This is the error message "[CS] Script 'SE02Stage1500', line 7: Item 'SE02FIN' not found for parameter Quest. Compiled script not saved!" I don't understand. Any idea?
Edit: http://www.gamesas.com/user/802653-tegeus-cromis/ pointed out that SE02FIN is a stage from the Fringe of Madness quest but I have made no reference to that or any other quest.
Here is info and the scripts for my quest if it can help shine light on my problem.
My quest is called SaveLucky Priority 60 (Start Game Enabled is checked) Condition (GetPlayerInSEWorld 0, GetIsPlayableRace 1)
There are 4 NPCs 1 dog-Lucky (ref LuckyDog), and 3 mountain lions-EvilMountainLion1,2, and 3( ref EvilMountainLion1Ref, same for 2nd and 3rd with a 2 and 3) all 4 NPCs are set to be intially disabled
There is an X marker right in the middle of the NPCs called SaveLuckyQuestMarker
I have 5 stages in my quest indexed as 0, 10, 20, 30, 40
In index 0 I have this script
LuckyDog.Enable
EvilMountainLion1Ref.Enable
EvilMountainLion2Ref.Enable
EvilMountainLion3Ref.Enable
If (SaveLuckyQuestMarker.GetDistance Player < 100)
SetStage SaveLucky 10
EndIf
no conditions
In index 10 I have this script
If (EvilMountainLion1Ref.GetDead == 1 && EvilMountainLion2Ref.GetDead == 1 && EvilMountainLion3Ref.GetDead == 1)
SetStage SaveLucky 20
EndIf
no conditions
Index 20, and 30 have no scripts
and index 40 has this script
LuckyDog.AddScriptPackage LuckyFollow (Custom package I made)
I used The Ref for the 4 NPCs and The X Marker for Quest Targets
And there are 2 topics 1Lucky, and 2Lucky
There scripts are:
SetStage SaveLucky 30
SetStage SaveLucky 40
GetStage and GetIsId as conditions
That is all there is to my quest, if someone can find reference to another quest please let me know
Thanks
Update:
I went to the quest in the quest list called SE02 and found a call to SE02FIN (which is not in the list) and commented that command out an now I don't get that error. So I guess the "Recompile all results" button does all quests in the quest list.
But my quest still does not start.
I tried using the console to start it (StartQuest SaveLucky) no error but nothing happens