Thu Feb 25, 2010 3:01 am

Here's an idea, If you don't like Oblivion, you can simply, oh I don't know,Shut up, Get over it, and go back to Morrowind? I love both, they are great games. And Skyrim is going to be awesome as well. This whole "Debate" is just stupid. Bethesda isn't going to throw out all they have for Skyrim to make "TES V:Morrowind 2, In Skyrim!" Either buy the game and enjoy it, or stick to Morrowind. Either way, this "debate" accomplishes nothing.



Here's an idea; it's the elder scrolls forums, where we all talk about the games in the series. Should I stop talking because you don't like it? Is it against the rules to like one game more than the other? Is it silly for us to want a developer we like and support to make the kinds of games that we like? Or should we all start drooling, have no input on the games and believe that since something is released later it's therefore an improvement?
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celebrity
 
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Post » Wed Feb 24, 2010 9:48 pm

It seems pretty simple to me.

Bethesda, as an entity, WILL seek to learn all that it can from Oblivion - both from its successes and its shortcomings, both in the eyes of devoted fans (and other RPG enthusiasts) and in those of the gaming community at large. It will want to improve on the product, and not just in trivial matters, but dramatically... They'll want to make us all go "Wow".

But furthermore, Beth's developers will almost certainly keep their other games in the back of their minds. Arena, Daggerfall, Morrowind, Fallout 3... They still have lessons from each of those, undoubtedly, that they wish to apply to future games. It's not about learning the lesson of Oblivion. It's about learning the lesson from ALL of their games, and trying to find a formula that fits the best of these alongside whatever new elements they wish to introduce and still have a cohesive package.

Because, after all, we are talking about people with pride and dedication. They don't want to spend 5 years on a title for it to be a failure in anybody's eyes. Pride, determination, and yes, even greed will ensure that they deliver to us the game that they think we want to see.
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Kate Murrell
 
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Post » Thu Feb 25, 2010 12:53 am

Here's an idea; it's the elder scrolls forums, where we all talk about the games in the series. Should I stop talking because you don't like it? Is it against the rules to like one game more than the other? Is it silly for us to want a developer we like and support to make the kinds of games that we like? Or should we all start drooling, have no input on the games and believe that since something is released later it's therefore an improvement?

You can easily tell what you want, without needlessly bashing oblivion to get your point across.
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DarkGypsy
 
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Post » Thu Feb 25, 2010 3:25 am

You can easily tell what you want, without needlessly bashing oblivion to get your point across.


Look, I liked Oblivion. It was a good game. It was fun and pretty and a good ride - more streamlined, more user friendly, easier to get into.


Reading comprehension fail. I'm not bashing Oblivion; I liked it. I'm comparing it to Morrowind and saying Morrowind had a superior, longer-lasting experience. I'm also not bashing it "needlessly" (I really don't know what you mean by that) since criticisms leveled at oblivion could impact future decisions that bethesda makes. If enough of their fans don't like bland storytelling and bad handling of diologue sequences then sooner or later they'll probably end up changing it. I don't want Morrowind 2, but I DO was an experience that's more along the lines of Morrowind than Oblivion.
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Javier Borjas
 
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Post » Thu Feb 25, 2010 4:53 am

Justin Bieber also sells millions. Your argument is invalid.


If Justin Bieber is selling millions he's obviously doing something right too, no matter how much he is hatted in some occasions. Your point is invalid.
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yermom
 
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Post » Wed Feb 24, 2010 8:25 pm

*Generic Oblivion is bad, Morrowind is best game ever thread*
Will not read. Have a good day sir.
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Pumpkin
 
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Post » Wed Feb 24, 2010 6:09 pm

*Generic Oblivion is bad, Morrowind is best game ever thread*
Will not read. Have a good day sir.


You need to read this, the ignorance threads are good laughs.
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Nicholas
 
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Post » Thu Feb 25, 2010 5:56 am

You can easily tell what you want, without needlessly bashing oblivion to get your point across.


