Help with Verona Bloodlines SI Fixed

Post » Wed May 02, 2012 10:59 pm

I've just started the Dice Den part of the quest. Fante has just given me the pass word and my map marker has updated. The problem is the map marker directs me behind hammer and tong. I've walked around Skingrad but i can't find the Rolling Dice Tavern any where. Thanks for any help. Here is my mod list.
Active Mod Files:
Spoiler
00  Oblivion.esm01  Jog_X_Mod.esm02  All Natural Base.esm  [Version 1.3.2]03  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]04  Francesco's Optional New Items Add-On.esm  [Version 5.0]05  Cobl Main.esm  [Version 1.73]06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]07  Mart's Monster Mod.esm  [Version 3.7b3p3]08  TamrielTravellers.esm  [Version 1.39c]09  FCOM_Convergence.esm  [Version 0.9.9MB3]0A  Armamentarium.esm  [Version 1.35]0B  Artifacts.esm  [Version 1.1]0C  Kvatch Rebuilt.esm0D  Better Cities Resources.esm  [Version 5.1.5]0E  Unofficial Oblivion Patch.esp  [Version 3.2.0]0F  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]10  Oblivion Citadel Door Fix.esp11  DLCShiveringIsles.esp12  Unofficial Shivering Isles Patch.esp  [Version 1.5.0]13  USIPS Additional Changes.esp14  Better Cities .esp  [Version 4.7.0]15  Francesco's Creatures and Items Resources.esp  [Version 5.0]++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]16  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]17  All Natural.esp  [Version 1.33]18  All Natural - SI.esp  [Version 1.3.2]++  All Natural - MMM Patch.esp  [Version 1.3]19  Immersive Interiors.esp  [Version 0.8.1]1A  All Natural - Real Lights.esp  [Version 1.3.2]1B  WindowLightingSystem.esp++  Item interchange - Extraction.esp  [Version 0.76]1C  RAEVWD Imperial City.esp  [Version 1.9]1D  Streamline 3.1.esp1E  Map Marker Overhaul.esp  [Version 3.9.3]1F  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]20  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp++  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta]21  Cobl Glue.esp  [Version 1.73]22  Cobl Si.esp  [Version 1.63]23  Oblivion WarCry EV.esp  [Version 1.09]**  FCOM_WarCry.esp  [Version 0.9.9MB5]24  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]25  ArmamentariumArtifacts.esp  [Version 1.35]26  OOO 1.32-Cobl.esp  [Version 1.72]27  FCOM_Convergence.esp  [Version 0.9.9Mb3]28  FCOM_RealSwords.esp  [Version 0.9.9]29  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]2A  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]2B  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]2C  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]2D  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]2E  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]2F  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]30  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]31  TamrielTravellers4OOO.esp  [Version 1.39c]++  TamrielTravellersItemsNPC.esp  [Version 1.39c]32  TamrielTravellersItemsCobl.esp  [Version 1.39c]++  TamrielTravellersItemsVendor.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_HungersUnitySI.esp  [Version 0.9.9]**  FCOM_FriendlierFactions.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  MMM-Cobl.esp  [Version 1.73]33  Trade and Commerce.esp34  Artifacts.esp  [Version 1.1]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]35  Kvatch Rebuilt.esp++  Kvatch Rebuilt - OOO Compatibility.esp36  Kvatch Rebuilt - Leveled Guards - FCOM.esp37  Kvatch Rebuilt Weather Patch.esp38  Rustle House.esp39  Rustle House - AN Patch.esp3A  Steve - Thieves Guils HQ.esp  [Version 1.2-SF.]3B  thievery.esp3C  VHBloodlines 1.2.esp  [Version 1.5.6]3D  Mighty Umbra.esp3E  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]++  FCOM_MightyUmbra.esp  [Version 0.9.9]3F  DarkBrotherhoodChronicles.esp  [Version 1.1]40  xuldarkforest.esp  [Version 1.0.5]41  xulStendarrValley.esp  [Version 1.2.2]42  xulTheHeath.esp43  DarkBrotherhoodChronicles-TheHeath patch.esp  [Version 1.0]44  XulEntiusGorge.esp45  xulFallenleafEverglade.esp  [Version 1.3.1]46  xulColovianHighlands_EV.esp  [Version 1.2.1]47  xulChorrolHinterland.esp  [Version 1.2.2]48  DarkBrotherhoodChronicles-ChorrolHinterland patch.esp  [Version 1.0]49  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]4A  xulBravilBarrowfields.esp  [Version 1.3.3]4B  xulLushWoodlands.esp  [Version 1.3.1]4C  DarkBrotherhoodChronicles-LushWoodlands patch.esp  [Version 1.0]4D  Rustle House - UL Patch.esp4E  xulAncientYews.esp  [Version 1.4.3]4F  DarkBrotherhoodChronicles-AncientYews patch.esp  [Version 1.0]50  xulAncientRedwoods.esp  [Version 1.6]51  xulCloudtopMountains.esp  [Version 1.0.3]52  xulArriusCreek.esp  [Version 1.1.3]53  xulPatch_AY_AC.esp  [Version 1.1]54  xulRollingHills_EV.esp  [Version 1.3.3]55  xulPantherRiver.esp56  xulRiverEthe.esp  [Version 1.0.2]57  xulBrenaRiverRavine.esp  [Version 1.1.1]58  xulImperialIsle.esp  [Version 1.6.7]59  xulBlackwoodForest.esp  [Version 1.1.0]5A  xulCheydinhalFalls.esp  [Version 1.0.1]5B  xulAspenWood.esp  [Version 1.0.2]5C  xulSkingradOutskirts.esp  [Version 1.0.2]5D  xulSnowdale.esp  [Version 1.0.4]5E  xulCliffsOfAnvil.esp  [Version 1.12]5F  xulSilverfishRiverValley.esp  [Version 1.0.2]60  xulJerallGlacier.esp  [Version 1.0.0]61  xulTheEasternPeaks.esp  [Version 1.0]62  Alternative Beginnings.esp  [Version 1.3]63  Alternative Beginnings - Kvatch Intact.esp  [Version 1.3]64  Oblivion XP.esp  [Version 4.1.5]++  Item interchange - Placement for FCOM.esp  [Version 0.76]++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]65  Better Cities Full.esp  [Version 5.1.5]66  Better Imperial City.esp  [Version 5.1.4]**  Better Cities - All Natural.esp  [Version 4.9.5]67  Better Cities - Dark Brotherhood Chronicles.esp  [Version 5.1.0]68  Better Cities - Thievery.esp  [Version 4.8.0]69  Better Cities - VHBloodlines.esp  [Version 4.8.4]6A  Better Cities - COBL.esp  [Version 2.1]++  Better Cities - Open Better Cities.esp  [Version 4.9.5]**  FCOM_Archery.esp  [Version 0.9.9]++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3.2]6B  Bashed Patch, 0.esp
User avatar
Sarah Edmunds
 
