Hi, I was trying to learn some simple scripting using static items and turning them into activators but ran into a problem I need someone to help me fix.
Basically you take an activator, in this case a RTGravestone01, and a static Kettle01. You take the path of the kettles' nif file and use that as a replacement for the gravestones nif. I am just curious it anyone tries this if the kettle pot, now an activator, is havok settled and cannot move or is it still able to be kicked around? The problem i am having is the kettle pot is still moving around no matter what i do.
youtube.com/watch?v=h13b7vGVXtA Here is the link to the tutorial i am referring to at the 20 minute mark. It's a pretty old video, a response from the author would be highly unlikely. But someone did have the same problem i had and he said the kettle shouldn't move in a response long ago. I just would like someone to try this and see if i am making a mistake somewhere, thanks.