Help on finding mods?

Post » Sat Dec 10, 2011 2:23 pm

Ok, so I have been playing FNV since it came out for PC and never got into the mod scene for it. Which is odd because I generally jump headfirst into Bethesda's modding community to get patches and such for the game.

I guess what I am looking for is possibly graphics enhancements, maybe some patches, a little balance type of mod that allows for Energy Weapons to be practical (I can never find any of the fricking things or people that use them except the Bright guys.).

Any help or direction on this would be much appreciated.

Also just a note, I do have all the DLC for this game already.
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rae.x
 
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Post » Sat Dec 10, 2011 8:34 am

Ok, so I have been playing FNV since it came out for PC and never got into the mod scene for it. Which is odd because I generally jump headfirst into Bethesda's modding community to get patches and such for the game.

I guess what I am looking for is possibly graphics enhancements, maybe some patches, a little balance type of mod that allows for Energy Weapons to be practical (I can never find any of the fricking things or people that use them except the Bright guys.).

Any help or direction on this would be much appreciated.

Also just a note, I do have all the DLC for this game already.


Fallout New Vegas Nexus is the place to look for mods. I dunno about graphics enhancements since that's not my style, but "Project Nevada" features the expanded EW you're looking for and a host of other stuff. However, it isn't yet updated for GRA & LR.

"Delayed DLCs" does what the name suggest-integrates the DLCs more believably in the world.

"True Threshold-Closer to Fallout" eliminates DT bleedthrough(I approve).

"WMX" increases the scope of available weapon mods, to the point where every weapon(including Melee/Unarmed) has 3 mods. It also features compatibility patches for Project Nevada & the DLCs.

Other than that, you're going to have to search on your own.

The Fallout Mod Manager is essential for keeping track of all these mods. the New Vegas Script Extender(search for NVSE 2b12) is vital for most major mods to function.

To find any of these(minus the Script Extender) search for them on Fallout New Vegas nexus.

Who uses Energy Weapons: Fiends, Lobotomites, Y-17 Trauma Harnesses, BoS & the Van Graffs.

-Nukeknockout
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Fiori Pra
 
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Post » Sat Dec 10, 2011 2:05 pm

If your new to modding, I would recommend not to use too many. 10 - 20 maybe. Not including texture mods.

Be careful with graphic mods ( texture replacers) as well. Higher res textures will make your game use more memory
as well as more video memory. You will probably notice a drop in performance depending on what mods you use, how many you install,
what your system hardware is like, how much ram is available, etc. If the amount of RAM used by your game exceeds 2GB then your
game will probably crash. The 4GB fix is available but the steps are different depending on what OS you have and whether its 32 or 64-bit.

If you have to space, you might want to backup your data directory so you can easily restore fallout new vegas vanilla.
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Lisha Boo
 
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Post » Sat Dec 10, 2011 6:13 am

Head over to http://newvegasnexus.com/ and look at the "files" menu, there you can see a top 100 list which you can then filter by mod type (e.g. textures). This is usually a good start, just browse and see what strikes you as fancy. For starters I also recommend using the Nexus Mod manager, the easiest solution to download, install and manage your mods (it's still Beta and has some shortcomings, but is probably the most user-friendly solution).

For eye candy, I recommend Nevada Skies and Fellout, if you don't like NPC appearances also get the New Vegas redesigned package (which might have to be installed manually).
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brian adkins
 
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