How do you view the process of Reloading a game?
No, I don`t mean reloading after a crash or testing. I mean reloading because you got killed for some reason.
I hate getting killed and having to Reload. I always have a small moment of annoyance, depression (I did get killed after all ) and anger, then Reload with a resolve to win.
But has anyone noticed that EVERYTIME you Reload the world is slightly different? Look in a box and an item that was there last load is gone or changed. Kill someone and check their stuff and he has 2 caps instead of 5.
Oblivion and Morrowind does this too, it`s one aspect i`ve always liked about their games.
This kinda got me thinking.
What if Bethesda`s games works on the scientific principal of Quantum theory. This theory is to do with the fact that there`s a zillion versions of ourselves that spilt off from our present moment into a zillion alternative versions of our existence. There`s even the theory that we never really die, at the moment of death, we are just moved to the reality where we actually survived to carry on.
I always think that Fallout 3 works just like this. We failed in one Fallout 3 world, but on a new reload we begin in a slightly different new Fallout 3 world where we never actually died at all.