Played and completed this mod when it was at version 1 without major problems.
Now I'm coming back to it at version 6.2 and I'm getting very annoying persistent CDT when activating some items:
- Strange Liquid fountains : 100% instant CDT
- CDT when lighting activators in 03HODWKEnd (this happens just after the fast travel).
Tried to unload some mods, changed position in Wrye Bash but nothing succeed.
Both of these have to do with a conflict with other mods that deal with health. Both the fountains and the buttons give the player back health by using a health power. (It can't use a spell because of certain limitation with the casting of said spells).
Anyway, the work around in WKEnd is to open the console and type "tcl" to turn off your collision and then head down into the column from the main room. Hit tcl to turn your collision back on.
This level is the last time that health power is used.
The odd thing is that I havne't been able to figure out which health mod is conflicting. All the ones I've tried have worked fine.
-Middark