Ok here's a slightly revised list for the final pack:
Ones with stars are have been completed, for the most part I'm waiting on that story from Rookwood.

1**
Name: Mephesto
Race: Altmer
His highest attribute are strength and speed, with all the rest being around average, and luck being a bit below average.
He has two skills that are at 100, and those are Blade and Sneak. His other skills that high, probably in the seventies, are Mercantile, Illusion, Security, Acrobatics, and Destruction. The rest of his skills are range from slightly below average to way below average.
His inventory is a Black Robe, no hood, with a shield enchant of 10, a pair of glass boots with no enchantment, and a pair of glass gauntlets with no enchantment. His Weapon is a daedric longsword, with a Soul Trap enchantment on it. For magic he has a few long-range elemental destruction spells, a touch Damage Health spell of average power, and a 20% Chamaleon. That's it for magic.
In his inventory he has some healing potions, poisons, Black Soul gems both full and empty, a copy of The Five Tenets, a few gold ( no more than ten or twenty), and a few gems.
I have him at level 25.
Appearance: He appears to be in his late twenties or early thirties, His skin is rather dark for an Altmer. His eyes are green. His hairstyle is Loose, long, and it's white. The rest of his appearance is left at the defaults.
Fighting Style: He stays far back for a little while, firing his long-range spells at his enemies. One his enemies are close-up, he switches to his close-range spell and uses that in combination with his longsword. When his health gets below about 15 percent, he uses his Invisibility spell and attempts to flee.
Backstory and Location: Mephesto is a murder who for many years preyed on the citizens of the small settlements around Cyrodil, killing the people while they slept in their beds and taking anything on their person or in their house worth money. When his latest attempt near Bruma failed, he was nearly caught by the authorites and was forced to flee.
He can currently be found in the inn at the Khajit settlement of Borderwatch near Leyawin, waiting for the mess he made near Bruma to clear up before he heads back out, which hopefully will be soon as he's running out of money.
Gaurds attack him on sight, but he's not intially hostile to the player. He might be willing to help the player if they pay him enough.
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2**
Name:
Morina
Race:
Dunmer/Imperial (Make her a Dark Elf)
Class:
Vanguard
Specialization:
Combat
Attributes:
Strength
Endurance
Skills:
Blade
Block
Heavy Armor
Illusion
Alchemy
Destruction
Conjuration
Equipment:
Full Dwarven minus helmet, Elven Longsword with Shock Damage enchantment.
Level:
Preferably somewhere around 25.
Story:
Born of a Dunmer villager of mainland Morrowind, her father an Imperial Legionairre, posted there to defend the lands of the empire. He was sent back home three days after her conception, much to the dismay of his dumner lover. Now, twenty-eight years later, Morina's mother has been killed while visiting Vivec as Mehrunes Dagon and his daedric minions demolished the city. Having allready recieved ample training in the ways of combat and magick, she sets of to Cyrodiil to find out where her father may be, or if he is even still alive. Knowing nothing of him but his face from 28 years earlier, she has no idea where to start, but the homeland of the soverign of the Empire seems the best place to start, considering her father's proffesion...
Location:
In Cheydinhal, but ventures often out into the surrounding dungeons to prepare for her quest.
Picture:
Hold your horses, I will upload it as soon as I can get too my home-computer.
EDIT: Nevermind. I can't seem to make the picture properly... hard to explain. Anyhoo, here's a general description:
She's got LONG black hair and her cheekbones aren't as protrouding as they should be due to her Imperial lineage... enjoy smile.gif
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3**
Name: Lotrik
Race: Redguard
Look: Pretty much starting face, with imperial band as an haircut, hair are black, eyes are green
Class: custom class Templar, good with long sword, clad in heavy armor and using a shield, acrobatics, armorer, speechcraft and athletics are his other main skills. Basically a warrior, so attributes are strenght endurance and agility. He is level 15.
