We have many role choices, even end game. What is concrete?

Post » Sun Mar 09, 2014 6:59 am

So end game or not, we can play many different roles by changing up gear and skills. Not to mention all the variety of things we can change usually at anytime through our Alt Menus. . Basically I am trying to commend here the fact that we can be one role and with a few changes in the menu all of the sudden we are a completely different role. Other than what is concrete (morphs, magika, etc) we become versatile and very flexible.

So we can be a dedicated healer, DPS, range, etc etc all single target focused or otherwise. Then on the same character switch up a few things = completely different role

A generic example of what I mean is: Run through a dungeon as one specific role then switch up at the end fight.

We have choices for character development throughout the whole game but this concept takes away a lot of the fear of making regretful decisions.

Suit up for solo or become the ultimate support character. NICE

Other than race, class, Health, Magica, and Stamina.... What else would be more or less concrete?

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:)Colleenn
 
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Post » Sun Mar 09, 2014 1:13 pm

Oh right.. right.. Morphs!!

Morphs, HP, Magica, stamina, race, class, (faction).... Are these are the only things in stone? Everything else I can think of means our playing style cancan switch from healer, to destruction, tank, range, etc.

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Amber Ably
 
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Post » Sun Mar 09, 2014 12:41 pm

I don't know what you're talking about...

When you respec, you can redistribute your morphs or any skills and I'm pretty sure you can redistribute your health/magicka/stamina too.

Are you complaining about it? I think being able to change all that is one of the best features in that game.

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LittleMiss
 
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Post » Sun Mar 09, 2014 10:05 am

Sorry I am unclear.

Someone who is playing at level 50 as a healer is not stuck at that role. They can simply switch a few things real fast in the Alt menus and play a completely different role.. This is only one example! I can be tanking, then switch stuff, all the sudden I am casting destruction spells at a boss with pretty full formadibility in any role I choose.

I think that is awesome, nothing close to complaining from here.

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ShOrty
 
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Post » Sun Mar 09, 2014 4:43 pm

Yeah... attribute points are handled separately from skills (they're at a different shrine) but you can respec both skills and attributes.

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Susan Elizabeth
 
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Post » Sun Mar 09, 2014 9:17 am

Do you know what I mean, with this system we can be running around as a level 50 ranger then reslot our skills where we stand - change gear, and suddenly we are a Tank DPS, or whatever we choose to be?

Thinking towards a solid one role build in many cases is probably a good idea, although there must be designs for some really good hybrids

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Eileen Müller
 
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Post » Sun Mar 09, 2014 3:21 pm

What is concrete?
Concrete is a building material made from a mixture of broken stone or gravel, sand, cement, and water, which can be spread or poured into moulds and forms a stone-like mass on hardening.
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Thomas LEON
 
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Post » Sun Mar 09, 2014 3:49 am

:rofl:

You win post of the day, Geralt.

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..xX Vin Xx..
 
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Post » Sun Mar 09, 2014 3:32 pm

No, you have to go to a set of shrines to redistribute your skills and attributes. There is one set of shrines per alliance.

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Peter P Canning
 
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Post » Sun Mar 09, 2014 10:34 am

I was able to change what skills were on my skill bar on the fly...

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Darian Ennels
 
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Post » Sun Mar 09, 2014 4:39 am

I give up lol

I swear in beta I had changed out my skills as long as I had learned, what I added to my active skill slots I replaced wither others..

i give up its not worth explaining.

I am just happy at level 50 I don't have to be a specific role, in fact I can be extremely versatile and change roles at any time any place. .

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Symone Velez
 
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