I have not played this title from the beginning

Post » Sat Nov 13, 2010 8:36 pm

what is the lore behind the Elder Scolls ??? why are they so important what can they do / not do what made them come about how many are there ???
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Pawel Platek
 
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Post » Sun Nov 14, 2010 10:35 am

By lore, they mean history, and facts. Every book is considered lore. Lore basically means the facts and speculations of the world or culture you're anolyzing. So just apply that to the ES series.

might be helpful
http://www.merriam-webster.com/dictionary/lore

Edit: Pay no attention to the words upon this post
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Bad News Rogers
 
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Post » Sat Nov 13, 2010 9:02 pm

By lore, they mean history, and facts. Every book is considered lore. Lore basically means the facts and speculations of the world or culture you're anolyzing. So just apply that to the ES series.

might be helpful
http://www.merriam-webster.com/dictionary/lore

You missed the point, he's asking about the Elder Scrolls, not what lore is.
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Rob Davidson
 
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Post » Sun Nov 14, 2010 5:24 am

Ah yes you're correct, I misread that question. I thought he was asking if Elder Scrolls Lore was an ES series title.
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Sanctum
 
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Post » Sun Nov 14, 2010 9:55 am

http://www.gamesas.com/index.php?/topic/1102975-what-happens-if-an-elder-scroll-is-destroyed/
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Symone Velez
 
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Post » Sun Nov 14, 2010 10:19 am

Elder Scrolls tell the future, to put it simply. They tell the future about big important events. Every game from Arena-Oblivion is the result of an Elder Scroll reading. Are spin-offs such as Battlespire and Reguard the result of an Elder Scroll reading?

I often think, would the story have happened without the Elder Scrolls being read? Take Morrowind, for example, someone reads an Elder Scroll, which ends up with Uriel sending the Nerevarine to Morrowind. That Elder Scroll would have retained the same information, regardless. Just your standard time paradx, there. ^_^
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ShOrty
 
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Post » Sat Nov 13, 2010 9:41 pm

No, thats not how it works at all. The scrolls tell the past, present, and all possible futures. Scrolls with events that have not yet come to pass are nebulous and hard to decipher, not prophesies as much as glimpses into possible outcomes. Scrolls of past events are much more static, though even they suffer during Dragon Breaks and other temporal anomalies. The events of the games are recorded in the elder scrolls, yes, but they are not influenced or made by reading the scrolls.
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Paula Rose
 
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Post » Sun Nov 14, 2010 4:48 am

The introductions of Arena and Daggerfall always gave off the implication that the events of the game had already happened, and you were merely reading the story as it had unfolded from an Elder Scroll.
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Campbell
 
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Post » Sun Nov 14, 2010 6:09 am

The introductions of Arena and Daggerfall always gave off the implication that the events of the game had already happened, and you were merely reading the story as it had unfolded from an Elder Scroll.

What does this quote from Martin imply?:

"When the next Elder Scrolls is written, you shall be its scribe."
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Samantha Pattison
 
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Post » Sun Nov 14, 2010 1:14 am

The introductions of Arena and Daggerfall always gave off the implication that the events of the game had already happened, and you were merely reading the story as it had unfolded from an Elder Scroll.

I'd say that's pretty much every Elder Scrolls game. The events are there, just how it happens is left up to a different interpreter (the player)
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Hilm Music
 
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Post » Sat Nov 13, 2010 9:51 pm

That blows my mind. I always knew of the use of the Elder Scrolls in lore, but I never really thought of TES in that way. Pretty cool.
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Breautiful
 
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Post » Sun Nov 14, 2010 12:12 pm

What does this quote from Martin imply?:

"When the next Elder Scrolls is written, you shall be its scribe."

Its a fancy way of saying "its up to you to influence future events."
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Oscar Vazquez
 
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Post » Sun Nov 14, 2010 2:00 am

Am I remembering this wrong or did the gray fox change history using an elder scroll?
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Mason Nevitt
 
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Post » Sun Nov 14, 2010 12:03 am

Am I remembering this wrong or did the gray fox change history using an elder scroll?


