set QuickCellRef to player.GetParentCell
if ( player.isIninterior == 0 || GetCellBehavesAsixterior QuickCellRef == 1 )
message"this place seems to be outdoors."
endif
But it would seem that only using player.isIninterior == 0 is entirely not good enough.
But that is all the original developers had when they made scripts.
How was it that their script worked with out the OBSE GetCellBehavesAsixterior command?