Here are the Technical Fixes we need for the pc version.

Post » Wed Dec 02, 2015 3:20 pm

VSync toggle/fix, mouse acceleration disable, sliders for both X and Y mouse sensitivities or at least have them both be the same value, auto-switch between controller/m&kb, hold shift to sprint and let us bind the hard-coded key prompts.

and if you can, put a 60 fps cap on the game so people with 144hz monitors don't have issues

Please address these issues Bethesda.

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Emilie M
 
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Post » Thu Dec 03, 2015 4:29 am

bump

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Sarah Knight
 
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Post » Thu Dec 03, 2015 5:58 am

Those and alter the hard-coded keybindings for E and the lockpick minigame to actually follow the remapped keys.

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GabiiE Liiziiouz
 
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Post » Thu Dec 03, 2015 4:53 am

No hard-coded keybindings.

Honestly, that's the #1 rule in PC gaming and it's unbelievable that Bethesda did this.
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Liv Brown
 
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Post » Wed Dec 02, 2015 7:09 pm

Lets not forget the key rule for PC releases

FOV SLIDERS

WIDESCREEN / MULTI-MONITOR SUPPORT

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Manuel rivera
 
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Post » Wed Dec 02, 2015 7:58 pm

  • Southpaw. legacy and legacy southpaw options for controller sticks (Also needs to be included in the console versions)
  • FOV slider
  • UI fix for FOV over the default
  • Crouch toggle / hold options
  • Aim toggle / hold options
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-__^
 
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Post » Thu Dec 03, 2015 6:00 am

bump for Bethesda to see what we want patched

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Adam Porter
 
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Post » Wed Dec 02, 2015 7:37 pm

The hardcoded keybindings makes me want to wrap my keyboard around someone's head. It's utterly shocking that a developer of this pedigree and with this amount of experience in the industry - and this game genre - would come out with what they did KB wise.

The fact that I can't remap is boggling.

The fact that "hold breath," "throw a grenade" and "bash" are all on the same key ... hot diggitty, who came up with that gem?

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Samantha Pattison
 
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Post » Wed Dec 02, 2015 9:47 pm

Yeah, BGS always has to throw a few epic WTFs in with every game, and the keybinding setup in particular is unbelievable. The FOV issue--continued from all of their previous games--is bad, but easily fixable, so I don't care.

To be honest, though, I don't think we can expect any of these fixes. They'll probably do something to make it more friendly for left-handers, but even that's iffy.

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Javaun Thompson
 
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