Gear: Ebony longsword (+1o fire damage if possible), wear a magical (once again for balance issues maybe not) orc armor.
Story: Lotrik lived in a city of Hammerfell, until he join a Templar order dedicaced to hunting the creatures that plagued the land. The order offered him an enchanted ebony sword as a reward for his services. While he was hunting monsters in the hills of Hammerfell, the order was slaughtered by a mad orc who seemed unkillable. When he came back to the headquarter and discovered the corpse, Lotrik quickly made the rituals for the dead and followed the orc. He ambushed the orc during a night, the duel was fierce, yet, thanks to the ebony blade, he managed to kill the orc, and took the armor as trophey. Learning that creatures and horrors were sighted in Tamriel, he went there, continuing his mission, hiring some fellow redguard mercenaries.
Location: In a camp near Bravil along with two hired mercenaries (steel armor silver longsword)
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4**
I love this idea!!!
Race: Breton
Name: Talin (This is the name of my spellsword since Arena, where the name comes from)
Attributes: Intelligence, Strength with Very low personality (around 25ish)
Skills: Destruction, Conjuration, Mysticism, Alchemy, Blade, Heavy Armor, Armorer
Level: 26
Gear:
Black Hood
Black Wide Pants
Ebony Curiass
Ebony Boots
Ebony Guantlets
Daedric Claymore enchanted with Fire
Where you want them in the game:
chorrol, else leyawiin
A small back story on your character:
Talin has travelled world over in his search of obtaining great magical power, alas he is yet to reach his goal. He is currently researching his next place to vist in the Arcane Univercity.
-If possible a picture or at least description of the characters appearance.
Around 55 years old, with grey-brown short ponytail. His face is fairly thin with some beard shadow on the cheeks. He has a 75% white complextion.
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5 and 6****
Uglylyx, I've been perusing this mod for some time now and I must say this is one of a thousand mods out there that are re-vivifying Oblivion. I'd love to see some of my characters put in this mod, though I'm only going to post two of them here, as I don't want your eyes to explode. I've edited/altered them so they'll be compatible for this mod. Both will be in the same area, as they're travelling together.
Character 1 -
-Race-
Nord
-Name-
Vagar the Impaler(name of current character)
-Attributes, skills and level-
Through honing his martial and magical abilities over the years and having fought countless enemies, Vagar has attained a higher prowess in combat than most others he has come to know.
Level 20
Birthsign: The Lady
Specialization: Combat
Attributes: Strength and Intelligence
Skills: Athletics, Blade, Block, Destruction, Heavy Armor, Illusion, Restoration
-Gear-
Armor: Steel Boots, Black Wide Pants, Ebony Cuirass, Steel Gauntlets, Steel Helm, Orcish Shield. If at all possible - it would be great if his boots, gauntlets, and helm each had enchantments of +5 armor and +5% reflect damage, his pants had +10 athletics, and maybe the cuirass with +10 armor and +5% reflect damage. I would appreciate this, as you'll see why in his history. Shield has no enchantments.
Weapon(s): Perforatus(Ebony Longsword with enchantments of Damage Endurance 8pts and Drain Health 8pts for 20sec - if this is too powerful, you can weaken it a bit, but not too much please), though when not using Perforatus he'll be seen wielding either one of his two Fine Steel Shortswords.
Misc: Breads, Meats, Cheeses, Alcohol - all of top quality kinds, and make sure he has a lot of bread and alcohol foodndrink.gif . To emphasize that he has fought, hunted, and killed many kinds of enemies, please place in his inventory human hearts, daedric hearts, skin, horns, fat, etc. to show that he keeps his trophies. Please add a Necklace of Swords to him as well, only if it doesn't overpower him though. Currently has a Black Horse, Loen.
-Location-
Please place both him and Gorandius within the encampment of the Kvatch survivors, protecting them from enemies. Maybe add two individual tents that they use?
