I just finished my lvl 35 sneak character but now I'm looking to do a second playthrough with an energy weapon user. I have no idea where I should put my points on for SPECIAL but here's what I have so far:
S - 6
P - 8
E - 8
C - 1
I - 9
A - 3
L - 5
Tagged skills will be energy weapons, science, and repair. The fourth will be medicine.
I don't know WHY my endurance is 8. Maybe it's because i'm used to getting hit less since my last character hardly gets detected. IDK, doing an energy weapon scientist character came up randomly just because I was curious on how good they can be. Any suggestions on my SPECIAL stats? Tagged skills?
Energy Weapons strength lie in critical hits. You'll want luck at 9 (10 with an implant later), you don't need endurance past 5 as a ranged character, in fact I often put it to 1 with no negative effect.. INT / AGI / LUCK are so much more useful, AGI being the least useful.
Healing yourself only costs you caps, and the game hands you more caps than you can ever spend, so you are pretty much invulnerable. (unless you play in hardcoe, though you can take the Rad Child perk and get the same result).
I would hold off on tagging EW and take speech or lockpick along with science. That way, you'll have an easier time questing (if you intend to). Just make sure you can make the 70 science / 70 energy weapon requirements for perks at level 10+ and you'll be fine. Try to get sneak attacks in every now and then, maybe craft yourself some overcharge/max charge ammo.
Oh yes, and take Built to Destroy and Fast Shot. EW are very accurate, you'll want the speed increase because the faster you hit, the faster you crit. And so what if stuff degrade 15% faster? You have unlimited money after all, whats it really hurting you?
If you have money problems just go to vegas and gamble, with your high luck you'll win caps galore.