Healer build & Roleplay

Post » Mon Aug 15, 2011 8:30 am

HEALER
Race: Argonian
Birthsign: The Lady
Spec: Magic
Attributes: Willpower, Personality

Major
Restoration (will)
Illusion (pers)
Mysticism (will)
Hand-to-hand (spd)
Unarmored (spd)

Minor
Blunt Weapon (str)
Acrobatics (str)
Athletics (spd)
Speechcraft (pers)
Alchemy (int)


Any thoughts? At first I was unsure whether to have H2H or Blunt in my major skills. I plan to use Blunt a lot more for enhanted staves, however my life depends a lot more on being able to use H2H well. The character will be pacifist, killing only as a last resort. If my staves' charges are gone it's critical that I'm able to land a punch.

I realize the Lover would be a more practical birthsign in this case with increased agility and Lover's Kiss for paralyzing but I chose the Lady for roleplay purposes mostly. The Lover is sort of two-faced but the Lady, under the Warrior's charge is more direct and sincere. This is the kind of character I'll be playing.

Any other roleplay ideas or rules to implement? I've never played a character like this before.

- College of Restoration oath to heal others blah blah
- Kill only if it means life or death
- Brew & sell Restoration potions
- um
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Stefanny Cardona
 
Posts: 3352
Joined: Tue Dec 19, 2006 8:08 pm

Post » Mon Aug 15, 2011 5:30 am

Hand-to-hand is actually pretty effective, though the difficulty in using it definitely climbs once you start taking on the stronger Daedric and undead creatures. And with Blunt Weapon, you're not limited to staves, and even then, there's plenty of modded ones that clobber baddies pretty well, if you don't object to that kind of thing.

Since you picked Unarmored, which is definitely not for the feint of heart, I would suggest finding a mod that upgrades its potential a bit.

You can PM me any further questions on mods, or just stop by the modding forum.

You did pretty good on the build though. Are you intending to play the game as you normally would? Meaning, your character goes into tombs/ruins, ascends the ranks of a faction, do quests that might be better suited for a big nasty Nord covered in Ebony, etc. etc.
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Kat Lehmann
 
Posts: 3409
Joined: Tue Jun 27, 2006 6:24 am

Post » Mon Aug 15, 2011 3:10 pm

Check out Aragon's Monk strategy guide:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7525

If you're on PC, there's a mod that goes with it that I've used in the past.
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Luis Reyma
 
Posts: 3361
Joined: Fri Nov 02, 2007 11:10 am

Post » Mon Aug 15, 2011 7:56 am

Why H2H if the staves run out of juice? Keep going with them would most likely be better than switching to H2H. Or is there some other reason? Other than that it feels like a good build if you know what you are doing. I tried a pacifist once but I ran into problems with the birdies.. :P
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Matt Gammond
 
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Joined: Mon Jul 02, 2007 2:38 pm


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