Help with Oblivion to Morrowind conversion?

Post » Fri May 04, 2012 4:24 am

I'm thinking about using the Vvardenfell Imports mod for Oblivion (http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=5985), provided I can contact the creator and get their permission, to replace the armor sets of Morrowind. Vvardenfell Imports doesn't just update the graphics for Morrowind armor, but also redesigns them in a really neat way that sticks to feel of the original, which you just can't find in any Morrowind mods. I have a little experience with modding, but I've never done anything to do with modelling and texturing. Conversion is hardly modelling and texturing, but it does deal with that kind of thing, which I've never gone near before. So I figured that maybe this project could introduce me to the scene and get me familiar with the programs (although, if I'm in way over my head, tell me now).

I drool at the thought of the finished product, but the difference between armor in MW and OB is looking like it'd be a big thorn in my side. MW has pauldrons as separate parts of armor to the cuirass, and gloves are separate from one another, which I'll have to sort out if I'm going to replace all the armor. The gloves seem easy enough to sort out, but the pauldrons will be harder. In other conversions, this doesn't seem to be a problem, but that's probably because the people doing them have experience with modelling and whatnot, so can physically separate the pieces of armor. I don't think that's an option for someone like me. So I thought what I might be able to do was simply remove pauldrons from the game, and have armor work like how it does in OB. However, I think I'm right in saying that simply deleting so many items that are abundant in the game is impossible. Pauldrons are lying about everywhere, sitting around in houses or as loot, and might be given by NPCs somewhere, or whatever.

So my questions are; how can I get around that problem? Can this project be done at all, or am I in way over my head?
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Ashley Clifft
 
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Post » Fri May 04, 2012 3:58 am

Though Converting armors is easier than modelling and texturing but it can really be a pain in the [censored],especially if you are gonna do it for the first time that too without any experience in Blender or MAX it can easily take you about a month and frustrate you a lot with things not working as expected and the mod you are trying to do has lots of armors so converting them can be a big headache especially if you are doing it for the first time so i would recommend you find an armor mod which is not as complex and is a single one only,Either way i wud recommend you do not bother yourself with converting Vvardenfell Imports as that is on my to-do list for my mod after my exams get over in 14 days.Still if you require any help feel free to send me a PM.
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Amy Smith
 
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Post » Fri May 04, 2012 12:49 am

Though Converting armors is easier than modelling and texturing but it can really be a pain in the [censored],especially if you are gonna do it for the first time that too without any experience in Blender or MAX it can easily take you about a month and frustrate you a lot with things not working as expected and the mod you are trying to do has lots of armors so converting them can be a big headache especially if you are doing it for the first time so i would recommend you find an armor mod which is not as complex and is a single one only,Either way i wud recommend you do not bother yourself with converting Vvardenfell Imports as that is on my to-do list for my mod after my exams get over in 14 days.Still if you require any help feel free to send me a PM.

Thanks. You're right, I should probably start with something easier, so I'll do that for now if you're gonna be converting Vvardenfell Imports yourself.

I've got exams myself, so it's probably better I don't get hung up a project.
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Guinevere Wood
 
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Post » Fri May 04, 2012 2:54 am

Yea, you should learn the basic of blender and how everything works before you try any converting as you will most likely end up having to alter the mesh.
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~Sylvia~
 
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Post » Fri May 04, 2012 2:09 am

listien to what these guys say

also the holywraith I am curious to see the conversions, good luck with the dark brotherhood armor, its a high poly one piece costume with odd arm postions

something too note about vardenfell imports is that that itis acutally a compilation of armors from different authors retextured to look like morrowinds sets, you would need permission from ALL the authors to release the converted armor.

p.s the gloves are the most difficult better off making new ones

p.p.s I hate weight painting
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le GraiN
 
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