Having A Wife

Post » Fri May 27, 2011 1:07 pm

Would be great for roleplaying purpouses, and you could have them take care of house/make food that restores. Or I could make them a Knight and they can serve the nine!


I voted yes.
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Tanya Parra
 
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Post » Fri May 27, 2011 8:14 am

Good grief, NO. :yuck:

I'm playing these games to escape the boring banolities of real life. I want to explore new places, solve puzzles/quests, join a guild, and treasure hunt.

You want artificial relationships, go play some other game to fulfill you inability to form real-life relationships. Or, better yet, actually communicate with real people and form real relationships.

besides, it is just reinforcing the model that women are docile, complying objects for a man to use/abuse.

And no, I'm not interested in having the game add the ability to get a 'husband.' I don't understand people's fascination with simulating artificial relationships - let alone marriage - in video games.
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DAVId MArtInez
 
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Post » Fri May 27, 2011 11:24 am

You want artificial relationships, go play some other game to fulfill you inability to form real-life relationships. Or, better yet, actually communicate with real people and form real relationships.


euhm....im in a real-life relationship right now (yes with a real-life girl) and had other real-life relationships before this one, and i voted yes anyway, cuz it would simply add to the interaction with other "people" in the game world.
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Samantha Wood
 
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Post » Fri May 27, 2011 4:55 am

I have to admit, my character would go through a LOT of infidelity
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Marlo Stanfield
 
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Post » Fri May 27, 2011 12:59 pm

You know, it could be funny, especially if you can make your wife dress up in the clothes from the girl in the Arena cover. Ha-ha! :rofl:

Or, you could just have her sit around the house, and if you keep her in one place for a while, she makes you some cooked food-rare, since you can't find it anywhere else. Zero negative effects.

Then again, if she likes you enough, she could be your traveling companion, and sleeping in a double bed increases your rate of healing per hour. :hubbahubba:
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Stacyia
 
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Post » Fri May 27, 2011 9:25 am

useless, this isn't the sims or fable, i'd rather not the devs waste time on worthless additions like this rather then actual gameplay elements.
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Tracy Byworth
 
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Post » Fri May 27, 2011 8:04 am

What about having several? Also, you could have a six minigame like that one in GTA. That would be fun.
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Sarah Edmunds
 
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Post » Fri May 27, 2011 9:05 am

no way,
why would anyone want a wife in a game ? romance stuff maybe but WIFE?
wives are evil!
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Laura
 
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Post » Fri May 27, 2011 3:27 pm

No.

I see a number of people voting 'yes' but I have yet to see an actual good reason why. What exactly is a wife or husband going to bring to the game that is interesting (other than them getting abducted and needing rescue)? There are some bright minds on here and I'm sure people can come up with some good ideas. I just haven't seen one yet.

My biggest reason for voting "no" (other than complete disinterest in the idea) is that having 'relationships' in the game means the dev's have to devote resources to that concept. That means other areas of the game don't get those resources. I think that's a really bad idea. I'd rather those resources go to other things that will actually make the game more fun to play.
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Sakura Haruno
 
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Post » Fri May 27, 2011 9:25 am

totally uninterested, but I don't care if it's included :shrug:


My thoughts exactly.
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how solid
 
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Post » Fri May 27, 2011 3:24 am

lol it sound like you guys (and girls if any?) dont think Beth can do much you act like over protective parents lol..."Bill ware you helmet while running! Billy your running too fast! you might strain yourself!"

I voted yes in fable II (lol dont kill me) I literally spent hours (over time) sitting messin round with my family like taking my child traveling and such. Having a family would be cool because your always a loner like a desperdo one of those 'I work alone kind of guys'. It would be nice to sit back relax next a fire with you wife and children with your pet dog Rex. Or have some father-son bonding killing goblins off your farm.
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Isabel Ruiz
 
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Post » Fri May 27, 2011 5:01 am

It would be nice to sit back relax next a fire with you wife and children with your pet dog Rex.


