With the recent pics of Skyrim coming out, it seems that SKyrim also suffers from these same issues, neither of which seem to have been fixed up or even tried to have done better. The models of characters and textures still have a "plastic" like appearance rather then like real skin. Things such as rocks still "glow" with light even though they shouldn't.
Do you like these aspects of the graphics or feel they should work on getting rid of them/making things look more believable and realistic?
I'm hoping it's maybe just because of early builds and/or console performance reasons.
Some examples of this in Skyrim:
http://www.pcgames.de/The-Elder-Scrolls-5-Skyrim-PC-128680/News/The-Elder-Scrolls-5-Skyrim-Drachen-Riesen-und-mehr-Neue-Screenshots-veroeffentlicht-811029/galerie/1486913/?fullsize
See how the characters hand looks extremely "glowy."
Then:
http://www.pcgames.de/The-Elder-Scrolls-5-Skyrim-PC-128680/News/The-Elder-Scrolls-5-Skyrim-Drachen-Riesen-und-mehr-Neue-Screenshots-veroeffentlicht-811029/galerie/1486904/?fullsize
How the skeletons bones "Glow" from teh light and the rocks in the back round have a glow to them.
As far as plastic looking textures go,
http://www.pcgames.de/The-Elder-Scrolls-5-Skyrim-PC-128680/News/The-Elder-Scrolls-5-Skyrim-Drachen-Riesen-und-mehr-Neue-Screenshots-veroeffentlicht-811029/galerie/1486902/?fullsize
In the newer screens you can definitely see the plastic look to a lot of things. It simply doesn't look realistic as far as the textures and lighting go, looks more like Oblivion and not nearly as good as most modern games in taht regard.