[RELz] Hemingweys Capes Version 3.0 Beta

Post » Wed Mar 30, 2011 1:02 pm

is this out of beta yet? I am waiting to use this with the next version of OOO (whenever that gets released).


The 3.0 Beta is fine to use with Current Version of OOO/MMM/FCOM etc..

Might has well install it now.

Has the only things that will change once OOO/MMM/FCOM come out is how the Hemingwey's plugins actualy work with getting capes assigned to Npc under MMM/MMMforOOO/FCOM once again.
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Brooks Hardison
 
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Post » Wed Mar 30, 2011 3:27 pm

I'm having a small problem with this I think. Bettany in the Anvil mages guild seems to be having a frost spell constantly casting on her. I read in the spoiler file that she is a frost wizard or something so I don't know if it's normal or not but seems kind odd. She isn't casting the spell on herself it's just the visual effect and sound of it constantly casting on her, only stops when I am talking to her or someone else in the guild hall. I am using the Full pack with the esp from the citizen's light version for FCOM.
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Lucy
 
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Post » Wed Mar 30, 2011 4:57 am

Works fine looks great.

One request: can you script the NPC not to wear your capes and cloaks when weather is good?
Can you script NPCs to wear them only in snow/rain/nighttime?

Thanks
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FLYBOYLEAK
 
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Post » Wed Mar 30, 2011 4:25 pm

Narrowed down my problem to Supreme Magicka having some odd effect on Bettany from this mod.
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suzan
 
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Post » Wed Mar 30, 2011 9:45 am

Narrowed down my problem to Supreme Magicka having some odd effect on Bettany from this mod.


Turn off SM's Elemental Shields in the ini if you don't like the effect:

Set SMElementalShieldFactor to 0
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Dale Johnson
 
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Post » Wed Mar 30, 2011 3:10 am

Hi, just popping in to say I love the mod and appreciate your work. Good to see how much progress you've made on it!
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:)Colleenn
 
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