I'm having difficulties with the idle's of the npc's I have created.
I'm making a machinima and I have noticed that a lot of idle's don't work when you set them as the idle animations is a npc is sandboxing or talking.
Is there a way to make my npc look at a serten object and use a serten animation without the usage of scripts?
So I made NPC1 sandbox at xmarker talk1. I make sure it stay's at that location and that it won't do anything then the idle's I have selected.
But with a lot of idle's dont seem to work this way.
This is all for a machinima so I would like to avoid scripts for the Geck as much as possible.
But if anyone could maybe help me out with a simple script where I can imput a serten animation and where the npc is looking at then that would be greatly appreciated.
Example:
NPC A stands next to NPC B. NPC A moves his head to NPC B (on his right) and nods. NPC A then keeps looking at NPC B
when NPC B moves his head to his left and nods to NPC A.