-History-
Vagar was born in 3E 396 during the Arnesian War, to Gunther and Ulrika, two of the many slaves revolting against House Dres. They fought, killed, and escaped their way from Morrowind into Cyrodiil with several other slaves. They made their way into eastern Cyrodiil and came upon the settlement of Harlun's Watch and decided to live there, though not indefinitely. Being that it was too close to the borders of Morrowind, the other slaves split off to continue living elsewhere, some ending up back into slavery. Eventually, after many years of living as vagabonds, they made a pilgrimage from living in temporary, makeshift huts in Harlun's Watch towards Anvil. At this time Vagar was around 18 years of age and his father and mother decided to move to Vvardenfell after it was opened for settlement. Vagar decided to stay in Skingrad and he said his farewell to his parents. Vagar spent his early years of living alone raiding bandit, marauder, and slaver camps to earn gold, heighten his combat skills, and to generally help clean up the countryside. His enemies that learned word of him and his deeds, came to know him as Vagar the Impaler, for he favored impaling his enemies with his magical sword. Vagar had obtained Perforatus from a Goblin Warlord when he raided a cave of goblins that were mobilizing to attack a nearby settlement. After a decade of turning in bounties, preventing raids, and hunting down verminous monsters, Vagar made acquaintance with his now greatest ally and friend, Gorandius. From then on, it was him and Gorandius that were helping keep the roads clear of any that would do harm. Despite the fact that they were only two warriors within a land strife with enemies, they planned to make some sort of impact. When they heard of the destruction of Kvatch and the displacement of the citizens that survived they deigned to help those displaced. Coming across the encampment with their intentions open, they were at first turned away, with words of "We don't need your protection!" and "We don't need anyone's protection!". They then explained to the survivors that they do not require any payment, food, or shelter, for they have their own means of survival. Ever since then, they've been allowed to continue protect the encampment.
-Description-
Vagar is a tall, robust Nord of 37 years old, with darkened skin from his numerous voyages spent outside. Vagar has shoulder-length dark brown hair and piercing blue eyes. So put the age slider around the middle and make his jaw and chin squared. His face could be described as similar to or resembling a neanderthal, so try to make his brow and nose somewhat big and wide, but not too much. Give him a beard that is real big(similar to the style of Civil War era heee.gif ) that's salt and pepper-ish, if you can.
Character 2 -
-Race-
Imperial
-Name-
Gorandius(my first Oblivion character ever made)
-Attributes, skills and level-
Level 20
Birthsign: The Warrior
Specialization: Stealth
Attributes: Agility and Personality
Skills: Blade, Block, Illusion, Light Armor, Marksman, Sneak, Speechcraft
-Gear- It would be awesome if you could keep everything the way I have typed it, please. If not....oh well =(.
Armor: Full set of Mithril. Boots have +10 Sneak, Cuirass +10 Agility, Greaves +5 Speed, Gauntlets +10 Blade, and Helm +10 Marksman.
Weapon(s): Darluthir(Elven Shortsword with enchantment of Absorb Health 5pts for 20sec), Panther's Tooth Bow(Ebony Bow with enchantments of Drain Health 15pts for 8sec and Shock Damage +15), plenty of arrows of all kinds, and four Fine Steel Daggers.
Misc: Breads, Meats, Cheeses, Alcohol - all of top quality foodndrink.gif . Make sure he has a lot of different kinds of poisons to deal with all sorts of enemies, please. Also has a Black Horse, Korth.
-Location-
Near Vagar the Impaler as they're traveling together.