Really? You want to sit there and play a video game where you're sitting there doing nothing? No offense, but I just can't relate to that. Then again, I can't imagine dressing up like and elf and driving out to the park to have a mock "adventure" with a bunch of other people who dressed up like dwarves and hobbits and whatnot. Each to their own.
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meghan lock
 
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Post » Fri May 27, 2011 10:34 am

Really? You want to sit there and play a video game where you're sitting there doing nothing? No offense, but I just can't relate to that. Then again, I can't imagine dressing up like and elf and driving out to the park to have a mock "adventure" with a bunch of other people who dressed up like dwarves and hobbits and whatnot. Each to their own.

lol in a point ur rite but who says im watching? when i do that in fable Im not there watching im eating or outside for a bit. Besides that would make a cool screenshot.
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NIloufar Emporio
 
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Post » Fri May 27, 2011 5:03 pm

I think that they should add the option to have a spouse, but preferably only if it didn't detract from more useful things (spear, werewolf, better dialogue etc)
It would add to The Almighty Immersion, an RP aspect, a very good money sink, probably add a few quests, more dialogue.
Having children wouldn't work (I mean pregnancy, giving birth NOT the aspect of children themselves) as the average player's game probably only lasts for an In-game year or two.
Also to all the people saying No, it would most likely be an option, which would make it much better than if it was forced upon you
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Margarita Diaz
 
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Post » Fri May 27, 2011 4:41 pm

Romancees in games are pointless and stupid.
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leni
 
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Post » Fri May 27, 2011 2:04 pm

Romancees in games are pointless and stupid.


....eloquent.





If you go by that train of thought, most of what is in a game is "pointless and stupid"
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Marlo Stanfield
 
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Post » Fri May 27, 2011 1:29 pm

Romances in games are pointless and stupid! :frog:

RPG's should stick to mixing fantasy with replicating parts of reality that its POSSIBLE to effectively simulate in a virtual world and are relatively simple (killing, buying and selling things, walking around and talking to people) LOVE is not easy to simulate, and IS NOT SIMPLE. There should not be the option of being able to have a wife or husband in the game, it'd be trashy like the fable series.
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Alexandra walker
 
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Post » Fri May 27, 2011 4:11 pm

This isn't Fable...
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Samantha Mitchell
 
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Post » Fri May 27, 2011 8:50 am

This isn't Fable...


That's my point...
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kyle pinchen
 
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Post » Fri May 27, 2011 3:55 pm

That's my point...

It was a response to the OP, not to you.
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Mark Hepworth
 
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Post » Fri May 27, 2011 2:16 pm

its a extreame yes from me it would add a little fun to the game (don't think im gay im straight like the rest of yah)
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Dean Ashcroft
 
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Post » Fri May 27, 2011 3:41 pm

Romances in games are pointless and stupid! :frog:

RPG's should stick to mixing fantasy with replicating parts of reality that its POSSIBLE to effectively simulate in a virtual world and are relatively simple (killing, buying and selling things, walking around and talking to people) LOVE is not easy to simulate, and IS NOT SIMPLE. There should not be the option of being able to have a wife or husband in the game, it'd be trashy like the fable series.


It doesn't have to be love. Money and arrangements are enough, like in the past. Few people in Tamriel act like they're really in love. "Hey handsome hero, and you got money too, would you be my boyfriend?" :D

Anyways the ones like the slave in Morrowind and the maid in Skingrad house could kinda be wives. Just normal companions with relevant dialogue. Already you can care about certain merchants and people more than some others, so attachment is not impossible to happen.

Games get more complicated.
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Kayla Keizer
 
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Post » Fri May 27, 2011 3:48 pm

complicated like real life hey
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Skrapp Stephens
 
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Post » Fri May 27, 2011 3:16 pm

What about a husband? Not everyone plays male characters you know, or must all female player characters be homosixual?

But silly comments aside, I really don't think being married would help the game, if Bethesda tried to do it realistically, it would just become an annoying and pointless feature, after all, do you really want to stay at home and take care of the person you're married to when you should be out killing goblins and looting dungeons? And if you aren't able to keep the other one pleased, maybe he or she will just decide to turn to someone else, and then when you bring the possibility of children into it, it's worse, if it did not distract from more important aspects of the game, it would probably be so trivial that it was pointless. Romance would be fine, if it's done well, as romance often plays a part in many heroic tales of fantasy anyway, but marriage? Who has time for that when you're trying to save the world? Or for that matter become the guild master of whatever faction you're in, or any other goals players in the Elder Scrolls might aspire to achieve in the game?

Rather than taking the time to implement a probably poorly done marriage mechanic, I'd prefer to see Bethesda focus on things like better writing, improving core game mechanics, bringing back spears or werewolves and that sort of thing.
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Natalie J Webster
 
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Post » Fri May 27, 2011 11:23 am

its not like you will be looking after her all of the time she could go out to find work or buy stuff even accompany you on a quest if you wish etc like a really good A.I
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alicia hillier
 
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