I did that quest yesterday and yes he some how changed history ive been wanting to make a topic on it but i just dont know how to go about doing so :P
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Heather beauchamp
 
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Post » Sat Nov 13, 2010 9:31 pm

He didn't change history. All he did is use the scroll to uncover the name of the original Gray Fox, who was cursed to have his name stricken from memory/history. Since this curse passed on to each guild leader since, this also uncovered Umbranox's identity, allowing him to renounce the title of the Gray Fox and have himself be recognized by all.
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Eibe Novy
 
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Post » Sun Nov 14, 2010 10:37 am

He didn't change history. All he did is use the scroll to uncover the name of the original Gray Fox, who was cursed to have his name stricken from memory/history. Since this curse passed on to each guild leader since, this also uncovered Umbranox's identity, allowing him to renounce the title of the Gray Fox and have himself be recognized by all.

But the curse was gone from the Cowl too, it no longer erased people's names from memory and history when put on afterward.
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Chris Ellis
 
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Post » Sun Nov 14, 2010 1:46 pm

But the curse was gone from the Cowl too, it no longer erased people's names from memory and history when put on afterward.


"The champion of Cyrodiil, I can't believe it!"
[Puts on cowl]
"The gray fox?! I'll make captain for this!"
[Takes off cowl]
"Hail champion!"
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sally coker
 
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Post » Sun Nov 14, 2010 6:24 am

"The champion of Cyrodiil, I can't believe it!"
[Puts on cowl]
"The gray fox?! I'll make captain for this!"
[Takes off cowl]
"Hail champion!"

To be honest, that part always confused me. But I don't know if its lousy game mechanics or an enchantment (considering that actually saying that you're the Gray Fox, following The Ultimate Heist, can be comprehended). But still, the cowl doesn't erase the wearer's name from history anymore, just masks it.
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Kelli Wolfe
 
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Post » Sun Nov 14, 2010 1:07 pm

To be honest, that part always confused me. But I don't know if its lousy game mechanics or an enchantment (considering that actually saying that you're the Gray Fox, following The Ultimate Heist, can be comprehended). But still, the cowl doesn't erase the wearer's name from history anymore, just masks it.

Think of it this way, the Grey Fox is always the Grey Fox, no matter who wears it. However, when one wears the Cowl, people see the Grey Fox, not the person under the cowl. When it's off, the Fox disappears.

Don't think too much of it, it's Nocturnal's way of screwing with people. It is her sphere after all.
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Heather M
 
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Post » Sat Nov 13, 2010 11:59 pm

Think of it this way, the Grey Fox is always the Grey Fox, no matter who wears it. However, when one wears the Cowl, people see the Grey Fox, not the person under the cowl. When it's off, the Fox disappears.

Don't think too much of it, it's Nocturnal's way of screwing with people. It is her sphere after all.

I understand, but previously, once someone put on the cowl, their name was lost, they could not be recognized even if they removed the cowl; they were simply strangers. After Corvus used the Elder Scroll, however, the cowl's effect on the wearer was no longer permanent.
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Sophie Payne
 
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Post » Sun Nov 14, 2010 8:14 am

Its most likely simple game mechanics. However, it makes sense that once the curse was negated by the uncovering of the name, the cowl is no longer cursed. It doesn't involve changing history in any way.
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Alexis Acevedo
 
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Post » Sun Nov 14, 2010 3:56 am

But how do you decurse a cowl and simultaneously restore names into history and memory by reading the names of the previous victims? Or even the names of the future victims?
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Anthony Santillan
 
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Post » Sun Nov 14, 2010 11:35 am

The curse of the Cowl is to hide the name of its wearer. You break the curse by revealing the name.
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noa zarfati
 
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Post » Sun Nov 14, 2010 1:54 pm

what about the whole part of the thieves guild comming into existence (publicly) ???
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Max Van Morrison
 
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Post » Sun Nov 14, 2010 2:08 am

what about the whole part of the thieves guild comming into existence (publicly) ???

Bleh, I'm going to make [censored] up and say the guards and lords put a strict gag on any mention of the TG in Cyrodiil. Hey, the capital country needs to look its most pretty. Else where, it's much more loose. Well, that's my logical input on why the TG is hush hush in Oblivion.
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Trevor Bostwick
 
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