It seems to me that anyone not saying "omg Oblivion rulz!" is bashing the game in your opinion. Saying that Oblivion was watered down, lacked depth, and was half the game Morrowind was is NOT bashing Oblivion... its simply pointing out flaws that it had. Oblivion made great strides in the way NPC's were handled, combat, and graphics... but sitting here talking about how great certain parts of the game were will accomplish nothing. In the event Bethesda actually reads the feedback on the forums, its not help to them to sit here and just talk about how great the game was. Instead it helps to point out the games issues, and problems so that the developers know where they need to improve.

Bottom line is Oblivion was a solid game... but not an amazingly great, beyond criticism game. If you think it was, just ignore it when people point out its flaws (and it had a lot of flaws) instead of basically demanding people praise Oblivion and be damned if they say anything bad about it.
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Emilie M
 
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Post » Wed Feb 24, 2010 9:53 pm

Was the wasteland in FO3 randomly generated? Would be interesting to see what approach they took there. Even though the wasteland isn't as varied as a TES setting should be it would be reassuring to know that BGS recognised that randomly generated landscape is boring as ****.

Oh look! These trees are in a slightly different arrangement to the thousands of other very similar trees all throughout the game! How remarkable!

I hope they played Nehrim at Bethesda.
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Kit Marsden
 
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Post » Wed Feb 24, 2010 6:30 pm

BLAM ???
What a :swear: comment, morrowind was that already way before crappy Oblivion directed by consolish weak minded market.
All that wen t bad in Oblivion is direct result of console market complain like:
Too hard, we don t know what to do, why have i to walk.
BLAM ???
IF BLAM it was, then there wouldn t be so many freaking MODS LEADING freaking OBLIVION back to MORROWIND GAMEPLAY!!!!!
And there weren t so many people that after playing Oblivion loved Morrowind twice fold combat aside !!!!
BLAM ??? LOL!!!


Wow.
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Sammykins
 
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Post » Wed Feb 24, 2010 7:15 pm

It seems to me that anyone not saying "omg Oblivion rulz!" is bashing the game in your opinion. Saying that Oblivion was watered down, lacked depth, and was half the game Morrowind was is NOT bashing Oblivion... its simply pointing out flaws that it had. Oblivion made great strides in the way NPC's were handled, combat, and graphics... but sitting here talking about how great certain parts of the game were will accomplish nothing. In the event Bethesda actually reads the feedback on the forums, its not help to them to sit here and just talk about how great the game was. Instead it helps to point out the games issues, and problems so that the developers know where they need to improve.

Bottom line is Oblivion was a solid game... but not an amazingly great, beyond criticism game. If you think it was, just ignore it when people point out its flaws (and it had a lot of flaws) instead of basically demanding people praise Oblivion and be damned if they say anything bad about it.


My point excatly.
One of the things i really hope they will work on are character models,the fact is that with better head replacer and body replacer mods morrowind models look much more realistic and authentic than those in oblivion.
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Cartoon
 
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Post » Thu Feb 25, 2010 7:56 am

Has Bethesda learned their lesson?

If you mean have they learned how to make a game that sells millions and millions of copies, that gets great reviews and earns the adoration of the entire games industry, then yeah, I'd say they learned their lesson just fine.



Yes, they learned with Morrowind, pursued with Oblivion which paved way for Fallout.
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Sierra Ritsuka
 
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Post » Wed Feb 24, 2010 10:44 pm

I hate haters! :P

I love Morrowind, but Oblivion was awesome too. It has everything a great game needs (well not exactly everything, since there is always room for improvement, but you get the idea). If something is missing you can work your way around it with mods.

I'll just say GOTY.

P.S.

All that "OH I'M AFRAID THAT THEY WILL DO IT WRONG" bulls**t is annoying as hell. Stop it. They know that they're doing.
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Anna Beattie
 
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Post » Thu Feb 25, 2010 8:44 am

My point excatly.
One of the things i really hope they will work on are character models,the fact is that with better head replacer and body replacer mods morrowind models look much more realistic and authentic than those in oblivion.



