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Post » Tue Jan 26, 2010 3:55 pm

Belanos so you just install 1 to the 360 hard drive and then use the other one to play then?

:rofl:
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Jake Easom
 
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Post » Tue Jan 26, 2010 5:57 pm

You could install the entire game on the hard drive, only requiring the disc as a form of copy protection. You can get a 250 GB hard drive for the 360, which would fit quite a number of games on it.



If that were true, why would they bother being able to add a hard drive to them? If the original 360's didn't have that capability, then it would only be in Microsoft's best interest to have people upgrade.

They add the hard drive so you can download and/or install additional content for games as well as all kinds of media. Microsoft has a stupid policy that because one version once had no hard drive, you can't exclude them by having required installation. I'm suprised they haven't all RROD'd now anyway. You can't do the data spread over two discs normally either because it's open world and you don't encounter data in any specific order. However, an alternative suggestion I offer (since most of the space is voice acting) is that there could be additional quests with no relevance to the main storyline on a seperate disc for installation, sort of like a DLC that comes free on release with the game.
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Adam Kriner
 
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Post » Tue Jan 26, 2010 8:23 pm

They add the hard drive so you can download and/or install additional content for games as well as all kinds of media. Microsoft has a stupid policy that because one version once had no hard drive, you can't exclude them by having required installation. I'm suprised they haven't all RROD'd now anyway. You can't do the data spread over two discs normally either because it's open world and you don't encounter data in any specific order.

Exactly, I think what it really boils down to is that one of the number one things that attracts some gamers to consoles rather than PCs is that when you buy a console, you know that you'll be able to play every game in that consoles lifetime without having to upgrade or worry about specs. If MS allowed devs to put in an installation requirement after selling 360s that had no hard drive, they would essentially be having system requirements for console games, which could potentially turn a lot of people away from the xbox.

Personally, I am a PC gamer and have no problem with system requirements, but I can understand why gamers who can't afford to upgrade their computer every few years would be attracted to consoles.
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Shannon Lockwood
 
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Post » Tue Jan 26, 2010 8:31 pm

I know bethesda said that they were limited by memory, but it doesn't make sense. Oblivion was 4.6gb while Red Dead Redemption was 6.7gb which means Oblivion wasted 2.1gb. How can you be limited by storage memory, if you have an quite a lot of room left?
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Kayla Keizer
 
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Post » Wed Jan 27, 2010 12:07 am

I know bethesda said that they were limited by memory, but it doesn't make sense. Oblivion was 4.6gb while Red Dead Redemption was 6.7gb which means Oblivion wasted 2.1gb. How can you be limited by storage memory, if you have an quite a lot of room left?

Yeah, I don't know either. But I'm gonna guess that perhaps since the release of Oblivion, XBOX has begun using a different type of DVD with more space.
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sam westover
 
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Post » Tue Jan 26, 2010 11:58 am

I really don't have an idea of how they are going to fix this kind of issue other than just better planning. More dialogue options and with more appropriate flags seems a little basic, but it might be all they need.
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Dan Scott
 
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Post » Tue Jan 26, 2010 11:04 pm

Misconceptions about multiple discs:

1. It is nigh impossible to fit a game like Skyrim across multiple discs, because it is an open world game. There is no real point where the game could actually tell you to swap out one disc for another, unlike games like Final Fantasy and Mass Effect with linear storylines and non-open worlds.

2. If a game has multiple discs, you can just install the others and play with one? Not true. I installed the behemoth that was Final Fantasy XIII, every disc. Yet when I tried to play, it still required the swapping of discs. The only thing installation does for the Xbox is speeding up load times by loading from a hard drive instead of a disc.

3. Xbox 360 discs can load 8 gigabytes of data.
Here are some games on my computer.
Just Cause 2: 4.7 gb
Oblivion: 5.4 gb
Fallout 3: 6.1 gb
Portal 2: 11.0 gb
Mass Effect 2: 11.6 gb

Skyrim can have almost 3 more gigabytes of space than Oblivion. This is also the same console generation as Oblivion, with the same amount of voice acting, same scale map, and same amount of general content to acquire. If Bethesda wants to make it fit, they can probably make it fit.

That being said, a usual Game of the Year Edition in Bethesda's usual fashion might not fit. Who knows how that will work.
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James Baldwin
 
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Post » Tue Jan 26, 2010 9:38 pm

Please no more of those, it really made me remember that it is just a game, lol.
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Sammykins
 
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Post » Tue Jan 26, 2010 1:15 pm

I wonder if there will be widespread panic regarding mudcrabs again. . .
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Code Affinity
 
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Post » Tue Jan 26, 2010 12:02 pm

Because they can just use 2 discs instead? :shakehead:


No need, the issue was that a lot of the voices were stilted and overacted, and not seamless in the slightest.

They just need to find a nice middleground based on the context.
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Cool Man Sam
 
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Post » Tue Jan 26, 2010 11:38 pm

LOL i kinda liked that it made me laugh every time.


Me too. Videogames in general always have little things like this that make me crack up.

I highly doubt redundant conversations will make a comeback, at least on as grand as scale as they are heard in Oblivion. Many people seem to forget that Oblivion's Radiant Ai, and conversational abilities between NPCs in particular, were in their infancy when Oblivion was new. Which means they can only get better with 5-6 years of development.
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Bambi
 
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Post » Tue Jan 26, 2010 12:10 pm

Fallout 3 already had it.
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jessica sonny
 
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Post » Tue Jan 26, 2010 4:42 pm

LMAO...

