» Mon Aug 22, 2011 1:32 am
I'm using nvidia gtx 580 and i have fps drops in the first scene when you come outside ,(when looking away from the water).
I always wondered why , (normally i get a 40-45fps average), with all the bells and whistles on.
But after reading that article , no wonder i get drops in some places.
Because of the water tesselation my gpu renders , strange thing is after watching the direction for a couple of seconds where my fps drops it recovers and it doesn't drop that much anymore.
So i agree when are they gonna fix this.
Ati or nvidia doesn't matter which owner you are , it needs to be fixed ,
Even if it's not that bad for nvidia owners , it must be fixed.
We (nvidia owners) would get an increase in performance too , so it would be
a benefit for all.
Eventough it's playable at an descent framerate for me , i don't want my gpu to render stuff
i can't even see, if not for electric bill , for performance then.
This needs to be fixed ASAP
Crytek do your thing.
Meanwhile maybe some tweaks in config file for less water tesselation can do the trick ,
Nvidia can't choose to cap tesselation like ati, (first time i read this).
But then again with config tweaks it would be possible to just use less tesselation of the water , instead of generally downscale the tesselation.