I have some heavy duty shaders in my shaderlist and the game looks fantastic, but the water seems out of place. Ive downloaded OBGE Core 3.0.1 (i think) and it doesnt have a obgev3.ddl file, but i think its just called obgev2.ddl for compatibility

If liquid water isnt fantastic or if it cant seem to work, is there another suggestion? I may be work today so i wont be able to respond right away but i would appreciate a suggestion.