Eh, as someone who has played a lot of older games, its all about expectations. If a game's graphics aren't worse than you expect from a game *at the time* then its fine. People who played those old text adventures thought they were the bomb, because they didn't expect any better. Do you really think people who played games on the Atari 2600 complained about the horrible graphics?
No, its all about expectations. I look at the screenshots and I just can't relate to all the complaints. Seriously, people are just spoiled.
W2's linear gameplay does impact graphics incidentally, since as I understand it it means they can limit the number of polygons that need to be rendered. Its similar to the difference between rendering, say, the Temple District of IC and rendering the view from Dive Rock.
Once again, I agree. I mean, http://www.gamespot.com/ps3/adventure/heavyrain/images/0/14/?tag=thumbs_below%3Bthumb;14
i dont see how console gamers could possibly be upset if they made the PC version to its fullest potential. all but the most diehard console fans know full well that they are playing with primitive technology and should be aware that the game will not look nearly as good on their system as it could on a mid range PC. there is no reason they couldnt make skyrim look much better than it does now. the only screenshot i was really impressed with was the autumn forest one. but that entirely depends on whether or not they still have those floating leaves that are constantly facing you no matter what direction you looking from. the rest of the screenshots have fantastic art design but only so so graphics.
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