Here is a good one!

Post » Sat Feb 19, 2011 1:13 am

So basically answer what's in the topic description. Choose an FPS (or be creative with other genres) and explain briefly how you'd want some if its aspects in brink.

Personally, I'd like to see it fused with Joint Operations, due to its higher player count per server, the almost-free-roam environment and its range of vehicles. However, I would not want to see all the open areas that you have in JO, I like Brink's CQC-gameplay and graphical design.
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

Post » Sat Feb 19, 2011 6:39 am

I'd fuse brink with brink because awsome times awsome equals awsome squared.
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Fri Feb 18, 2011 7:06 pm

I'd fuse brink with brink because awsome times awsome equals awsome squared.

YOUR A MAD MAN!!! *universe implodes*......totally worth it tho :)
User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

Post » Sat Feb 19, 2011 3:35 am

I would prob fuse it with Killzone 2 as they already have some similar gaming mechanics. I would love to see the clan support Killzone 2 had in Brink. Everything else Brink already has it has custom matches, objective class team oriented gameplay and to top it off adds some new elements.

The in game clan support would be the icing on the cake for me :celebration:
User avatar
Noely Ulloa
 
Posts: 3596
Joined: Tue Jul 04, 2006 1:33 am

Post » Sat Feb 19, 2011 10:43 am

only thing i can think of is battlefield, just for 12v12
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Sat Feb 19, 2011 3:31 am

only thing i can think of is battlefield, just for 12v12


I like the 8v8 keeps it more tactical because of the mix and matches of the classes. The higher the number the easier it becomes as there will be more of each class able to do the objectives. Also the smaller numbers makes the framerate better and the graphics compared to having higher number of players which I cant complain about.
User avatar
jeremey wisor
 
Posts: 3458
Joined: Mon Oct 22, 2007 5:30 pm

Post » Sat Feb 19, 2011 10:35 am

I like the 8v8 keeps it more tactical because of the mix and matches of the classes. The higher the number the easier it becomes as there will be more of each class able to do the objectives. Also the smaller numbers makes the framerate better and the graphics compared to having higher number of players which I cant complain about.

true, ive just become accustom to large teams working on an objective :)
User avatar
Alexx Peace
 
Posts: 3432
Joined: Thu Jul 20, 2006 5:55 pm

Post » Sat Feb 19, 2011 2:16 am

With Portal 2 because any game can be improved with portal guns.
User avatar
Dona BlackHeart
 
Posts: 3405
Joined: Fri Dec 22, 2006 4:05 pm

Post » Sat Feb 19, 2011 7:12 am

With Portal 2 because any game can be improved with portal guns.

its all fun and games until someone starts bleeding from their temples :P
User avatar
Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm

Post » Fri Feb 18, 2011 7:41 pm

With Portal 2 because any game can be improved with portal guns.


teleportation and free running ftw

also pac-man - let's see those ghosts try and catch me when i can vault over walls
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Fri Feb 18, 2011 8:23 pm

The light hearted yet sometimes dirty humor of TF2. That or fallout/ any elderscrolls game because how awsome would it be to have more vertical enviornments in open world rpgs that allow you to flex those superhero muscles and climb/jump/run to your hearts content :D
User avatar
Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Fri Feb 18, 2011 8:16 pm

With Portal 2 because any game can be improved with portal guns.

this ftw. but if i had to say some other game then i like to see brink mixed with borderlands or FO3 where we could have an open world (something maybe similar to rage).
User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Sat Feb 19, 2011 7:19 am

I'd fuse brink with brink because awsome times awsome equals awsome squared.


Yes.

/end topic forever
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Fri Feb 18, 2011 11:51 pm

Brink with Mirror's Edge, Mirror's Edge has better parkour, Brink has better shooting, put two and two together and you get the most awesome-est-est-est-est game in the world.
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Sat Feb 19, 2011 2:30 am

A one-server game would also be pretty sweet, along with fixed factions, where everyone would just be in one large map. I doubt we will have that kind of computational, processing power for a while though. :P
User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Sat Feb 19, 2011 2:15 am

I would fuse Brink with Super Mario because then I could eat a mushroom as a Light, and turn into a Heavy. :hubbahubba:
User avatar
Matthew Warren
 
Posts: 3463
Joined: Fri Oct 19, 2007 11:37 pm

Post » Fri Feb 18, 2011 6:25 pm

The light hearted yet sometimes dirty humor of TF2. That or fallout/ any elderscrolls game because how awsome would it be to have more vertical enviornments in open world rpgs that allow you to flex those superhero muscles and climb/jump/run to your hearts content :D


I agree with this as well the humor from TF2 was hilarious be nice to see your character saying cheeky one liners.
User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

Post » Fri Feb 18, 2011 11:19 pm

I would fuse Brink with Shadowrun if I had to. I prefer games to just be standalone versions of themselves, but Shadowrun had the most team-oriented gameplay and quite frankly, teleport is the sweetest ability ever.
User avatar
Haley Merkley
 
Posts: 3356
Joined: Sat Jan 13, 2007 12:53 pm

Post » Fri Feb 18, 2011 7:35 pm

This Comment "I would fuse Brink with Super Mario because then I could eat a mushroom as a Light, and turn into a Heavy. " and This One "With Portal 2 because any game can be improved with portal guns."
User avatar
yessenia hermosillo
 
Posts: 3545
Joined: Sat Aug 18, 2007 1:31 pm

Post » Sat Feb 19, 2011 3:33 am

Lets see...

How about we fuse Brink with TF2 before the Hats, Counter-Strikes original competitive leagues, Mirror's Edge with more movement-mapping, Star Wars Battlefront II sized maps, and then mix it with another copy of Brink.

Yeah, epic.
User avatar
vicki kitterman
 
Posts: 3494
Joined: Mon Aug 07, 2006 11:58 am

Post » Sat Feb 19, 2011 1:50 am

Afro Samurai. I'd say MGS Rising, but no confirmation how good it is yet.

Why?

Dynamically generated dismemberment. And swords. Two things which could be absolutely insane additions to Brink.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Sat Feb 19, 2011 10:46 am

battlefield: bc2, destructive terrain + parkour = epic. plus the massive maps
User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Post » Sat Feb 19, 2011 9:00 am

I'd perhaps fuse it with Dark Messiah, creating a competitive multiplayer ego-slasher.

Brink with Mirror's Edge, Mirror's Edge has better parkour, Brink has better shooting, put two and two together and you get the most awesome-est-est-est-est game in the world.

So how about the controls?
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Sat Feb 19, 2011 12:09 am

Personally I would fuse It with red dead redemption (- the third person view)
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Fri Feb 18, 2011 8:14 pm

I just started playing Section 8:Prejudice, to me it seems like it has similar qualities that Brink will have (Or might have, since the game hasn't come out yet and no one has played the final version). That's just my opinion though.
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am


Return to Othor Games