Help missing eyes and Hair

Post » Wed Jun 23, 2010 12:34 pm

I had to reload all my mods because I lost all my content. Well when I went to start a new character to test out if I did things right I noticed the default male imperial had no eyes. The moonshadow elf I want to use has eyes but no hair. Does anything look like it could be missing from my load order that I need?

Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  FCOM_Convergence.esm  [Version 0.9.9MB3]06  Armamentarium.esm  [Version 1.35]07  Artifacts.esm08  Unofficial Oblivion Patch.esp  [Version 3.2.10]09  Oblivion Citadel Door Fix.esp0A  DLCShiveringIsles.esp0B  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0C  Francesco's Optional Chance of Stronger Bosses.esp0D  Francesco's Optional Chance of Stronger Enemies.esp0E  Francesco's Optional Chance of More Enemies.esp0F  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]10  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]11  Fran_Lv30Item_Maltz.esp12  LightningStrikes.esp13  SnakeLightningSpeed.esp14  Akatosh Mount By Saiden Storm.esp15  DLCHorseArmor.esp16  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]17  DLCOrrery.esp18  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]19  DLCVileLair.esp1A  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]1B  DLCMehrunesRazor.esp1C  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]1D  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV4.esp1E  DLCThievesDen.esp1F  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]20  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]21  Bob's Armory Oblivion.esp22  FCOM_BobsArmory.esp  [Version 0.9.9]23  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]24  Oblivion WarCry EV.esp  [Version 1.09]25  FCOM_WarCry.esp  [Version 0.9.9MB5]26  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-Water_Weeds.esp  [Version 1.33]27  OOO-No_Guild_Ownership.esp  [Version 1.33]28  OMOBS.esp  [Version 1.0]29  OMOBS_SI.esp  [Version 1.0]++  ArmamentariumLLVendors.esp  [Version 1.35]2A  ArmamentariumArtifacts.esp  [Version 1.35]++  ArmamentariumLLArmaVendor.esp  [Version 1.35]2B  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]2C  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]2D  FCOM_RealSwords.esp  [Version 0.9.9]2E  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]2F  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]30  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]31  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]32  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]33  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]34  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]35  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]36  FCOM_FriendlierFactions.esp  [Version 0.9.9]37  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]38  FCOM_MoreRandomItems.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]39  OOO-WaterFish.esp  [Version 1.34]3A  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]3B  DLCBattlehornCastle.esp3C  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]3D  DLCFrostcrag.esp3E  Knights.esp3F  Knights - Unofficial Patch.esp  [Version 1.0.9]40  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]++  FCOM_Knights.esp  [Version 0.9.9Mb3]41  Dungeon Actors Have Torches 1.6 DT.esp42  Exterior Actors Have Torches 1.3 DT.esp++  ScriptIcon_Replacer.esp43  Carry_all_you_want-5118.esp44  RealisticForceHigh.esp45  Telekinetic Mastery.esp  [Version 2]46  EnchantmentRestore.esp++  EnchantmentRestore_Wells.esp47  No psychic guards v1.2.esp48  Moonshadow Elves - NoSc.esp49  Beautiful PeopleV22 - MaleReplacerV4.esp++  Real Lava 1.3.esp++  Visually Enchanted Damage and Absorb with Particles.esp++  Visually Enchanted Fire 1.esp++  Visually Enchanted Frost 1.esp++  Visually Enchanted Shock 1.esp4A  Bashed Patch, 0.esp4B  FormID Finder4.esp4C  Streamline 3.1.esp

User avatar
Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Post » Wed Jun 23, 2010 11:59 am

Also I think it's mystic elves don't even show up when I'm scrolling through races. But I can see all the others.
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Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Post » Wed Jun 23, 2010 9:03 pm

Also I think it's mystic elves don't even show up when I'm scrolling through races. But I can see all the others.

It is related to:

49 Beautiful PeopleV22 - MaleReplacerV4.esp

I don't use this myself so I can't help you with what or why. But that is the culprit.
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Pete Schmitzer
 
Posts: 3387
Joined: Fri Sep 14, 2007 8:20 am

Post » Wed Jun 23, 2010 6:20 pm

Yes, Beautiful People is very old and is a known problem mod. You want to be VERY careful using mods that alter the eye meshes.
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Alba Casas
 
Posts: 3478
Joined: Tue Dec 12, 2006 2:31 pm

Post » Wed Jun 23, 2010 7:34 am

thanks I'll try getting rid of it.
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Cody Banks
 
Posts: 3393
Joined: Thu Nov 22, 2007 9:30 am

Post » Wed Jun 23, 2010 5:18 pm

IMO a good and easy alternative is Cobl Races (req. SI which you have), supports Exnem (+HGEC), FF and Roberts Male
User avatar
Farrah Barry
 
Posts: 3523
Joined: Mon Dec 04, 2006 4:00 pm

Post » Wed Jun 23, 2010 5:53 pm

Thanks for the help that fixed the problem. Now to go through and find and install all the mods I had installed before.
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helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Wed Jun 23, 2010 9:19 pm

IMO a good and easy alternative is Cobl Races (req. SI which you have), supports Exnem (+HGEC), FF and Roberts Male

I tried installing COBL and something else that used it and couldn't get it to work. It was back when I first got oblivion so maybe i was doing something wrong. I might try it again.
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megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm


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