I've found a resource on tesnexus that adapts certain helmets so that skeletons can wear them. http://www.tesnexus.com/downloads/file.php?id=11933
Since it's a resource this mod is not playable yet and I tried to create an .esp file to make it playable.
I created new objects with the adapted helmet meshes. I created a new leveled list with the new objects and I finally added such leveled list to the skeletons. This part went well; I did a quick check at Vilverin and the helmets appear in the skeletons' inventory.
However, they are not wearing them! In the CS I first selected "hair" and then "head" as the places the helmets should appear when equipped. This made no difference. The helmets did not appear.
Does anybody know why this may be happening and how could I fix it?
Thanks in advance,
Tiny Lampe.