Case in point; I'm trying to run The Underground 2's lastest version from the patch project. It uses something called xdelta. The game simply will not recognize the patch after I've run it through the application, and then proceeds to throw a fit when I re-name the file into one it recognizes (adding .esp or .esm to the end of the filename.) The readme included tells me how I can make it... but it won't tell me how I can *run* it- it seems to imply that an esp+xdelta file input creates a esp output, which I do not see happening.
The description of the patch (NOT the readme included) indicates it is a "binary diff" patch, not a ESP. There are no directions as to how to make the game recognize it as such, and it doesn't modify the source .esp/.esm in any way.
Anyone know what, if anything, I'm doing wrong? I'm downloading from the file listed as TU2fix7d.7z at http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9053 so you guys can see what I'm working with.