Announcing the beta release of Hemingwey's Capes Version 3.0.
Hemingwey's Capes version 3.0 integrates hundreds of unique capes, both mundane and enchanted, into your Oblivion game -- offered for sale by merchants, worn by NPCs and looted from chests.
Summary of Features
========================
1. 240 unique cape designs in all.
2. Capes that match most Vanilla Oblivion clothing and armor sets (as well as those from many popular mods).
3. Capes designed for most guilds and factions in the game and donned by their members.
4. Hundreds of NPCs, both citizens and adversaries, wear capes appropriate to their stations and affiliations.
5. 8 unique traveling merchant trainers.
6. Capes for sale at 12 Vanilla Oblivion shops.
7. Numerous rare capes which can be discovered through adventuring.
8. Over 100 unique enchanted capes (more to be added before final version 3.0 release) to loot from chests and fallen foes.
9. Compatibility versions for popular overhaul mods, such as OOO, MMM and FCOM.
10. Most of the original capes have been reworked and substantially improved in appearance.
And...of course...
Lots, lots more!

Credits (short version)
==================
Thanks to Someone1074 for creating the original Capes and Cloaks mesh I used for the capes in Hemingwey's Capes.
Special thanks to Corepc for his support, help and advice concerning constructing compatibility patches/versions for OOO, FCOM and MMM, as well as his work to integrate Hemingwey's Capes into MMM's forthcoming update/release.
Thanks to the various players/modders who have made suggestions for new capes and cheered me on as I developed version 3.0. In particular, thank you to the 'original fan' of my humble mod, Magirock, as well as Johnn123 and Anithinks, who have both consistently responded with enthusiasm to my posts and progress reports on the Official Oblivion forums. Really, thanks guys!
Licensing/Legal
===============
Bethesda Softworks retains all rights to any original content, concepts, and ideas taken and altered from Elder Scrolls IV: Oblivion. All original textures and assets belong to me and may be used ONLY with my express permission. If and when permission is received, credit must be given for my work in all distribution materials.
http://www.tesnexus.com/downloads/file.php?id=29012
Enjoy!
Regards,
Hem
P.S. Please note that this is a beta version. There may be bugs! (If so, please report the same so I can fix 'em.)
P.P.S. In the coming weeks, the MMM and FCOM compatiblity versions of Hemingwey's Capes 3.0 will undergo substantial changes (at least behind the scenes, i.e. mechanically). Upon the release of the forthcoming new versions of MMM and UFCOM, new compatibility .esp files for Hemingwey's Capes for MMM and UFCOM will be released. Corepc and I are working diligently on support for Hemingweys Capes as an intregrated part of the new version of MMM. The beta compatiblity versions of Hemingwey's Capes 3.0 released today are compatible and do work with MMM and FCOM (afterall, Hemingwey's Capes 3.0 was developed and tested primarily in an FCOM game environment), but, with the release of the next version of MMM and UFCOM, present and future compatiblity will improve.