Having some conflicts, especially followers enhanced

Post » Sat Feb 19, 2011 5:53 am

Can anyone take a look at my load order and tell me if there is something wrong? Having some conflicts with mods. Also, do I need to use the eve.esm and eve.esp if I am using FOOK 2?


Spoiler
Active Mod Files:00  fallout3.esm01  Anchorage.esm02  ThePitt.esm03  BrokenSteel.esm04  PointLookout.esm05  Zeta.esm06  Unofficial Fallout 3 Patch.esm  [Version 1.2.0]07  Waysted_Resource_Pack.esm08  CRAFT.esm09  CALIBR.ESM  [Version 1.4]0A  xCALIBR.esm0B  Project Beauty.esm0C  FOOK2 - Main.ESM0D  FOOK2 - [DIK] DLC Improvement Kit.ESM0E  FO3 Wanderers Edition - Main File.esm0F  Mart's Mutant Mod.esm10  Apocalypse Armory.esm11  Companion Core.esm12  RobCo Certified v2.esm13  RTS NW.esm14  Sharing and Caring Companions.esm15  Unofficial Fallout 3 Patch - Operation Anchorage.esp  [Version 1.2.0]16  Unofficial Fallout 3 Patch - The Pitt.esp  [Version 1.2.0]17  Unofficial Fallout 3 Patch - Broken Steel.esp  [Version 1.2.0]18  Unofficial Fallout 3 Patch - Point Lookout.esp  [Version 1.2.0]19  Unofficial Fallout 3 Patch - Mothership Zeta.esp  [Version 1.2.0]1A  DarNifiedUIF3.esp**  Project Beauty- Broken Steel.esp**  Project Beauty- Point Lookout.esp1B  CASM.esp1C  CRAFT - Activation Perk.esp1D  CALIBRxMerchant.esp1E  GalaxyNewsRadio100[M].esp1F  UPP - Pack 1.esp20  UPP - Pack 2.esp21  UPP - Original Perks.esp22  UPP - Experience Perks.esp23  UPP  - Quest Perks.esp24  UPP - Beverage Perks.esp25  PreWar Book Titles and Perks.esp26  RTS NW - Volume 1st.esp27  RTS NW - Volume 2nd.esp28  RTS NW - Volume 3rd.esp29  SCC - Talk to Anyone.esp2A  SCC Armor.esp2B  MTC Wasteland Travellers.esp2C  MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp2D  FOOK2 - Main.esp2E  FOOK2 - Project Beauty.esp2F  FOOK2 - [DIK] DLC Improvement Kit.esp30  FOOK2 - Mothership Zeta.esp31  FOOK2 Main [Hotfix].esp32  FOOK2 DIK [Hotfix].esp33  FOOK - DIK - Project Beauty.esp34  FO3 Wanderers Edition - Main File.esp35  FO3 Wanderers Edition - DLC Anchorage.esp36  FO3 Wanderers Edition - DLC The Pitt.esp37  FO3 Wanderers Edition - DLC Broken Steel.esp38  FO3 Wanderers Edition - DLC Point Lookout.esp39  FO3 Wanderers Edition - DLC Mothership Zeta.esp3A  FO3 Wanderers Edition - UFP Support.esp3B  FO3 Wanderers Edition - Alternate Travel.esp3C  FO3 Wanderers Edition - Lvl 30 High Skills.esp3D  FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp3E  FO3 Wanderers Edition - Optional Restore Tracers.esp3F  FO3 Wanderers Edition - Optional VATS Realtime.esp40  FO3 Wanderers Edition - FOOK Support.esp41  FO3 Wanderers Edition - Project Beauty.esp42  FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp43  WeaponModKits.esp44  WeaponModKits - FOOK.esp45  WeaponModKits - FWE Master Release.esp46  WeaponModKits - OperationAnchorage.esp47  WeaponModKits - ThePitt.esp48  WeaponModKits - BrokenSteel.esp49  WeaponModKits - PointLookout.esp4A  WeaponModKits - Zeta.esp4B  WMKAA12Shotgun.esp4C  xCALIBRmunitions.esp4D  xCALIBRmunitions_FOSEnhancements.esp4E  xCALIBRammo_override.esp4F  xCALIBRammo_FWE.esp50  Companion Core DLC Addon.esp51  TheFoundation.esp52  TheFoundation_SinCity.esp53  FD_Sincity_arena.esp54  RobCo Certified v2 Zeta Addon.esp55  RobCo Certified.esp56  BuildableBots v0.3a.esp57  Apocalypse Armory - CALIBR.esp58  Apocalypse Armory - xCALIBR.esp59  Apocalypse Armory - DLC Enhancements.esp5A  Apocalypse Armory - Optional Historical Names.esp5B  Mart's Mutant Mod.esp5C  Mart's Mutant Mod - DLC Anchorage.esp5D  Mart's Mutant Mod - DLC The Pitt.esp5E  Mart's Mutant Mod - DLC Broken Steel.esp5F  Mart's Mutant Mod - DLC Point Lookout.esp60  Mart's Mutant Mod - DLC Zeta.esp61  Mart's Mutant Mod - No Corpse Flies.esp62  Mart's Mutant Mod - No DLC Increased Spawns.esp63  Mart's Mutant Mod - No Floaters.esp64  Mart's Mutant Mod - No Abominable Mutants.esp65  Mart's Mutant Mod - No Ghoul Raise.esp66  Mart's Mutant Mod - No Iguanas.esp67  Mart's Mutant Mod - No Size Scaling.esp68  Mart's Mutant Mod - No Stalker Creatures.esp69  Mart's Mutant Mod - No Wanamingos.esp6A  Mart's Mutant Mod - Increased Spawns.esp6B  Mart's Mutant Mod - Hunting & Looting.esp6C  Mart's Mutant Mod - Soft Unleveler.esp6D  Mart's Mutant Mod - Project Beauty.esp6E  Mart's Mutant Mod - FOOK2.esp6F  Mart's Mutant Mod - FOOK2 - DIK.esp70  Mart's Mutant Mod - FWE Master Release.esp71  Mart's Mutant Mod - Project Beauty + FWE.esp72  Mart's Mutant Mod - FWE Master Release + DLCs.esp73  Mart's Mutant Mod - FWE Master Release + Project Beauty.esp74  Attentater's Wasteland Economy.esp75  Owned!.esp  [Version 2.8.5]76  Slower Degradation (-50%).esp77  Fellout-pipboylight.esp78  Fellout-Full.esp79  Fellout-Anchorage.esp7A  Fellout-BrokenSteel.esp7B  Fellout-PointLookout.esp7C  Fellout-Zeta.esp7D  RTS NW - Dialog fix.esp7E  Pointiac.esp7F  Bashed Patch, 0.esp

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Luis Reyma
 
Posts: 3361
Joined: Fri Nov 02, 2007 11:10 am

Post » Sat Feb 19, 2011 5:23 am

Does no one know if my load order is at least okay?
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Nicholas
 
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Joined: Wed Jul 04, 2007 12:05 am

Post » Sat Feb 19, 2011 7:51 am

Well, FWE and FOOK2 don't play nice, but I suppose if you hunted for patches that supposedly people made to make them work ok with each other, it would help ( don't expect miracles though cause both mods have MANY changes to the game).

WMK and EVE haven't been updated to work with the latest FWE.

Companion Sharing and caring may conflict with your other companion mods ( probably best to pick http://www.fallout3nexus.com/downloads/file.php?id=12106 since you have Robco).
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Bek Rideout
 
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