I am making a custom form of a minigun for my mod. I have done plenty of crap with weapons, so I don't get why this isnt working. I am trying to take the minigun and make it fire much slower, like 2 rounds per second, no 10. So I set its fire rate to 4 (Rounds fired per 2 seconds) but ingame it ends up shooting like 5 times as many as default. (10 a second, or 20 fire rate) No matter what number I put in as the fire rate it fires like 100 rounds a second! Is this an issue with the animations or something? Why wont it let me set a custom fire rate without getting all weird?
I'm not sure what's going on there. It sounds like an animation issue. Is ammunition being expended at that rate? Try firing it at a nearby wall and count the hits. you should be able to tell that way if its animation or not.
I modded the Chinese Assault Rifle from 4RPS to 14RPS and put it on silent, but I had no animation problems with that. The animation sped up for the higher firing rate. BTW did you also chane the "semi-auto delay" properties? IF you add a minimum delay of 0.5000 seconds per shot, that should slow it down considerably. you may have to play with the number though. Good luck!