-History-
Gorandius was born in 3E 401 to Pyrthos and Vataelia in the Imperial City, which is where he was raised as well. He enlisted into the Imperial Legion when he was 18 in 419 and trained up to be an Imperial Bounty Hunter. Disregarding the fact that he was issued the standard armor and weaponry, he instead opted to use the full set of wonderfully enchanted Mithril armor given to him by his father, who was also an Imperial Bounty Hunter, despite his superiors prompting him to wear what was issued. His mother was the one who bestowed upon him the wonderful artifacts of Darluthir and his beloved Panther's Tooth Bow, both of which have traveled through his family tree for centuries. After serving five years in the Legion, he had been growing absolutely embittered from hearing of the stories where the Imperial Legion just wasn't quick enough to stop bands of bandits, or marauders, or vampires from attacking innocent civilians, so he saw it necessary for him to take action and decided he needed enlightenment. He left the service under unknown circumstances and then immediately set out for hunting down and killing those that prey on the innocent. After several years, he started to hear of stories about a Nord who employs his abilities towards the same goal as himself and impales his opponents with his powerful sword, so he planned to meet this great warrior. One day when Gorandius was stalking a group of five raiders near a large rock between Brindle Home and Melus Petilius' house, he saw the warrior he was seeking to meet. Vagar the Impaler lived true to his name, for he charged into the first raider, taking him down in two blows, second of which he impaled the man with his sword. Gorandius then launched a volley of poisoned arrows at a raider about to dash Vagar's brains out, and he stopped dead in his tracks. They inadvertently joined forces and eliminated the remaining three in a melee that lasted less than two minutes. From that day on, Vagar the Impaler and Gorandius have always traveled together, helping rid the lands of Cyrodiil of all kinds of enemies. Even though Vagar has much more age and field-time experience, Gorandius' knowledge in stalking and taking down bounties has proven to be an invaluable aspect to their team. Currently, they're both protecting the encampment of Kvatch survivors from any who would deem to take advantage of an already weakened populace.
-Description-
Gorandius is short for an Imperial with lightly tanned skin. He has green eyes with dark circles underneath and raven black, sweptback hair. Face is clean-shaven. Gorandius is rather strong for his size, able to drag away the corpse of a full-grown Orc male that's armored head-to-toe, because he's been required to in the past.
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7
-Race
Redguard
Looks - Random face not very dark skin, very short cornrows black, brown eyes
-Name
Aidar Parkrin
-Attributes, skills and level
level - 3 (a nice basic dude)
Skills - blade (very high Blade skill, in case anybody trys to kill him or his master) not very old about middle
block
light armor
restoration
sneak
lockpicking
mercantile
Attributes - Strength, Agility
-Gear
leather bracers, leather boots, belted shorts (thoose brown ones), Collared shirt, (Basicly the clothes "Bauros" has)
Iron shirt sword, iron arrows, iron bow.
Food, potions, drinks, money.
and a small diary, with some random notes written down... if you could think of any thong, im not very good at that sort of thing.
And could he also be in the Blades Faction, so that he says stuff like"Sir" and all that biggrin.gif
-Where you want them in the game
Out side the door of the stables in cloud ruler temple. (if its possible to have two horses inside the stable would be cool, a white one called Athos, and a Chesnut one called Nayvar)
-A small back story on your character
Menion Rookwoods Squire, He was a slve in one of the most notable and infamous centres of slavery, the city Tear, a city situated on the Southern Coast of Morrowind and bordering the Black Marshe, He was rescued from slavery by Menion.
And after some time in Morrowind (The Elder scrolls 3 Morrowind main quest) with Menion they became close friends and traveled Tamriel together, and also with a Dunmer (more info on him later).
I am Lord Menion Rookwood's Squire
I was slave in the city of Tear on the southern coast of Morrowind until Lord Menion saved me and a load of other slaves, Sadly my brother Kailar died before we made it out.
Ones we got out of the Slave city most of the other slaves ran away to start new lives or join the ones they lost, I on the other hand had nowhere to go me and my brothers were captured when we where babies,
so I asked Lord Menion to allow me to go on with him to help in anyway I can to repay what he did for me, he agreed so that is when I began my life with Lord Menion.
Some years Later we where still in Morrowind, Menion had to help Houses Dress and Hlaalu with some important missions,
We eventually teamed up with a Dunmer called Vlaer Dreth who was searching for a troublesome brother of his, Menion seeing the Dunmers skills asked him to join our little group he agreed and we set out to finish Menions mission in Morrowind. there was something peculier about Vlaer he had the same color eyes as Menion, Silver i wonder what it means...
