[BlurShaderHDRInterior]fTargetLUM=fUpperLUMClamp=fEmissiveHDRMult=fEyeAdaptSpeed=fBrightScale=fBrightClamp=fBlurRadius=iNumBlurpasses=
[BlurShaderHDRInterior]fTargetLUM=fUpperLUMClamp=fEmissiveHDRMult=fEyeAdaptSpeed=fBrightScale=fBrightClamp=fBlurRadius=iNumBlurpasses=