My load order:
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] Unofficial Fallout 3 Patch.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] FOOK2 - Main.esm
[X] FOOK2 - [[censored]] World And Neighbourhood Kit.esm
[X] FOOK2 - [DIK] DLC Improvement Kit.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] Mart's Mutant Mod.esm
[X] StreetLights.esm
[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp
[X] Unofficial Fallout 3 Patch - The Pitt.esp
[X] Unofficial Fallout 3 Patch - Broken Steel.esp
[X] Unofficial Fallout 3 Patch - Point Lookout.esp
[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp
[X] CRAFT - Activation Perk.esp
[X] DarNifiedUIF3.esp
[X] CASM.esp
[X] PCB.esp
[X] StreetLights - Wasteland.esp
[X] Fellout-SOTD.esp
[X] Fellout-Anchorage.esp
[X] Fellout-BrokenSteel.esp
[X] Fellout-pipboylight.esp
[X] DCInteriors_ComboEdition.esp
[X] FOOK2 - Main.esp
[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp
[X] FOOK2 - [DIK] DLC Improvement Kit.esp
[X] FOOK2 - Mothership Zeta.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers.esp
[X] KH_FWE Fixes.esp
[X] KH_FWE Tweaks.esp
[X] KH_NoAmmoWeight.esp
[X] FO3 Wanderers Edition - Optional Sneak Msgs.esp
[X] FO3 Wanderers Edition - FOOK Support.esp
[X] FWE - FOOK DLC Support.esp
[X] Cruz Estate FOOK2 FWE Patch.esp
[X] WeaponModKits.esp
[X] WeaponModKits - FOOK.esp
[X] WeaponModKits - FWE Master Release.esp
[X] WeaponModKits - ThePitt.esp
[X] WeaponModKits - OperationAnchorage.esp
[X] WeaponModKits - BrokenSteel.esp
[X] WeaponModKits - PointLookout.esp
[X] WeaponModKits - Zeta.esp
[X] UPP - Pack 1.esp
[X] UPP - Original Perks.esp
[X] UPP - Quest Perks.esp
[X] UPP - Experience Perks.esp
[X] UPP - Pack 2.esp
[X] VatsLongerDistance.esp
[X] Auto Aim Fix v1.1.esp
[X] SniperZooming.esp
[X] WastelandMastery.esp
[X] SkillCheck.esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod - No Corpse Flies.esp
[X] Mart's Mutant Mod - Hunting & Looting.esp
[X] Mart's Mutant Mod - Natural Selection.esp
[X] Mart's Mutant Mod - Zones Respawn.esp
[X] Mart's Mutant Mod - FWE Master Release.esp
[X] Mart's Mutant Mod - FOOK2.esp
[X] Mart's Mutant Mod - FOOK2 - DIK.esp
[X] Merged.esp
[X] Mez's Merged Patch - FWE-WMK-MMM.esp
This is probably not the best time to ask, since I'm already having problems with the load order, but where should I put Ammo Toolkits, MTC-Wasteland Travelers, and Phalanx in the load order [assuming they're compatible with what I'm already running].
Thanks so much!