Hello all you hearthfire fans.
I loved this aspect of the game but always got caught lacking funds or materials to complete my home quickly. I never got how many sawn logs I'd need or how much glass and iron. I decided to log everything with my latest build for Heljarchen hall. I put a spread sheet together and here's the result. It could be handy, especially for those playing the game first time. I don't consider this a spoiler but if others do, please move it.
Requirements based on all wings, alchemy tower, enchanters tower and kitchen. Other choices will affect the exact result but in general the figures will still be a good guide.*
Glass...15
Goat horns...24
Gold ingots...2
Moonstone...2
Quicksilver...2
Sawn logs...312
Grand soul gem (grand)...2
Steel ingots...33*2
Straw...6
Leather...3
Iron ingots...240
Corundum ingots...28
Items are assessed on fully furnishing the house but do not include wall decorations or shrines, which I thought were personal preference and may be added later.
Weight carried around in raw materials...600 : Be prepared to have to juggle between storing items and walking at a snail-pace when overloaded.
Cost:
Plot 5000 gold, fixed.
Materials will cost between 13,000 gold and 35,000 gold depending on what your speech skill and perks are, or if you wear enchanted items to improve them. Typically, early on, expect to pay close to 40,000 if you are buying everything. I've never got a steward to do this so I don't know that cost...but I suspect it will be higher (others may correct me on this).
Ways to reduce your outlay.
If it can be found, earned or looted don't buy it! Use the guide to give you an idea of what you'll need and collect these items in advance or learn where to get them if you have no safe place to store them. pay particular attention to hunting goats or buying goat horns from a general store...They're always a b***er to get at the last minute and you don't want a dingy mansion.
Also, the sawn log cost can be around 8000 gold. Cut a few bits of firewood for a mill owner and they will let you cut sawn logs on their mill for free, cutting the build cost by around 20%. Also, if you are prepared to sit with a cup of tea or a pint of beer and chop firewood for a while, you get a decent amount of gold to cover the cost of your other raw materials.
The only things that I've never seen wild or in dungeons are glass and straw. These only cost me 200 gold, so they can be paid for by cutting only a handful of bits of firewood.
If you want to mine ore and sell it to the mine owners to get brownie points with the local Jarl, just mine one node for this purpose...leave the rest to plunder later!
I'm playing an Orc this time around and given their ethos for hard work I thought I'd do it with honest manual labour and a few fights. I've built the hall to my satisfaction and am no worse off than when I paid for the plot.
I hope some of you find this useful...I enjoyed doing it. Feel free to ask any questions. the spreadsheet is flexible enough to answer most things.
* I do not quote clay or quarried stone because they are freely available at each site. I do include them in the weight of raw material to be shifted. I used 57 clay and 180 stone, for those who want to know the figures for what has to be collected, minus the amount in the chest you get with the plot (only enough to build the entrance porch)
*2 for 33 steel, you could mine or buy 33 iron ore and 33 corundum ore and smelt to get 33 steel ingots.
P.S. as a final note, I built this time before I'd started the main questline, ie before taking the dragonstone to Whiterun. This way you don't have to worry about dragon attacks while lugging 600 weight of firewood to the mill owner. All you have to do is polish off the odd bandit that tries to interfere with your construction work.