Im not worried by that cause i don t play looking at my face, i think there s ton of more relevant issues that need a step back to morrowind and still a great deal of issues that need to be improved from oblivion.
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Kelly James
 
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Post » Thu Feb 25, 2010 4:09 am

As someone who prefers Oblivion I don't mind when people express their concerns over the way in which the TES series is heading. Actually, I find it kinda interesting

What annoys me is when those people decide to speak for everyone. Has Bethesda learned their lesson? Well, I don't know, Oblivion was only largely praised as one of the best if not the best open world RPGs of all time, won multiple awards, near 10 ratings across the board, huge modding community, still shifting copies to this day

Have people repeatedly complaining about them on their own forums taught them a lesson? Probably not


This.
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Jessica Raven
 
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Post » Thu Feb 25, 2010 9:25 am

I would like to point out that Morrowind was very nearly a developmental failure. The goal of any business is to increase sales and in that respect Oblivion was a huge success. The highest praise coming for Oblivion is no doubt Shivering Isles, however:

Todd Howard: We felt coming out of Oblivion that Knights of the Nine - that $10 one - was a good sweet spot, not just in terms of what people want to pay, but for us creating it. Whereas Shivering Isles, it's a $30 thing - people bought it, it did great - but it wasn't great in terms of how long it took us to do it and get it out.


Would you honestly prefer Bethesda to go the way of Black Isle and go bankrupt catering to the hardcoe demographic? Morrowind was great but had Beth made another game that isolated itself from the majority of gamers the way Morrowind did we wouldn't be here discussing the next game to be coming out. Think about that the next time you want to bash Bethesda for their development choices.
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Nauty
 
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Post » Thu Feb 25, 2010 7:22 am

...
I would like to point out that Morrowind was very nearly a developmental failure.
...
Would you honestly prefer Bethesda to go the way of Black Isle and go bankrupt catering to the hardcoe demographic? Morrowind was great but had Beth made another game that isolated itself from the majority of gamers the way Morrowind did we wouldn't be here discussing the next game to be coming out. Think about that the next time you want to bash Bethesda for their development choices.



...
This is the second time Morrowind has been released as a Platinum Hits title, the first game ever to accomplish this feat. ...

Morrowind was the best-selling and most highly acclaimed RPG for Xbox in 2002, earning Game of the Year and Best RPG awards from numerous publications and sites, including Official Xbox Magazine, Gamespot, Team Xbox, and Xbox Evolved. It was one of the top 10 best-selling games on Xbox from May through October 2003, a full year after its initial launch (Source: The NPD Group / NPD Funworld / TRSTS). The only other game to accomplish this feat was Halo.


My bold, from: http://uk.gamespot.com/xbox/rpg/elderscrolls3morrowind/news.html?sid=6112917&mode=press
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Bloomer
 
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Post » Thu Feb 25, 2010 5:48 am

I would like to point out that Morrowind was very nearly a developmental failure. The goal of any business is to increase sales and in that respect Oblivion was a huge success. The highest praise coming for Oblivion is no doubt Shivering Isles, however:



Would you honestly prefer Bethesda to go the way of Black Isle and go bankrupt catering to the hardcoe demographic? Morrowind was great but had Beth made another game that isolated itself from the majority of gamers the way Morrowind did we wouldn't be here discussing the next game to be coming out. Think about that the next time you want to bash Bethesda for their development choices.


Actually, the goal of any business is to maximize shareholder value. But yes, I agree. Since Beth is creating games as part of a business and not some non-profit charity project, they need to cater to the entire market they intend to serve. Especially since these games are becoming so expensive to make. I for one would rather have TES games for years to come, rather than have such a narrow market in mind that TES5 is the last one ever.
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Melung Chan
 
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