» Mon Aug 09, 2010 2:33 pm
I'm thinking heavy makes the most sense for a medic, at least the way I envision it. You'll be able to take a lot of punishment and hang out with soldiers in the thick of battle, keeping them healed and buffed. It seems like they would be the most likely to need it anyway, and not being able to reach some of the more acrobatic areas that lights can get to shouldn't be as crucial, since I would think lights would go with classes like operative or engineer and stay away from the heavy fighting, generally speaking.