I DO have a problem with that! Actually!

Post » Wed Jun 15, 2011 6:31 pm

cuirass and greaves are 1 unit? where did you get that info?

It's a speculation. Based on the 1000000000 topics that were created lately in the forum.

I'm all against it, as I loved Morrowind's armor customization but was fine with Oblivion's too.
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Kellymarie Heppell
 
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Post » Wed Jun 15, 2011 7:44 pm

I don't like the way the spell question was set up. I'm both against the removal of spellmaking and for the new magic mechanics themselves (dual-wielding and combining spells, etc).
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Julia Schwalbe
 
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Post » Wed Jun 15, 2011 9:53 pm

I don't like the way the spell question was set up. I'm both against the removal of spellmaking and for the new magic mechanics themselves (dual-wielding and combining spells, etc).

The "NO" option was made for your opinion :)
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Emma louise Wendelk
 
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Post » Wed Jun 15, 2011 10:00 pm

The only reason I voted that I wanted to wait and see about the new combat is because I want to see if blocking/parrying while dual wielding is in. Otherwise I think I'm quite happy with it.
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Krystina Proietti
 
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Post » Wed Jun 15, 2011 10:22 pm

The "NO" option was made for your opinion :)

haha No you're misunderstanding me.

I'm AGAINST: Removal of spellmaking
I'm FOR: New spell mechanics (dual-wielding, combining magic, etc)
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Ernesto Salinas
 
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Post » Wed Jun 15, 2011 12:46 pm

Spellmaking being out is a positive for me, since in both Morrowind and Oblivion it really screwed with the magic system. In Morrowind using the premade spells wasn't very effective most of the time because the bulk of them had such a huge variance in their effect, and in Oblivion it seemed like a lot of the premade spells were considerably better than the ones you could make since many of them violated the rules of spellmaking, like 110 damage nukes you could buy.
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Kevin Jay
 
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Post » Wed Jun 15, 2011 3:19 pm

Some AI changes need to be made from what I've seen in the E3 gamplay video. I expect a bandit to respond when I'm sending an arrow that kills his friend right in front of him, not just stand there and look on the dead body like an idiot.

yea i agree, he just got up and looked fowards like and didnt bother to look around

ai imo need to be more realistic, also when that dragon dropd that giant it looked fake

i know this wont be fixed but Light sources dont crate shadows, and i dont think you crate either in first person
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sally R
 
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Post » Wed Jun 15, 2011 2:58 pm

Could you please add another option for the combat on horseback? I don't have a problem with the idea.. I would have a serious problem if they implemented it badly.
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Gwen
 
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Post » Thu Jun 16, 2011 12:30 am

I think that mounted combat is an absolute MUST for a game like this... I mean, come on, if Zelda can throw in amazing mounted combat in like 1998, then Skyrim has absolutely NO excuse. Seriously... another Elder Scrolls with lame horses? Just throw the poor things out if you don't go the extra mile of putting in combat on a horse as well, especially when there are mods out there for Oblivion with decent mounted combat. In 5 years, Bethesda couldn't implement mounted combat? That is just being lazy.

As for the first option... well, I truly don't believe that we will be forced into 3rd person perspective when executing a finishing move. We have already seen it in first person, and when the times that we've seen the demo character transfer to a 3rd person perspective it was likely to "show it off" in third person. That said, my vote for that one was a little difficult... :confused:

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David John Hunter
 
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Post » Thu Jun 16, 2011 1:24 am

You certainly wouldn't fight a dragon with it.

Yes, I would... something to give me some extra speed and leverage height to slay dragons with? Yes, please. :thumbsup:
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Trevi
 
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Post » Wed Jun 15, 2011 5:09 pm

The only problem i have so far is if they remove spell making

Its been a staple of the series for years
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Philip Lyon
 
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Post » Wed Jun 15, 2011 7:20 pm

Don't want to be forced into third person.

Combat system should be a bit more complex than just health bars going up and down.

AI looks pretty good, but the guard was a bit suicidal against the dragon and the bandits reaction was a bit off.

I don't care about mounted combat, TES is not about army against army combat.

I wouldn't mind not having spell making, actually I would almost prefer it because custom spells usually break the game.
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Tiffany Holmes
 
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Post » Thu Jun 16, 2011 1:57 am

I think that mounted combat is an absolute MUST for a game like this... I mean, come on, if Zelda can throw in amazing mounted combat in like 1998, then Skyrim has absolutely NO excuse. Seriously... another Elder Scrolls with lame horses? Just throw the poor things out if you don't go the extra mile of putting in combat on a horse as well, especially when there are mods out there for Oblivion with decent mounted combat. In 5 years, Bethesda couldn't implement mounted combat? That is just being lazy.

As for the first option... well, I truly don't believe that we will be forced into 3rd person perspective when executing a finishing move. We have already seen it in first person, and when the times that we've seen the demo character transfer to a 3rd person perspective it was likely to "show it off" in third person. That said, my vote for that one was a little difficult... :confused:



i dont think they are being lazy i think its more about them wanting the player to get off his mount and explore the world and not riding your mount 24/7 as hinted by http://www.uesp.net/wiki/Oblivion:M%27aiq_the_Liar also the developers are too buzy working on other stuff to focus on mounted combat, being in the mountians there is not alot of open land where you can rush in with your horse and stab someone or cast a spell, doesnt mean they cant do it, Red Dead Redemption pulled mounts off very nicely, but red dead has plenty of space and land for your horse to travel while skyrim is in the mountains. i would like to see Mounted combat maybe in the next game but for the developers has to much on food their plate
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Stephanie I
 
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Post » Wed Jun 15, 2011 3:49 pm

haha No you're misunderstanding me.

I'm AGAINST: Removal of spellmaking
I'm FOR: New spell mechanics (dual-wielding, combining magic, etc)

So the "No, but I don't have a problem with the new system" is the best option for you to vote :P
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Allison Sizemore
 
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