heavy

Post » Tue May 03, 2011 12:36 am

the heavy class is to easy to kill because i play as light class and it takes me half a clip to kill a heavy class so i think you should add two pips two his stock health. Thank you for reading this
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Steven Nicholson
 
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Joined: Mon Jun 18, 2007 1:24 pm

Post » Tue May 03, 2011 4:28 am

I also think you should boost the heavy's initial health bar. Because not a lot of people play as heavy's and this would give people more motivation to play as a heavy. I would like to see more heavy's. :]
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Calum Campbell
 
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Joined: Tue Jul 10, 2007 7:55 am

Post » Mon May 02, 2011 9:45 pm

I play as a Heavy engineer. Heavy's take their own finesse to play in my opinion. They do have a bit more health, which is handy. With a heavy it's about making good use of your big weapons to hold enemies back. I've yet to meet anyone who can unload half a clip in me while I'm blasting them with a gatling gun. I like the heavy body type for engineer because that tiny bit of extra health can make the difference between repairing an objective or dieing and letting the enemy get entrenched. It gives you those few precious seconds to finish disarming that HE charge or setting up that turret. A Heavy with the kevlar buff, with an upgraded health command post and a health buff is a force to be reckoned with. I don't think heavies need an inherent buff, people just need to buff their heavies better on teams.
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x a million...
 
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Post » Tue May 03, 2011 2:51 am

I also think you should boost the heavy's initial health bar. Because not a lot of people play as heavy's and this would give people more motivation to play as a heavy. I would like to see more heavy's. :]
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Blackdrak
 
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Joined: Thu May 17, 2007 11:40 pm

Post » Tue May 03, 2011 12:30 am

I don't play a heavy, but i love them and always share what love I can give, be it HP, ammo, or damage. A good heavy will rip things up and keep things down and away. A bad one though, can be a massive waste.
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Inol Wakhid
 
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Post » Mon May 02, 2011 8:25 pm

The few times I've played as a Heavy, I found them to be brutally effective.

They don't have a huge health bonus, but it's enough to let them last a few seconds extra. Their main advantage is the extra firepower.

If you come from an unexpected route (or are a Disguised Operative) with any Heavy weapon except the EZ-Nade, you'll be able to put an entire team down in seconds. And the EZ-Nade does an absolutely amazing job of area control and denial.

If you're no good playing as a Heavy, don't, but remember a good Heavy player WILL shred you.
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Alberto Aguilera
 
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