Posts: 3461
Joined: Sat Jul 08, 2006 8:03 pm

Post » Wed May 02, 2012 5:04 pm

Hammer and Tongs has a back door. Try using that. :)
User avatar
Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Thu May 03, 2012 2:17 am

++ Better Cities - Open Better Cities.esp [Version 4.9.5]

I think this is your problem, The Spinning Dice is inside the Vanilla Skingrad Worldspace, it has been made compatible with Open Cities Reborn and Classic but I don't think it has been made compatible with this.

I would guess that you will have to make a save in an interior and then uninstall this part of Better Cities temporarily. Then you will hopefully be able to find The Spinning Dice:

Spoiler
It should be opposite Hammer and Tongs, near the big statue

Artorius.
User avatar
Barbequtie
 
Posts: 3410
Joined: Mon Jun 19, 2006 11:34 pm

Post » Thu May 03, 2012 2:26 am

Thanks for your suggestion Artorius. But no luck, I had a walk around and looked on my map but still no Spinning Dice Tavern.
User avatar
Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm

Post » Thu May 03, 2012 1:24 am

Here. I took a screenshot of the location: http://img210.imageshack.us/img210/9541/spinningdice.jpg. The map marker is incorrect - it's nowhere near the Hammer and Tongs.
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CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Wed May 02, 2012 11:18 pm

Thanks for the screenshot WalkerinShadows but i have no building where the Spinning Dice should be. If i install the original Verona Bloodlines would that conflict with the fixed version, or should i unistall the fixed version?
User avatar
Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Thu May 03, 2012 4:20 am

In my version of Verona Bloodlines Fixed (version 2.56 which is the latest. which Arthmoor made so it was compatible with Open Cities Classic and Reborn):

Spoiler
The location is opposite The West Weald Inn to the left of the Fighters guild

I still think your problem is with having Open Better Cities, I'm not sure if it's been made compatible with that. You will have to ask Arthmoor or Display Name is Already In Use (Also goes by the name of Vorians :) ) about it.

Artorius.
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celebrity
 
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Joined: Mon Jul 02, 2007 12:53 pm

Post » Thu May 03, 2012 5:16 am

Looks like these guys have it covered, it's not compatible with Open Better Cities. That's territory for Vorians to cover.
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Marguerite Dabrin
 
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Joined: Tue Mar 20, 2007 11:33 am


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