The Mod adds 2 types of Injectors to Dr. Usanagi's Clinic. as well as off Julie Farkas (at the Old Mormon Fort) for sale.
one is a stimpak injector, does what a Stimpak does, but use-able on others! (requires you to have Stimpaks on you for it to work)
the other is a Anti-Venom Injector. for when people around you get Poisoned by those dirty Cazadors.
Save a Loved one! http://www.newvegasnexus.com/downloads/file.php?id=43479
Name : Heal Others
Version : 1.0.1
Date : 08/16/11
Category : Gameplay Effects and Changes
Author(s) : Mak10z
Webpage : http://www.evilchicken.com
Forum : http://www.newvegasnexus.com/modules/members/index.php?id=245925 or http://www.gamesas.com/index.php?/user/303823-mak10z/
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http://www.newvegasnexus.com/downloads/file.php?id=43479
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Description:
------------
this Mod adds a Stimpak Injector, and Anti-Venom Injector. enabling you to heal others and cure their poisons.
Detail:
-------
So I saw a group of NCR fighting the Leigon down in Camp Searchlight. then I noticed Sergeant First Class Astor was almost dead, and he would not survive another partol. So I got to looking for a mod that alowed me to heal him without resorting to console commands, I found the FO3 mod by Yngve91 (http://fallout3nexus.com/downloads/file.php?id=4558) but the implementation was going to get my ass shot off by agroing his whole squad. so I began My Quest to make a better Version. also Decided to add the Anti-venom Injector as well. had too many Companions die to Cazador Poison.
Location:
---------
you can Buy these Little Life savers at Dr. Usanagi's Clinic. as well as off Julie Farkas. for 50 caps. its a steal!
---Installation:---
-------------------
Manual Installation:
--------------------
drop the Meshes Folder and the Esp In your Data Folder. you shouldnt have to over write anything.
FoMM Installation:
------------------
double click the FOMOD and activate Heal others in the package manager
---Uninstallation:---
---------------------
Manual Uninstallation:
----------------------
Delete MakHealOther.esp and the ..\data\meshes\Mak\Dispensers folder
FoMM Uninstallation:
--------------------
Deactivate Heal others in the Package manager, once Deactivated you are free to Right click Heal others in the package manager and Select Delete
History:
--------
08/16/11 v 1.0 Initial Release
08/16/11 v 1.0.1 Added Sound Effects to the Stims and Anti-Venom when Used
Upgrade:
--------
n/a at the moment
Known issues and bugs:
----------------------
the Only Issue I know of at the moment is Im pretty sure It Does'nt use your medicine skill to modifiy the Effectiveness of the stim. not quite sure how to get around that. so any hints are gladly accepted
Incompatabilities:
------------------
None that I know of.
Contact:
--------
I can be contacted via the Bethesda forums PM (Mak10z) and via the Nexus PMs
Credits:
--------
thanks to:
Yngve91 for the original Idea and starting point. for my mod
poopoopapa, and TheTalkieToaster. with out thier help I'd still Be lost On the GECK wiki trying to figure the script
Tools Used:
-----------
Pyr?s: GuideLines (http://newvegasnexus.com/downloads/file.php?id=40278)
NifScope (http://niftools.sourceforge.net/wiki/NifSkope)
FoMM (http://www.newvegasnexus.com/downloads/file.php?id=36901/)
GECK (http://fallout.gamesas.com/eng/downloads/geck.html)
Mod Dependencies:
-----------------
None that I know of.
Future Plans:
-------------
I Hope to figure out how to make sure the Med skill is taken in to account when you use the stim injector
Recommended Mod:
----------------
Project Nevada
Legal and licensing:
--------------------
You can modify, but give me credits.
Version : 1.0.1
Date : 08/16/11
Category : Gameplay Effects and Changes
Author(s) : Mak10z
Webpage : http://www.evilchicken.com
Forum : http://www.newvegasnexus.com/modules/members/index.php?id=245925 or http://www.gamesas.com/index.php?/user/303823-mak10z/
-------------------------------------------------------------------
http://www.newvegasnexus.com/downloads/file.php?id=43479
-------------------------------------------------------------------
Description:
------------
this Mod adds a Stimpak Injector, and Anti-Venom Injector. enabling you to heal others and cure their poisons.
Detail:
-------
So I saw a group of NCR fighting the Leigon down in Camp Searchlight. then I noticed Sergeant First Class Astor was almost dead, and he would not survive another partol. So I got to looking for a mod that alowed me to heal him without resorting to console commands, I found the FO3 mod by Yngve91 (http://fallout3nexus.com/downloads/file.php?id=4558) but the implementation was going to get my ass shot off by agroing his whole squad. so I began My Quest to make a better Version. also Decided to add the Anti-venom Injector as well. had too many Companions die to Cazador Poison.
Location:
---------
you can Buy these Little Life savers at Dr. Usanagi's Clinic. as well as off Julie Farkas. for 50 caps. its a steal!

---Installation:---
-------------------
Manual Installation:
--------------------
drop the Meshes Folder and the Esp In your Data Folder. you shouldnt have to over write anything.
FoMM Installation:
------------------
double click the FOMOD and activate Heal others in the package manager
---Uninstallation:---
---------------------
Manual Uninstallation:
----------------------
Delete MakHealOther.esp and the ..\data\meshes\Mak\Dispensers folder
FoMM Uninstallation:
--------------------
Deactivate Heal others in the Package manager, once Deactivated you are free to Right click Heal others in the package manager and Select Delete
History:
--------
08/16/11 v 1.0 Initial Release
08/16/11 v 1.0.1 Added Sound Effects to the Stims and Anti-Venom when Used
Upgrade:
--------
n/a at the moment
Known issues and bugs:
----------------------
the Only Issue I know of at the moment is Im pretty sure It Does'nt use your medicine skill to modifiy the Effectiveness of the stim. not quite sure how to get around that. so any hints are gladly accepted
Incompatabilities:
------------------
None that I know of.
Contact:
--------
I can be contacted via the Bethesda forums PM (Mak10z) and via the Nexus PMs
Credits:
--------
thanks to:
Yngve91 for the original Idea and starting point. for my mod
poopoopapa, and TheTalkieToaster. with out thier help I'd still Be lost On the GECK wiki trying to figure the script
Tools Used:
-----------
Pyr?s: GuideLines (http://newvegasnexus.com/downloads/file.php?id=40278)
NifScope (http://niftools.sourceforge.net/wiki/NifSkope)
FoMM (http://www.newvegasnexus.com/downloads/file.php?id=36901/)
GECK (http://fallout.gamesas.com/eng/downloads/geck.html)
Mod Dependencies:
-----------------
None that I know of.
Future Plans:
-------------
I Hope to figure out how to make sure the Med skill is taken in to account when you use the stim injector
Recommended Mod:
----------------
Project Nevada
Legal and licensing:
--------------------
You can modify, but give me credits.