Try reading this with a straight face

===========

@Ontopic:
I will miss funny NPC conversations but i do hope there will be improvements.
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Adam Kriner
 
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Post » Tue Jan 26, 2010 5:56 pm


If that were true, why would they bother being able to add a hard drive to them? If the original 360's didn't have that capability, then it would only be in Microsoft's best interest to have people upgrade.

well, its true that Microsoft did Require your game to run completely off the disk (due to some original Xbox360s being sold with no HDD) Untill a recent Dashboard Upgrade that allowed you to Install games to the HDD. it doesn't require them to stick to 1 disk. (see also FinalFantasy13)

I know bethesda said that they were limited by memory, but it doesn't make sense. Oblivion was 4.6gb while Red Dead Redemption was 6.7gb which means Oblivion wasted 2.1gb. How can you be limited by storage memory, if you have an quite a lot of room left?



are you sure they weren't talking about system memory, the xbox 360 only has 512mb shared between the CPU and GPU. thats a pretty big bottleneck. they might have been talking about that and not storage space on the disk.
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R.I.P
 
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Post » Tue Jan 26, 2010 9:37 pm

You could install the entire game on the hard drive, only requiring the disc as a form of copy protection. You can get a 250 GB hard drive for the 360, which would fit quite a number of games on it.


I got the digital copy, so I don't even need the disc.
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Louise Andrew
 
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Post » Wed Jan 27, 2010 1:08 am

well, its true that Microsoft did Require your game to run completely off the disk (due to some original Xbox360s being sold with no HDD) Untill a recent Dashboard Upgrade that allowed you to Install games to the HDD. it doesn't require them to stick to 1 disk. (see also FinalFantasy13)


I have a low grade xbox 360 that does not have a hardrive.
It gives for some funny things, such as buying a game of dragon age origins that has a free shale dlc code.
All you have to do is enter the code and download the dlc.
I cant lol, cause my drive space is too small to contain it.

I dont mind, I bought the thing especially for Oblivion with the understanding I had the choice of buying things to add on that would increase its capabilities.
I do not know if microsoft requires game makers to tailor games to fit to the lowest grade of their system, though I suppose it would make sense from a business perspective if all xbox games were playable on all consoles.

In any case Im against such a policy.
Now that the current generation of consoles is nearing the end of its lifetime I see no reason to not make games more tailored to the level of technology we have today.
If low grade console owners need to upgrade their hardware to be able to enjoy modern games to their fullest, so be it.
We will have to start thinking of buying an entirely new console in a few years anyway and since the last version of consoles was compatible with the current one, we can just wait with those games till we can play them on the new console, if money is a problem. (And if things are compatible again. But I see no reason for them not to be.)

I for one would be perfectly happy with Skyrim coming out on two or three disks and a hardrive installation if it meant more game.
For an elder scrolls game I would upgrade my hardware.
If Bioware went above limitations of low grade consoles Id wait till I could play them on the next gen Ill inevitably have to buy.

P.S. If anyone knows more funny Oblivion dialogue print it please, I love that kind of thing.
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Genevieve
 
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Post » Tue Jan 26, 2010 5:33 pm

Oblivion Knights of the Nine interaction

Khajiit: Have you heard? The chapel in Anvil has been attacked!
Guard: No. Whats happened?
Khajiit: All of Dibella's priests and priestesses.... murdered...
Guard: NO!!
Guard: Have you heard? The chapel in Anvil has been attacked!
Khajiit: No. Whats happened?
Guard: All of Dibella's priests and priestesses.... murdered...
Khajiit: Leave me alone!

...


You know, if the Guard would ask me the same question I just asked him, I would answer Exactly like the Khajiit.
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Elisha KIng
 
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Post » Tue Jan 26, 2010 12:55 pm

Stupid question alert!!

Why wouldn't it be a problem this time around?

Pete Hines said that they had new and better compression software. they can fit more on the discs
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Pete Schmitzer
 
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Post » Tue Jan 26, 2010 5:00 pm

That doesn't seem to be a limitation though, I've been seeing posts about other games that have several discs. So it's just a matter of preference and not really a technical hurdle.


Then explain how would you split an open world game as Skyrim is into 2 or more disks.

We'll be already lucky if Skyrim uses a 360' dual layer DVD (7,8 gbs).
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Silvia Gil
 
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Post » Wed Jan 27, 2010 3:09 am

Stupid question alert!!

Why wouldn't it be a problem this time around?


Because Todd has said that they have found new ways to reduce the size of audio files on a DVD which will mean this is no longer a concern
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Charlie Sarson
 
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Post » Tue Jan 26, 2010 3:46 pm

Then explain how would you split an open world game as Skyrim is into 2 or more disks.


The same way you're able to add DLCs. Not all that data has to be available on the disc itself, some of it can be downloaded onto the hard drive and accessed only when needed. Dialogue would be well suited to this approach.
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suniti
 
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Post » Tue Jan 26, 2010 1:38 pm

Leave me alone! haha thats great.
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courtnay
 
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Post » Wed Jan 27, 2010 2:18 am

I trust that they have improved the dialogue in Skyrim. Still, I'll miss the goofiness of Oblivion. That's part of what made the game so endearing. Which isn't to say that I don't prefer good dialogue, just that the goofy dialogue wasn't all bad.
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FITTAS
 
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Post » Tue Jan 26, 2010 5:58 pm

Fallout 3 already had it.

It improved yes, but it wasn't perfect.

I was actually playing FO3 last night and was strolling through the Rivet City market and overheard one of the guards asking an NPC if he saw any trouble makers. NPC said no, then the two of them repeated the same lines again before walking off.
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Tarka
 
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Post » Wed Jan 27, 2010 3:43 am

I just hope they bring back the original Dunmer voice http://www.youtube.com/watch?v=jG8OjKiGAvE
I for one was sick of hearing all elfs sounding alike. No a Dark elf doesn't sound like a Wood elf
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MARLON JOHNSON
 
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