Hello everyone,
It's been quite some time since I uploaded the Hesu mods on Oblivion Nexus and introduced the community at large to these wonderful landscapes. Unfortunately real life got in the way and I wasn't immediately able to do everything with them that was planned. So this project has sat on a back burner simmering away. Thankfully that has now changed.
I had a good warm up with the Chorrol Hinterland-Better Cities 6.0 compatibility project. And I am progressing very rapidly with BC related patch updates. So the time is finally here to begin working in earnest on Hesu mod patches. The first step being to log all the known conflicts. I have a rather large list already, but wanted to reach out to the community and see if there are any I haven't yet spotted.
The following is a list of mods which have already been verified as conflicting with one or more Hesu plugins. Please feel free to leave comments regarding any mods which are not already listed. A link to the mod in question is super helpful as well.
Hesu Mod Known Conflicts
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Better Cities - Bruma
Castle West Weald
DLC Frostcrag Spire (and by default any other Frostcrag mod)
Elsweyr: The Deserts of Anequina
Faregyl Village
Glenvar Castle
Hoarfrost Castle
Knights of The Nine Revelation
Kragenirs Death Quest
Orden Des Drachen
Oscuros Oblivion Overhaul
Reapers Bleaker Way Revamp
Reclaiming Sancre Tor
Roads of Cyrodiil
Settlements of Cyrodiil-Clearwater Farms
Settlements of Cyrodiil-White Rose Farm
Shezries Towns
Trails of Cyrodiil
Unique Landscapes-Arrius Creek
Unique Landscapes-Beaches of Cyrodiil: Lost Coast
Unique Landscapes-Blackwood Forest
Unique Landscapes-Snowdale
Valenwood Improved
Verona House Bloodlines