I hate to add to the plethora of 'scene problem' threads here, but *sigh* I really wish there was a scene tutorial just on creating multiple 'stacked' scenes between 2 NPCs, not about starting quests through scenes with the player or quest stages and Bendo.
But anyway...I have 5 random scenes between the same 2 NPCs, the Mayor and Helena. I was originally able to get the first scene to work, but then I touched something, pretty sure it was the Mayor's AI package and it hasn't worked since.
I went ahead and implemented all 5 scenes anyway, of which none work. I am desperate to get them working. I have been through every tutorial, the CK WIKI, scoured the net, begged Google to come up with something and I cannot find what I am doing something wrong. If I can get this working then maybe it can be used to make a tutorial for other hapless village and town makers who just want to make their villagers talk to each other and are not technically savvy, we need things spelling out step by step.
I have taken shots step by step of the first two scenes, the SMEventNode, the AI packages etc, if someone can please have a look and see where I am going wrong it would be much appreciated. I have tried everything I can think of and none of these scenes run in game. The NPCs just carry on with their regular AI packages. Anyway...
Scene 1
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/Scene1QuestData_zpsf34f7673.jpg
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/Scene1Alias_zps450a5588.jpg (the same is done for the 2nd alias)
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/Scene1Scene_zps915c77f5.jpg
The AI Package used in all 5 scenes
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/THscenepackage_zps8341ac38.jpg This same package is used in all 5 scenes, the time is set to '9am for 10 hours'.
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/THscenepackageMarker_zps32ce9f64.jpg the package directs the NPCs to.
The SMEventNode
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/SMEventNode_zpsd762a6fa.jpg (You can see all five Quests are stacked here and the condition is set up with a new 'Location', my Town Hall.
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/SMEventNode2_zpsaa8940b5.jpg I have set the 'Hours until Reset' to 1 hour for each scene. Having this or not doesn't make the scenes play though, I already tried.
Scene 2
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/Scene2QuestData_zps9fec607d.jpg
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/Scene2Alias_zpsce50fc38.jpg (I have tried to have these as 'Unique Actor, it doesn't make the scenes play)
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/Scene2Scene_zps0b4cffe3.jpg
*Scenes 3, 4 and 5 are set up exactly like Scene 2*
The regular AI for the NPCs
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/MayorWorkPackage_zps19f58540.jpg
http://i110.photobucket.com/albums/n99/Shezrie/Scenes%20Problem/HelenaWorkPackage_zpsdf64bd9b.jpg
These AI packages work fine, the Mayor sits at his desk and writes, Helena stands at the reception counter.
Somethings of note:
*I have tested with a completely new save.
*All the voiced dialog with lip files for all five scenes is completely implemented.
*I do have a SEQ file generated and all my regular voiced dialog works perfectly.