After a few years we had left Morrowind and set out into Skyrim.
Where Menion gained further fame by Killing the dreaded Ice Troll near Windhelm.
After two years of traveling, with many things in the middle, We reached Hammerfell.
Here Vlaer finally said farewell and set off into Cyrodiil.
I bought myself a Manor house, finally planing to settle down and live a normal life.
Menion stayed with me for a few months but I could see that he wanted to explore more of the world, having just received information about a rebellion in Elsweyr and that they are looking for Mercenaries.
He finally left and so I started my life I had so longed for.
I never did really get the life I wanted because I was always getting called to help defend against pirate raids, and remembering Menions old saying "The closer you are to death, The longer you'll live" I never declined.
A year after Menion left I received a letter from him saying he had an important mission in Cyrodiil, and that he would be honored if I would join with him again. The letter had a key and a map to a place called Dragon Manor near Bravil.
So i set off from Hammerfell with a young Thief called Rayster, he told me he was a good Archer so i let him tag along , Maybe he will be some help later on.
Finaly we reached Cyrodiil, but on the road i got to know Rayster,
He told me he was a member of the Royal Family in Daggerfall, HighRock, And was disowned by them for his favorite passtime ,Stealing, so he left High Rock and headed to Hammerfell and hides behind the name Rayster Vimes.
When we reached Dragon Manor i was speechless, it was a masion with a massive garden a field for horses.
we went inside to mmet Menion but there was only a Khajiit , Imperial, Dunmer and to my surprise a Dremora.
We got talking to them and found out there names Shi Razir, Jester Tax, Venin, Zaruralex...
MORE TO COME LATER IM JUST TO TIRED to write anymore.
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8**
Race: Redguard
Name: Kazar the Deranged
Birthsign: The Warrior
Class: Warrior
Attributes, Skills and level:
* Agility: 68
* Endurance: 56
* Intelligence: 23
* Luck:50
* Personality: 30
* Speed: 77
* Strength: 74
* Willpower: 33
* Blade: 93
* Blunt: 19
* Hand to Hand: 11
* Armourer: 16
* Block: 78
* Heavy Armor: 15
* Athletics: 77
* Alteration: 5
* Destruction: 12
* Restoration: 67
* Alchemy: 10
* Conjuration: 10
* Mysticism: 26
* Illusion: 34
* Security: 24
* Sneak: 22
* Marksman: 40
* Acrobatics: 63
* Light Armour: 74
* Mercantile: 23
* Speechcraft: 20
Level: 11
Gear: Iron Cuirass, Fur helmet, Fur Boots, Mithril Greaves, Glass Gauntlets, Akaviri Katana, Some kind of basic restoration skill.
Where you want them in the game: Just stick him in the Wilderness somewhere.
Back-story:
Ever since a young age Kazar had shown considerable proficiency with a sword. Hailing from an influential family he had thus received very high
quality training in swordplay, his master preferring quick, fast strikes to the usual lumbering war hammer one would find with the common raiders out in the
Wilderness. As he grew older his skills only increased until he finally joined a small sect masquerading as an unknown holy order. A sect bent on the reconstruction of what they believed was a Dwemer weapon. It wasn't long before they had completely converted them to their way of thinking, entrusting him with small errands regarding minor Dwemer weapons and artefacts which they wished to use. It was however during one of these small errands where he, with a group of likeminded cultists attacked a small convoy heading towards Bruma, a convoy rumoured to contain a Dwemer Cog. The attack was successful, the occupants of the convoy putting up little resistance, offering their prized goods. Indeed it turned out to be more of a holdup than a slaughter. Or so he thought. After claiming everything worth something the leader of their band ordered Kazar to leave no witnesses. He raised his sword and began the massacre, removing every woman, child and man before him so sealing his loyalty to their cause. It did however backfire, the brave last stand of a woman removing two of the cultists armed with just a dagger against men with swords and axes, Kazar ending her life shortly afterwards. Her body fell to the floor and a child cried out, one of a few that had been kept alive for recruitment purposes. Running to the lifeless body of the woman he embraced her and wept. It was at this moment that sanity left Kazar. An almighty roar leaving his lungs he proceeded to butcher his remaining 'comrades' as it were, dispatching them with ease before running out his head in his hands.
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9**
I've been playing with a new character but it would be really cool if I saw my old character wandering around. Here's his backstory...
"A Mythical Hero of Ages Past, Givorsharr Ha'Aryai saved all of Cyrodiil from the clutches of an evil tyrant. According to legend, once the tyrant was vanquished the Hero disappeared, never to be seen again. Throughout the ages though, people have reported seeing a knight in gleaming armor patrolling the roads of Cyrodiil at night, saving the innocent from bandit and wild beast alike, and then vanishing again without a trace. Bards claim this apparition to be none other than the Hero who once saved Cyrodiil from the evil tyrant, but that is only part of the story.
The truth is that after the Hero defeated the tyrant, he went forth with a small retinue of soldiers into The Heartlands to kill off a pack of vampires praying on passing travellers. The pack turned out to be a lot bigger than they had expected though, and after a massive battle no one, human or vampire, was left standing except for the Hero... who had been bitten during the fight, contracting Porphyric Hemophilia. Shamed by his condition and afraid of what he might do around the living, he went into exile, never to return to his home or see his beloved wife and daughter again. Instead he roamed Cyrodiil at night, protecting travellers from bandit and beast, but never staying long enough for anyone to recognize him as a vampire."
Unfortunately I've lost the save game from when I had built him up into a strong character so I can't give you his stats but I can tell you...
Class: Knight
Born Under: The Lady
Race: Nord
Hair: Dark Brown
Eyes: Dark Brown
Armor: Imperial Dragon Armor (Awarded to him when he defeated the tyrant)
Weapon: Fine Steel Longsword
Shield: Spell Breaker
Horse: Cheydinhal
You can make up the stats but please make him as powerful as you can (he's supposed to be a legend after all). He should be very good with blade and block, as well as the other specialties of a knight, and okay with magic although he is no mage.
Below is a link to a couple of images. Some of them are a little dark so I think the best way to view them is with paint.
[email="http://s693.photobucket.com/albums/vv299/Cyntec/?action=view¤t=Cyntec.jpg"]Picture for "Heroes of Cyrodiil[/email]
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10
Race: Argonian
Name: Ssavik (yes 2 s's because of the slurr of s's that argonians make)
Age: young as it relates to the story better
Level:14 or even to that of the player incase of run-ins
Class: Possiblity to be Argonian Warlord? if no make class Soilder, be kinda new to the game
Attributes: Strength
Endurance
Skills:Blade
Block
Blunt
Heavy Armor
Athletics
Acrobatics
Armorer
Gear: Give him a Orcish Cuirass possibly full orchish, and a leather helm would be good, u decide what looks good. and a good enchanted claymore of some kind thats a pain to the player haha, doesnt matter what its made of.
Location: Shadowscale camp? or a dungeon with mauraders would be cool. but hunts them insted of joining. (doesnt matter, makem all the same side, yet again whatever ur able to comprehend)
-Ssavik was born into a tribe or war hungry argonians along the border between blackmarsh and cyrodil. They even gave the blackwood company a run for their money. The culted war mongers sacraficed that of prisoners to help them "gain mana" shall we say. They did this because it was believed that mana would give them strength and the abilty to kill more. And the sacrafices were only done by those who are virgin to war, that was Ssavik. He became bloodthirsty for battle and so left to cyrodil to fullfill his thirst. There may be heros, but Ssavik will put them to the test as a Hero of Black Marsh. smile.gif not to defy ur mod haha